Re: Achilles Heel of Livecode

2019-12-05 Thread Tom Glod via use-livecode
hehehe. its one of those paradoxical things .. its so badthat its so good. On Thu, Dec 5, 2019 at 9:39 AM Rick Harrison via use-livecode < use-livecode@lists.runrev.com> wrote: > Hi Tom, > > Your comment enticed me to take a look at that PDF. > Someone put a lot of work into it for su

Re: Achilles Heel of Livecode

2019-12-05 Thread Rick Harrison via use-livecode
Hi Tom, Your comment enticed me to take a look at that PDF. Someone put a lot of work into it for sure! Apparently they wanted a magazine format for it. Perhaps that’s what they are used to doing for their old day job? My eyes still hurt from trying to look at all of the information there. Info

Re: Achilles Heel of Livecode

2019-12-05 Thread Erik Beugelaar via use-livecode
LOL ;-) On 05/12/2019, 13:56, "use-livecode on behalf of Tom Glod via use-livecode" wrote: Wow...I have never ever seen a website like that. The PDF is the most incredible piece of typesetting the world has ever seen. On Tue, Dec 3, 2019 at 7:11 PM Mark Wieder via use-l

Re: Achilles Heel of Livecode

2019-12-05 Thread Tom Glod via use-livecode
Wow...I have never ever seen a website like that. The PDF is the most incredible piece of typesetting the world has ever seen. On Tue, Dec 3, 2019 at 7:11 PM Mark Wieder via use-livecode < use-livecode@lists.runrev.com> wrote: > On 12/3/19 3:40 PM, Erik Beugelaar via use-livecode wrote: > >

Re: Achilles Heel of Livecode

2019-12-03 Thread Mark Wieder via use-livecode
On 12/3/19 3:40 PM, Erik Beugelaar via use-livecode wrote: My comment was meant as a joke by the way not to promote the product!The brochure was funny to me because of the used graphics. Yes, I got the part about it being a joke. And that pdf is unbearably hard to read. Nonetheless, there are

Re: Achilles Heel of Livecode

2019-12-03 Thread Curry Kenworthy via use-livecode
Rick: > Try writing a serious arcade game with LiveCode. > Sorry but it just isn’t up to the task as it isn’t > fast enough. That contains both true and false elements. True: LC is FAR too slow, and despite some progress lately in partially getting back to where it was, still needs a serious

Re: Achilles Heel of Livecode

2019-12-03 Thread Erik Beugelaar via use-livecode
My comment was meant as a joke by the way not to promote the product!The brochure was funny to me because of the used graphics. Best,Erik On Tue, Dec 3, 2019 at 9:26 PM +0100, "Mark Wieder via use-livecode" wrote: On 12/3/19 6:32 AM, Erik Beugelaar via use-livecode wrote: > If you

Re: Achilles Heel of Livecode

2019-12-03 Thread JJS via use-livecode
Their website is terrible to see what the product actually is and does. But ok after looking for a while i thought wow, if can do all that. And you only need to pay once as far as i can see, although it might be a lot more. It offers Java, iOs, Android, Windows, Mac, PHP, Linux, Win ce, Iot..

Re: Achilles Heel of Livecode

2019-12-03 Thread Mark Wieder via use-livecode
On 12/3/19 6:32 AM, Erik Beugelaar via use-livecode wrote: If you want to have a really sexy development with fancy animation stuff, take a look at the brochure of WinDev. It's a French based company so I don't have to add any comment ;-) https://www.pcsoft-windev-webdev.com/WX24-Features.pdf?2

Re: Achilles Heel of Livecode

2019-12-03 Thread J. Landman Gay via use-livecode
On 12/3/19 1:24 PM, Richard Gaskin via use-livecode wrote: But consider other common UI conventions, like a swipe transition. This is one of my top wish-list items for mobile. Visual effects aren't the same, the swipe needs to follow the user's finger. -- Jacqueline Landman Gay |

Re: Achilles Heel of Livecode

2019-12-03 Thread dunbarx--- via use-livecode
speed can be garnered if a new complier was attached to the engine? Craig -Original Message- From: Rick Harrison via use-livecode To: How to use LiveCode Cc: Rick Harrison Sent: Tue, Dec 3, 2019 2:20 pm Subject: Re: Achilles Heel of Livecode Try writing a serious arcade game with

Re: Achilles Heel of Livecode

2019-12-03 Thread Richard Gaskin via use-livecode
Rick Harrison wrote: > Try writing a serious arcade game with LiveCode. > Sorry but it just isn’t up to the task as it isn’t fast > enough. Agreed, but I don't know what the solution is. Maybe Mark Waddingham can chime in here with guidance. > Remember Compile-It for Hypercard? Perhaps > we

Re: Achilles Heel of Livecode

2019-12-03 Thread Richard Gaskin via use-livecode
Paul Dupuis wrote: > I see "apps" that have fancy animated effects and spin pretty GIFs > while doing some task to let me know that the task is being done > > ... and all I can think is: If they dropped ALL the cute animation > crap and spent the CPU cycles on doing the task I wanted done, it

Re: Achilles Heel of Livecode

2019-12-03 Thread Rick Harrison via use-livecode
Try writing a serious arcade game with LiveCode. Sorry but it just isn’t up to the task as it isn’t fast enough. Remember Compile-It for Hypercard? Perhaps we need something similar for LiveCode that would run at standalone creation time, or whenever we request it for that extra-speed. I know th

Re: Achilles Heel of Livecode

2019-12-03 Thread Erik Beugelaar via use-livecode
If you want to have a really sexy development with fancy animation stuff, take a look at the brochure of WinDev. It's a French based company so I don't have to add any comment ;-) https://www.pcsoft-windev-webdev.com/WX24-Features.pdf?201906121510 On 03/12/2019, 14:50, "use-livecode on behalf

Re: Achilles Heel of Livecode

2019-12-03 Thread Richmond via use-livecode
OK, OK . . . So, if I have a series of images being flipped-through inside a graphic 'frame' and DON'T have any *wait* statements the thing happens so quickly I cannot see the animation at all: so, to get 60 frames a second, presumably, one has to have a *wait 1 tick* statement between each fr

Re: Achilles Heel of Livecode

2019-12-03 Thread Colin Holgate via use-livecode
For Mickey Mouse, he would have been updated 12 times per second, and almost all cartoons you’ve ever watched were animated at 12 frames per second. The film was projected at 24 frames per second, and all normal movies you’ve seen in a cinema were also at 24 frame per second. PAL TV is 25 frames

Re: Achilles Heel of Livecode

2019-12-03 Thread Paul Dupuis via use-livecode
I really am too old-fashion. I see "apps" that have fancy animated effects and spin pretty GIFs while doing some task to let me know that the task is being done ... and all I can think is: If they dropped ALL the cute animation crap and spent the CPU cycles on doing the task I wanted done

Re: Achilles Heel of Livecode

2019-12-02 Thread Richmond via use-livecode
I, frankly, cannot be bothered by animated GIF images. My experiments over the last 5-6 with a series of images used as the *backGroundPattern* of a graphic object has shown that if one animated at 25 images per second (and this is what I might term the "Mickey Mouse rate" as it was probably w

Re: Achilles Heel of Livecode

2019-12-02 Thread Tom Glod via use-livecode
You are completely right. I just quoted a job...and knowing that the customer is going to ask me "where is the smooth scrolling?". i skipped over livecode entirely and quoted it using flutterknowing I have no explanation or chance to give the customer the experience they expect. Your poin

Achilles Heel of Livecode

2019-12-02 Thread Sannyasin Brahmanathaswami via use-livecode
@ richard I love LiveCode, use it every day, probably till the day I die, if I not meditating, singing or swinging kettle bells, and have invested in every offer presented by Kevin since you "turned me on Metacard" when I used Supercard and was looking for bigger solutions, and even bought into