[Unity-design] Serendipity in the dash

2013-06-21 Thread Alan Bell
Trying out Saucy today I noticed the weather results in the dash. Hey awesome, it is going to be 32 degrees tomorrow! Um no, it is going to be 32 degrees in Termoli, Italy. That is because I was in progress of launching the terminal application when I noticed it. I tried again searching for "we

[Unity-design] Privacy setting for intranet lenses

2012-12-05 Thread Alan Bell
So after a general flamefest about the amazon lens we ended up with a privacy flag for lenses, where the user can request that they don't get results from the internet. Right now, writing a lens to the spec, it won't respect the privacy flag at all, however it is possible to query the status of

[Unity-design] multiple "apps" lenses

2012-12-05 Thread Alan Bell
On 05/12/12 10:26, Petko wrote: I want to throw in my idea about integrating the old GNOME2-like (apparently I don't know exactly how it's called) menu . At the moment there's a related discussion about the dash , so I thought it's the right time to post the thread. TL;DR : right click on t

Re: [Unity-design] suggestion – set default lens in system settings

2012-11-12 Thread Alan Bell
On 11/11/12 23:36, Thibaut Brandscheid wrote: Hi I think it would be great if it was possible to set the default lens, the lens that is shown when pressing SUPER, in system settings to another lens. This way the Dash experience could be more personalized. Some users might use the Dash mostl

Re: [Unity-design] EOG - Display Google Photosphere

2012-11-04 Thread Alan Bell
On 02/11/12 23:30, Thibaut Brandscheid wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Looking at this picture(s) I wonder if EOG can display that kind of images too. I guess that we will see ^^ them in future a lot. why will we see them a lot? Is there some new way of producing them or so

Re: [Unity-design] making web applications look native

2012-10-28 Thread Alan Bell
On 28/10/12 16:03, Alex Launi wrote: weba...@lists.launchpad.net that would appear to be owned by a restricted team (https://launchpad.net/~webapps which isn't joinable) Alan. -- I work at http://libertus.co.uk -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design

[Unity-design] How do the brand style guidelines relate to the desktop?

2012-10-27 Thread Alan Bell
In my previous mail I stated that we don't have a style guide, this is plainly incorrect as we do have http://design.ubuntu.com featuring lots of information on style for communication pieces and web based stuff. Looking through it though I can't see that it is a style I would want to apply to

[Unity-design] making web applications look native

2012-10-27 Thread Alan Bell
Hi all, I have been doing a bit of tinkering with the webapps system, I want to get Ubuntu desktop integration into a bunch of open source business applications (things you install locally rather than hosted services) like OpenERP, vtiger, OwnCloud, Alfresco, Redmine, OSticket, elgg etc. etc.

Re: [Unity-design] chameleon colours for the global menu

2012-10-04 Thread Alan Bell
tar.gz and extract the files anywhere you like. 2) Set the ambiance-chameleon script to run at startup. 3) Log out and back in. 4) Change your wallpaper or re-select the current one Hope this helps. I use it with 66% panel opacity. Matt On 04/10/12 21:59, Alan Bell wrote: Hi all, the launcher and

[Unity-design] chameleon colours for the global menu

2012-10-04 Thread Alan Bell
Hi all, the launcher and dash and HUD are all very pretty and pick out colours from the wallpaper (with a terrible algorithm that shouldn't work as well as it does but that is another story), if you turn the panel transparency down to 0.01 you get a similar effect in the panel (turning it to z

Re: [Unity-design] Fwd: Where is the F3 shortcut on Nautilus ?? Ubuntu 12.10

2012-06-22 Thread Alan Bell
On 22/06/12 12:24, Cyrille Ngassam Nkwenga wrote: Hello Ayatana. First of all, I know it wasn't your decision to remove this Nautilus shortcut ("F3"), it is Gnome. This shortcut was a great one for me, and I think I'm not alone. the Ubuntu dev should bring it back, please. I don't know what G

Re: [Unity-design] Wireframing

2012-06-13 Thread Alan Bell
On 13/06/12 16:49, Christian Giordano wrote: Choosing the best tool for mocking up designs is not easy. #1 it must be Free Software or I can't share my designs with you without making you pay to join in. #2 not really bothered about any other considerations. -- I work at http://libertus.co.u

Re: [Unity-design] Wireframing

2012-06-13 Thread Alan Bell
There is a great tool called pencil which is a XUL application and runs as a firefox extension. If someone can help get it packaged as a standalone application that would be great, there were problems with it when xulrunner was dropped and I don't know how to get it to run standalone against th

Re: [Unity-design] the plan for ludicrously high resolution displays

2012-06-12 Thread Alan Bell
On 12/06/12 21:38, Callum Saunders wrote: Is scaling everything down really the best way to handle the interface? that screenshot is what it would look like if nothing was done (i.e. what it would look like if you put 12.04 on a retina macbook today), I made it as an illustration of the issue,

