Nope, only iPhone checked.
I went back to 6.6.5 and it compiled fine, so the error only happens in LC6.7
and LC 7.
Odd, hopefully its just a one off and will work itself out somehow, its only
happening in one app, everything else compiles fine.
Thanks
Andy
> On 13 Nov 2014, at 17:47, N
Does anyone have any ideas when I get a messagebox with 'Could not compile
application class’ in it when I try to save an app so I can deploy it on an
iPhone, and at the same time I get a another window popping up saying I need
Java runtime environment.
Its frustrating as its only on one app,
Please ignore this, it’s user error, sorry for taking up your time.
Andy
> On 9 Nov 2014, at 12:56, Andrew Henshaw wrote:
>
> Another oddity ive come across while trying to update some old apps.
>
> The code…
>
> mobilePickPhoto tSource, tMaxHeight,tMaxHeight
> put
Another oddity ive come across while trying to update some old apps.
The code…
mobilePickPhoto tSource, tMaxHeight,tMaxHeight
put the result into tResult
used to work, but now it returns nothing whatever is selected in the
simulator, tested with Livecode 6.6.5, 6.7 and 7.
Is this somethin
so this can be investigated. In the
meantime Ill leave the splash screen off.
> On 7 Nov 2014, at 16:49, Andrew Henshaw wrote:
>
> With the latest updates, I have gone through an app and stripped it out to
> just the single @1x resolution and let Livecode do the work to scale
With the latest updates, I have gone through an app and stripped it out to
just the single @1x resolution and let Livecode do the work to scale it up for
the iPhone 5. This works perfectly, with all the images etc all appearing in
the right places.
However when I test the same on an iPhone 6
Hi Monte,
You were spot on with the including a folder rather than a file.
Selecting each external file individually to include seems to work, it was
selecting a folder that caused the problem.
___
use-livecode mailing list
use-livecode@lists.runrev.c
Its all of them Mone, I cant figure it out at all.
Last night I wiped my Macbook and reinstalled Yosemite, Livecode and xCode from
the appstore, then created a basic app which worked, then added an external
(answercolor) and it bombed.
I guess I must be doing something wrong somewhere so Ill
Is anyone having problems with externals when building for iOS8 or 8.1?
I seem to be hitting my head against a brick all. I have the latest xCode 6.1
installed, and ive tried building with Livecode 6.5, 6.7 and 7.0 with the
same result everytime.
Taking a very basic app with just one button
Apart from compiling with 6.6.2+, is there anything else I need to set to
enable retina output on a mac?
I dont have retina on my mac, so I used air display and my iPad to test the
retina output and that just worked, when I dragged the window onto the iPad
retina display is just redrew ans b
reported and
> it turn out not to be, than to have it remain undiagnosed. Based on your
> description, it sounds like a bug. I'd say report it.
>
> Sent from my Android tablet
> On Sep 13, 2014 12:14 PM, "Andrew Henshaw" wrote:
>
>> Before I submit this as
Before I submit this as a bug, does anyone else have print issues with Windows
from LIvecode 6.6.2 onwards?
The issue I have is that a text box, formatted as a table prints correctly on
a Mac or Linux system, but on Windows it prints as a grey or black box for the
whole size of the text box,
Does anyone have any suggestions for packaging an app for Linux release.
Im a total Linux newbie, I have it on a couple of machines and my app runs
fine but I wouldn’t have a clue where to look for the best installer, or how
to package it up so it can use the software manager.
Does anyone her
/qery.us/3fi
>
> LiveCode on Facebook:
> https://www.facebook.com/groups/runrev/
>
> On 8/20/2014 14:05, Andrew Henshaw wrote:
>> Thanks Mark,
>>
>> Do you know of any way to replicate the issue as I cannot seem to do it.
>> Ive tried a few builds of Ubuntu
my new book "Programming LiveCode for the Real Beginner"
> http://qery.us/3fi
>
> LiveCode on Facebook:
> https://www.facebook.com/groups/runrev/
>
> On 8/20/2014 10:44, Andrew Henshaw wrote:
>> Ive got a user who is running Ubuntu and all the input boxes have a bla
Ive got a user who is running Ubuntu and all the input boxes have a black
background so he cannot see what he is entering or selecting.
Ive tried an install of the same version of Ubuntu here and its working fine
for me.
Any ideas what may be causing this and how to work around it?
Thanks Guglielmo!
On 6 Sep 2013, at 08:58, Guglielmo Braguglia wrote:
> Still thanks to the great debugging/fixing work of *Mike Kerner*, a new
> version (1.05) of the phxDropboxLib, solving a really obscure issue that
> could cause a failure on mobile after writing a file on
> "phx_DropboxWr
Brilliant, but where can I get them??
Ive just logged into http://www.mergext.com/ and cant see them yet, am I being
a little impatient
Thanks
Andy
On 2 Sep 2013, at 05:02, Monte Goulding wrote:
> Hi LiveCoders
>
> The long awaited day has come. With the release of LiveCode 6.1.1 RC 4
The current version of livecode and sqlite work fine on the Intel version of
Windows 8.
If anything id say they zip along quite a bit faster.
Andy
On 3 Nov 2012, at 16:55, Peter Haworth wrote:
> Hi David,
> Have you tried any sqlite stuff with LC/W8? I'm not 100% sure but I think
> a specia
Ive seen similar behavior when using an unlock screen command when the screen
is not actually locked.
If you are using unlock screen command, try adding a check to see if the
screen is actually locked.
if the screen is locked then
-- your unlock screen command
end if
Hopefully this is the p
Id recommend trying Appwrapper, it makes like a lot easier and its free for 15
days so you can fully try it.
Its pretty complicated now with with Mac App Store wanting one cert, and
Mountain Lion direct downloads needing another, and add in sandboxing and
retina icons etc and it gets to be a
How does the monthly subscription for MergExt work Monte if you already have an
annual subscription, will it start from the end of the current subscription
period or do we need to wait until then and activate it then?
Andy
On 17 Oct 2012, at 03:16, Monte Goulding wrote:
> Hi LiveCoders
>
>
Too late now, but one more thought!
Dont forget to take all the languages you dont support out of the resources
folder in the app package.
If you don't, the app store will say your app is available in all sorts of
languages and it doesnt take long before you start getting emails from users
w
There is an app called appwrapper which has a 30 day trial, this will
automatically do all the signing for the store and bundle in the 1024 icon for
you. Its a good little app and can save a lot of time.
As for revbrowser, you need to sign it as you did the main package. I keep a
folder now
Looks good, and right on time for me!!!
Just finishing an app that uses the dropbox external and the biggest pain was
the app shutting down on the users request and not completing the dropbox
backup. This looks like the external for the job!
Andy
On 10 Oct 2012, at 04:26, Monte Goulding wr
Just a thought thats been brewing and brought to the front of my mind with the
recent iPhone launch and the 'apps failing to launch' issues thats affected
some apps.
Whilst its impossible for us all individually to own and test on every make and
model of device, it might be good if we could se
Why not try testflightapp, they can do it all automatically?
The user gets an email asking them if they want to try the app, they then
click that on the device, which then sends you their id, you add it to your
profile and resign and upload the app and they can then download it, and any
fu
You just log out of the store on your phone, and then re-log in using your
test account (in settings)
You then go to your app, and purchase the in-app purchase using your test
account. As its in the list, it will let you do it.
If it doesnt work, give it 24 hours and try again. It seems to
I think the stats take a while to come though, I had the same problem early on
but they should show within 24 hours.
Andy
On 30 Aug 2012, at 17:13, Andre Garzia wrote:
> Folks,
>
> I've been testing an app here on Android and my mobile ads show fine but my
> inner-active dashboard display ze
There is a stack on RevOnline that might help, I use it in an app and it works
fine for my needs.
http://revonline2.runrev.com/stack/82/LibJson-1-0b
Andy
On 29 Aug 2012, at 13:16, Rod McCall wrote:
> Dear All,
>
> I am currently developing a server application for a car simulator and
> part
't recall at the moment.
>
> Didn't know about making a separate account on iTunes connect. Do you go to
> the Manage Users tab to create the account? What access does AppAnnie get to
> have if I use my current account?
>
> be well,
> randy
> -
> O
As others have said, reviews only get seen in the store they were left in.
Just to add, if you have not seen it already there is quite a good (free)
online tool called App Annie. You should set up a separate account on iTunes
connect if you do try it so they can only view sales and not give t
Thanks Bill,
Ive just logged into the runrev store to view orders and it shows no updates
are available.
Should there be an update there??
Andy
On 6 Aug 2012, at 15:34, Bill Vlahos wrote:
> Pete,
>
> My program lcTaskList was just put on the store last Friday. It did take
> several months
Yes, I bit the bullet and upgraded my 4 year old mac to Mountain Lion, so far
its mostly good.
It seems faster than Lion and almost everything is still working. Everything
to do with Livecode is fine, the only app I have problems with is Aperture as
it wont video clips any more but I guess t
That looks exactly like what I need, thanks!
Andy
On 25 Jul 2012, at 17:51, Richmond wrote:
> http://andregarzia.on-rev.com/alejandro/stacks/
>
>
>
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscr
Ive had a couple of emails from users of my apps that say they look great on a
normal Mac, but terrible on the new Macbook Retina.
Im guessing this is probably because there are some background images, and
when I pasted them into Livecode they switched from vector to a bitmap format
so dont s
It may not be complicated (to you!) but its a huge hole in Livecode for me at
the moment!
Ive stopped writing for the Mac App Store as its impossible to access files
outside of the sandbox without the security scoped bookmarks, if an external
existed that allowed it (even though it should be i
Brilliant.
Ill be renewing anyway just for the iOS stuff, ive just popped the settings
control into an app, real timesaver.
If you could port the dropbox control so that worked on the desktop as well it
would be brilliant!
Andy
On 13 Jul 2012, at 21:08, Monte Goulding wrote:
> It's in the
Well, that explains all the emails ive had today, I got an app updated last
night and its be a pain!
On 5 Jul 2012, at 20:01, Mark Wieder wrote:
> Urk. Wrong url. Sorry.
>
> http://www.marco.org/2012/07/04/app-store-corrupt-binaries
>
> --
> -Mark Wieder
> mwie...@ahsoftware.net
>
>
> __
aid version of an app at Google, does one need to
> repeat the entire application process twice?
>
>
>
> On 6/2/2012 4:41 PM, Andrew Henshaw wrote:
>> I have an app in both the Google Play and Amazon stores, and find Google is
>> the much better option for me.
>>
I have an app in both the Google Play and Amazon stores, and find Google is
the much better option for me.
With the Amazon system you have to submit every update for review and then
wait. If you want to withdraw a product from sale you have to write to them.
With the Google system you can si
> Paul
>
> On 2012-05-30, at 4:09 AM, Andrew Henshaw wrote:
>
>> Have you tried putting a UK address and card back into your account? I had
>> to do that to fix mine.
>>
>> I now just maintain two accounts at Apple, one for my home in the UK, and
>> one for
Have you tried putting a UK address and card back into your account? I had to
do that to fix mine.
I now just maintain two accounts at Apple, one for my home in the UK, and one
for my home in the States with each one keeping its own address and card in it.
The issue appears to be licensin
I think the article may have that wrong, you can sell your apps anywhere you
want, the MAS is just another outlet.
Quite a few developers seem to be switching to Mac App Store only policies (eg
Pixelmator) which is their choice, but ive not seen anywhere that is a
requirement unless its chan
Not sure if its right, but for Windows I always use...
specialfolderpath("28") & "/App Name/
This seems to find the right place on different Windows systems and avoids the
data ending up in a virtual store.
On 27 May 2012, at 03:32, Igor de Oliveira Couto wrote:
> Dear LiveCode Masters,
>
You can also just use the iPhone simulator on your mac and hit cmd-s and a file
appears on your desktop.
Ive used these unaltered for the screenshots, they dont carry the network your
phone is on and signal strength too :)
>
> Doesn't the power button + home button on an iOS device make a s
Thats how mine works.
Mine also usually says 12 hours to download to begin with, then I check 10
minutes later and its ready to play. One HUGE performance factor ive found is
if you use a centralised dns like opendns or unblock-us etc it pretty much
destroys the download performance and its h
I dont think thats right.
Thats the iTunes, or iPhone limit, but it doesnt seem to apply to the MAS.
Ive installed on 8 so far and never hit a limit.
The issue however is you do need your iTunes username and password to install
an app you have purchased, and anyone sharing that may find other
be you missed my previous eMail on this list ... :-)
>
> Please, can you clarify how you *validate* the 'MAS receipt file' from a
> LiveCode application ?
>
> Thanks in advance,
>
> Regards,
>
> Guglielmo
>
>
> On 10.05.2012 11:03, Andrew Henshaw
nse screen at launch will be rejected*
>>> I do that the first time the program is run and the user has to agree to
>>> the terms or the program quits.
>>>
>>> *- Apps may not use update mechanisms outside of the App Store*
>>> I have an update check mech
<http://www.lcsql.com>
>
>
>
> On Wed, May 9, 2012 at 7:32 PM, Kay C Lan wrote:
>
>> On Thu, May 10, 2012 at 5:37 AM, Andrew Henshaw wrote:
>>
>>> The MAS store does not offer a demo or trial version, people just buy
>> it.
>>> If they want
mechanism that checks against my web site. I guess
> this also makes me wonder if I can provide a download directly from my web
> site if I sell through the app store?
>
> Pete
> lcSQL Software <http://www.lcsql.com>
>
>
>
> On Wed, May 9, 2012 at 11:10 A
They keep putting it back, the current deadline is June 1st, after that all
new apps and updates will have to be sandboxed, unless of course they put it
back again!
On 9 May 2012, at 20:00, Bob Sneidar wrote:
> Wasn't there a discussion that the sandbox would become mandatory at some
> poi
Yes it will, ive had an app rejected for writing to the preferences folder.
I stick with ~/Library/Application Support/ and just put
everything in there.
>From June 1st there is also sandboxing to contend with for the Mac App Store,
>but I understand sandboxing and the gatekeeper are two tota
As far as I was aware all you need to do is sign your apps, if you publish an
app to the Mac App Store it already has to be signed.
To do this you need the $ 99/year Apple Developer Program, and then you can
use a few simple terminal commands to sign an app. It should not affect
Livecode at
I have Google Drive and Dropbox running side by side, they seem to play quite
happily together.
Id say at the moment Dropbox is slightly quicker at getting the sync done, but
Google has the extra free space. Very similar though.
Andy
On 4 May 2012, at 18:05, Scott Rossi wrote:
> At first g
Thats pretty much what I use.
I can confirm it does not work in the simulator, but works fine on the device.
As part of the other discussion as to how annoying it can be, I wrote a
routine that counts up how many times the app has been used and the box is
never shown unless the user has been
you can always correctly determine the local date and time of
> a users computer using dateItems.
>
> HTH
>
> On Mon, Apr 23, 2012 at 4:55 AM, Andrew Henshaw wrote:
>
>> Trying to work with seconds to avoid format issues with dates in different
>> countries I k
Trying to work with seconds to avoid format issues with dates in different
countries I keep running into this issue, and im probably just missing
something very obvious!
Using the following simple code today (the 22nd April)..
put the date into tDate
convert tDate to seconds
put tDate
Have you tried turning the statusbar on and off in Mobgui? That has worked for
me.
It seems to store the geometry for each, then occasionally does not detect the
correct one when the device is rotated. If you turn the setting off and then
on again for each card the geometry data is copied to
Ill do some digging!
On 10 Feb 2012, at 00:20, J. Landman Gay wrote:
> On 2/9/12 5:54 PM, J. Landman Gay wrote:
>
>> My scripts do the same, calling out to another handler for resizing. But
>> I did make some changes to lock screen so I bet that's it. I took most
>> of them out. I'll try bracket
Really frustratingly, ive had this problem before, and I dont have it now so
I know its fixable but not how.
Ill try to dig round in the time machine backups to see if I can go back to a
flashing version, then compare the code to see whats changed, but its
definitely fixable and im sure it
My stats are showing just over 60% of my app users are on Gingerbread, with
the rest spread between everything else. The paid apps tend to be more
weighted towards the later versions, and the free apps towards the earlier
ones, maybe the people with the newer phones are more willing to pay f
> Bob
>
>
> On Feb 7, 2012, at 5:15 AM, Andrew Henshaw wrote:
>
>> Thanks
>>
>> Its also easy to test, if you compile the simplest of apps and compile it,
>> then switch to a standard user account and run the app it is slow to start.
>>
Thanks
Its also easy to test, if you compile the simplest of apps and compile it,
then switch to a standard user account and run the app it is slow to start. If
you close the app, the right click on it and select 'run as administrator' to
start it again it starts instantly.
I cant really t
There was a thread a few days ago about the differences between the Windows
Admin and Standard users.
This may be related, but can anyone explain (or replicate) why, when a
Livecode app is compiled with the UAC Execution Level set to either default, or
same as invoker and on a Windows 7 pc,
Looks good, will it work with iOS too??? That will be very useful!
