I used Compile-it forever. It was faster than the compiled v.2x HC by orders of magnitude. But, and this is hardly a fair test, I get over 8 million passes per second through a repeat loop in LC if I do not tax it overmuch, say, adding 1 to a variable on each pass. The point is, how much more speed can be garnered if a new complier was attached to the engine? Craig
-----Original Message----- From: Rick Harrison via use-livecode <use-livecode@lists.runrev.com> To: How to use LiveCode <use-livecode@lists.runrev.com> Cc: Rick Harrison <harri...@all-auctions.com> Sent: Tue, Dec 3, 2019 2:20 pm Subject: Re: Achilles Heel of Livecode Try writing a serious arcade game with LiveCode. Sorry but it just isn’t up to the task as it isn’t fast enough. Remember Compile-It for Hypercard? Perhaps we need something similar for LiveCode that would run at standalone creation time, or whenever we request it for that extra-speed. I know the system took a big hit with Unicode, so how about the option to turn it off for programs requiring super speed? Just my 2 cents. :-) Enjoy your day! Rick _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode