Ive seen similar behavior when using an unlock screen command when the screen 
is not actually locked.

If you are using unlock screen command,  try adding a check to see if the 
screen is actually locked.

if the screen is locked then
  -- your unlock screen command
end if

Hopefully this is the problem you have!

Andy

On 25 Oct 2012, at 22:54, Lars Brehmer <larsbreh...@me.com> wrote:

> So, after Colin and others solved my iOS simulator problem a few weeks ago, I 
> have now tried to sideload the app into my iPad and take a look.
> 
> The stacks are, at least I believe, the correct size for the retina display, 
> accounting for the status bar, and are 1536 X 2008. All of the graphics were 
> made accordingly.
> 
> So I compiled the iOS standalone, put it into iTunes and synced with the iPad.
> 
> The icon showed and was perfect, the app launched but only the upper left 
> portion was visible! The good news is that the buttons in that portion of the 
> interface seemed to work ok, but again, just a quarter of the interface is 
> visible.
> 
> In the standalone settings for iOS I saw nothing referring to the display 
> resolution, so I can't fix it.
> 
> Could it be that liveCode 5.5.2 doesn't support retina display? I upgraded 
> from rev 2.8 to live code to livecode 5.5.2 in one leap just a few weeks ago, 
> so I am not all that familiar with it, as much as I love using it!
> 
> Or am I missing something simple again??
> 
> 
> Cheers,
> 
> 
> Lars
> 
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