On 2 Feb 2012, at 06:02, Andre Garzia wrote:
> Hey Folks,
>
> Take a look at:
>
> http://andregarzia.clarify-it.com/d/earp64
>
> This is proof of a working Dropbox library. Today, it worked for the
> first time and made a su
Sorry about that, back to a computer with a power supply now!
Assuming this isnt a simpler certificate issue, and you have installed xCode
3.2.x on Lion then this might help.
Apparently 3.2.6 overwrites the productutil app, which is part of the
submission process.
To fix it (is this is the
It might be a long shot, but I had an issue with a machine upgraded from OS X
Snow Leopard to Lion, where xCode 3.x was installed on Snow Leopard, then
upgraded to 4.x on Lion.
It threw an error whenever I used the loader to send the app to Apple, just as
you describe.
Im just about to r
Hi Andre,
I lucky enough to have them all, and id agree the original 3G is now too slow.
I keep it so I can test the worst case, but its slow.
If you have an original iPad however, Id just use that and compile the app as
an iPhone only app to force it to emulate the iPhone.
Its almost iden
Have you tried firing it off touchstart instead of touchend or mouseup. I find
that gains a little performance.
On 17 Jan 2012, at 21:14, William de Smet wrote:
> Hi Chris,
>
> I am experiencing the same thing (iPad 1) here with LC 5.02.
>
> I just use:
> visual effect push left
> go cd "st
Unfortunately the file dialogue just doesn't work after you sandbox an Mac app.
If you monitor the console an error is flagged as the file manager is denied
access to the system and when the user then selects anything in the dialogue
the returned variable / path is empty.
Apart from that, e
The only issue Im aware of is the current livecode file dialogue will not work
with sandboxed apps, this is required by the store after 1st March.
As long as your app doesnt use the file dialogue it should be easy enough to
port.
There is nothing very obscure, you just have to make sure there
Great job, look forward to seeing it on revselect!
Any chance you can extend it a little so it can work on a mac desktop as
well??? Im getting requests for such a feature, as most have cameras and it
would be neat to be able to hold a barcode up there and have that read as well
as on iOS.
You can also add the following to your top stack as it will catch a lot of the
errors and give an idea as to where the issue is...
on errorDialog pExecutionError, pParseError
if item 2 of line 1 of pExecutionError is 0 then
answer "An error occurred " & cr & cr & pExecutionEr
Thanks John,
The scrollers are superb, I got my first app in the Google Market earlier this
week which wouldn't be there without them!
Looking forward to trying the code for the date picker!!!
Andy
On 14 Dec 2011, at 14:33, John Craig wrote:
> I've added a couple of features to the android s
If you run the mac console app this will output simulator errors or 'put'
messages in your code, or if its a device you can track the messages in xcode.
Paths are pretty specific, I find keeping everything lower case really helps.
Some really useful code someone posted a while back is using t
://economy-x-talk.com
> Twitter: http://twitter.com/xtalkprogrammer
> KvK: 50277553
>
> Become our partner in sales http://qery.us/1bq Start selling Color Converter
> today. 20% commission!
>
> On 11 dec 2011, at 13:44, Andrew Henshaw wrote:
>
>> Is it possible to e
Is it possible to extract a list of how much space images stored in a stack are
using?
Im looking at some of my application sizes and figure they must be carrying a
lot of large images, but forgotten which I optimised and which were just copy
and pasted in! There are quite a few images, so I
The chart is ok as its one of Scott Rossis TM gauges so it looks great, but
its only basic info in there at the moment. The iPad interface does a lot more
and its all coded, I just need to work on the interface to get it over to
Android tablers.
The original iphone version really was just de
Thanks Jacqueline,
Ill check out the weight screen, I had that problem once, hit back, then
forward again and it fixed itself so I thought it was just a glitch somewhere
with the scroller not being populated but maybe not!!! Ill check it out! If
you want to get further into the app pressin
Thanks for the feedback Roger.
Ill port the iPad interface over to Android for the tablets in the Christmas
break as its much more suited to larger devices, a lot of the screens are
merged and it works in landscape and portrait, but for now the scaled up
version will have to do, I never real
Thanks again for the details Ben, ive been through them and...
- The softbar on the Kindle Fire
I hope ive fixed this issue, its difficult to tell without a real device but
ive tested on the honeycomb emulator which is similar as it has soft buttons
and it seems to work.
The problem howeve
Thanks again Ben, sorry for replying out of order!!
Ill definitely fix the menu bar issue in the morning, but just wondering if
anyone has any suggestions as to the icon and reversed portrait modes?
Ill try using the set orientations to allow both portrait orientations, maybe
that will work
instein wrote:
> On 08/12/2011 17:25, Andrew Henshaw wrote:
> > Ive uploaded an apk of the app via if anyone has a phone and wants to try it
>
> On 09/12/2011 19:04, Ben Rubinstein (me!) wrote:
>> * The Fire has a soft control panel... When using your app, this panel is
&
app store works, is
there a way to specify which devices are supported, or do you find some apps
just dont support tablets resolutions, or does everything else just work???
Andy
On 8 Dec 2011, at 19:43, J. Landman Gay wrote:
> On 12/8/11 11:25 AM, Andrew Henshaw wrote:
>> Ive bee
Ive been working on a port of an iOS app I wrote earlier in the year to see if
for me and my level of programming skills, the Android part of Livecode is up
to the job. Ive got an app working now, but only on phones, not tablets yet.
Its slightly less functional that the iOS version as th
Im just playing with the Windows 7 Software Logo Toolkit and it throws up a
couple of errors or warning when running my app.
No problem there, most can be fixed but one relates to the UAC settings.
It states the app must be set to include a manifest for 'asInvoker'.
Ive set the setting in
compiling the app on a Windows PC, I always compile on Mac
so Ill give that a try, thanks
Andy
On 15 Sep 2011, at 12:52, Roger Eller wrote:
> On Thu, Sep 15, 2011 at 7:40 AM, Andrew Henshaw wrote:
>
>> Hi,
>>
>> Ive got an application that quite happily runs along at an a
Hi,
Ive got an application that quite happily runs along at an acceptable speed on
my Macs, but on Windows systems it seems to struggle.
Im trying to pin down the parts of the code that I need to look at so I can
work out what is happening. My best guess would be the interaction with the
sql
Most still rotate two ways, ie. landscape and landscape upside down, I think
thats enough.
On 13 Sep 2011, at 19:50, Scott Rossi wrote:
> Recently, Colin Holgate wrote:
>
>> As Randy picked up, it's iPad apps that have the rule about not locking to
>> one
>> landscape. All of yours are eit
Yes, that would be a better option!
The other issue you might run into is try your app on a real device and start
it 'face up'. It will start in whatever you specify as the initial
orientation, and stay that way, even if you pick up the device from being
face up, flat on the desk direct to
I couldnt figure this one out either, so in the end I load the stack with a
black opaque rectangle at the top, and have that hide itself after .2 seconds
(the time varies on the app, it depends on how much it has to do in the pre
open.
Its not really noticeable for the user as they get the s
Hi,
Im wondering if anyone can shed some light on the best way to do this!
I have built a library stack which Im including in the distribution and
selected the 'encrypt with password' option for both the main stack, and this
library stack, however when I compile if I go into the package the .
Its usually a week.
Mine seem to go into review on the 6th day, then depending on how complex they
are can be approved in anything from a few hours to a day (or rejected!)
Andy
On 5 Sep 2011, at 12:13, John Craig wrote:
> I've just submitted an app for iPad to the app store - an educational
Im having problems getting messages out to the list at the moment, so ill post
this to the list and directly to you.
I had the same problem when submitting an update to my app a couple of weeks
ago.
I switched to Snow Leopard running xCode 3.2.6 / SDK 4.3 and recompiled and
everything worked
It might be a long shot, but ive always used three slashes with file: and its
worked fine when loading local javascript content, ie file:///test.pages
Andy
On 26 Aug 2011, at 14:53, Maarten Koopmans wrote:
> Hi,
>
> I know you can display different file types (see subject) in a
> UIwebview.
choosen port by your real server where the
> posted message will contains the server's IP address the clients will then be
> able to store as a global var for further use.
>
> HTH,
>
> Le 24 août 2011 à 18:01, Andrew Henshaw a écrit :
Im afraid that assumes I can program in objective c :) Ive dabbled, but its
far beyond me at the moment !
Thanks for the pointers though, maybe it is something I can farm out to
rentacoder.
Andy
On 24 Aug 2011, at 21:21, Maarten Koopmans wrote:
> Assuming you're talking iOS, use multicast
I hope someone might have an answer as im just back from vacation and starting
to pull my hair out already :)
I have an app that I would like to implement a sync feature in. The first step
to this would appear to be able to exchange data between the devices using the
local network. I have soc
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