Ive seen similar behavior when using an unlock screen command when the screen is not actually locked.
If you are using unlock screen command, try adding a check to see if the screen is actually locked. if the screen is locked then -- your unlock screen command end if Hopefully this is the problem you have! Andy On 25 Oct 2012, at 22:54, Lars Brehmer <larsbreh...@me.com> wrote: > So, after Colin and others solved my iOS simulator problem a few weeks ago, I > have now tried to sideload the app into my iPad and take a look. > > The stacks are, at least I believe, the correct size for the retina display, > accounting for the status bar, and are 1536 X 2008. All of the graphics were > made accordingly. > > So I compiled the iOS standalone, put it into iTunes and synced with the iPad. > > The icon showed and was perfect, the app launched but only the upper left > portion was visible! The good news is that the buttons in that portion of the > interface seemed to work ok, but again, just a quarter of the interface is > visible. > > In the standalone settings for iOS I saw nothing referring to the display > resolution, so I can't fix it. > > Could it be that liveCode 5.5.2 doesn't support retina display? I upgraded > from rev 2.8 to live code to livecode 5.5.2 in one leap just a few weeks ago, > so I am not all that familiar with it, as much as I love using it! > > Or am I missing something simple again?? > > > Cheers, > > > Lars > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode