I used Compile-it forever. It was faster than the compiled v.2x HC by orders of 
magnitude.
But, and this is hardly a fair test, I get over 8 million passes per second 
through a repeat loop in LC if I do not tax it overmuch, say, adding 1 to a 
variable on each pass.
The point is, how much more speed can be garnered if a new complier was 
attached to the engine?
Craig


-----Original Message-----
From: Rick Harrison via use-livecode <use-livecode@lists.runrev.com>
To: How to use LiveCode <use-livecode@lists.runrev.com>
Cc: Rick Harrison <harri...@all-auctions.com>
Sent: Tue, Dec 3, 2019 2:20 pm
Subject: Re: Achilles Heel of Livecode

Try writing a serious arcade game with LiveCode.
Sorry but it just isn’t up to the task as it isn’t fast
enough.

Remember Compile-It for Hypercard?  Perhaps
we need something similar for LiveCode that
would run at standalone creation time, or
whenever we request it for that extra-speed.

I know the system took a big hit with Unicode,
so how about the option to turn it off for programs
requiring super speed?

Just my 2 cents.  :-)

Enjoy your day!

Rick
_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode
_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to