Re: [Unity-design] the plan for ludicrously high resolution displays

2012-06-12 Thread Alan Bell
for reference, it would look like this http://people.ubuntu.com/~alanbell/screenshots/unityretina.png (scaled down by a factor of 4) Alan. -- I work at http://libertus.co.uk -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https:

[Unity-design] the plan for ludicrously high resolution displays

2012-06-12 Thread Alan Bell
At 204 DPI the unity launcher will be by default 48/204 inches, or 6mm wide (tweakable to sizes between 4mm and 8mm). The top panel would be 3mm high. Do we have a design plan for dealing with the challenges that high resolution displays might present? As luck would have it, making the Unity b

Re: [Unity-design] dropping the top panel shadow

2012-06-03 Thread Alan Bell
On 03/06/12 19:30, Ryan Gauger wrote: Isn’t there a better way to deal with this? yes, by changing the way the top panel shadow works altogether. I think the bugs could probably be fixed semi-easily by someone who knows how to (I don’t know how to fix bugs). having looked at the code and with a

Re: [Unity-design] dropping the top panel shadow

2012-06-03 Thread Alan Bell
On 03/06/12 09:08, shane lee wrote: I find when I use Unity 2D with composite enabled, that lack of panel shadow looks really odd when windows have shadows. It also makes the desktop look so... flat. I agree bugs are a problem and it needs looking at but maybe a better way to draw the shadow? V

[Unity-design] dropping the top panel shadow

2012-06-03 Thread Alan Bell
I would like to propose removal of the 'shadow' cast by the unity top panel. This shadow causes the following bugs #956863 Top panel shadow is drawn above presentation when using LO Impress with Presenter Console #763579 Panel drop shadow causes issues for screencasting apps #871758 Top Bar, w

Re: [Unity-design] Chameleonic theme

2012-05-22 Thread Alan Bell
I believe the current chameleonic algorithm is a bit broken. I was trying to trace what it actually does, it looks at the 4 corners of the screen and the center spot, then if there is much of a difference it recursively does this for each quadrant in turn until the points are roughly even in co

Re: [Unity-design] Quicklist for the list of opended instances of an app.

2012-05-19 Thread Alan Bell
On 19/05/12 15:26, Omar B. wrote: I believe ubuntu dev Alan Bell gosh, am I one of them? has already created what you are asking for: http://www.ubuntuvibes.com/2012/03/dynamic-window-quicklist-for-unity.html yeah, might be a bit broken in places, please feel free to fix it i hope it comes

Re: [Unity-design] Unity-3D and accessibility

2012-05-04 Thread Alan Bell
On 04/05/12 16:39, Nadine Ledwig wrote: Hello, I'm highly sight impaired, and the last two years, I was used to use ubuntu 10.4 with orca and the compiz plugins eZoom-Desktop and negativeplugin. Now, i installed ubuntu 12.04 on my desktop and I've some problems. In unity-2d, dash and loun

Re: [Unity-design] Add Dodge Feature Back to Unity

2012-05-02 Thread Alan Bell
On 02/05/12 18:18, Ryan Gauger wrote: Why is the final conclusion no? Why do people on this team hate the idea of adding the feature back in while the world (public) loves the idea of re-implementing this feature? I keep bringing this up because it continues to be dropped, while the public trie

Re: [Unity-design] Authenticating lenses

2012-04-24 Thread Alan Bell
On 24/04/12 14:57, Jo-Erlend Schinstad wrote: I'll take the opportunity to remind everyone of the http://lists.ubuntu.com/ubuntu-app-devel mailinglist. (I'm CCing it). I don't think logging in and that type of stuff should be done in lenses at all. I'd present the user with a normal dialog if t

[Unity-design] Authenticating lenses

2012-04-24 Thread Alan Bell
Most of the lenses I want to write are for local applications that require authentication. So I might want a lens for OpenERP, for Alfresco, for vTiger CRM, for a local bugzilla, or even for proprietary stuff, like a SAP lens or a Peoplesoft lens. I don't know how to ask the user for credential

Re: [Unity-design] The apps lens and categories

2012-04-24 Thread Alan Bell
how about having two (or more) application lenses? This isn't as silly as I first thought it was because only one of them has to implement the globalsearch function and populate results on the home lens of the dash. There could be the standard one with the recent stuff and adverts from software

[Unity-design] The apps lens and categories

2012-04-22 Thread Alan Bell
I have just seen a broadly positive article about 12.04 http://lunduke.com/?p=2813 but it picks up on the really odd setup of the applications lens. Why on earth do we use the categories as filters and not as categories? It just makes much more sense, it looks better it makes applications more

Re: [Unity-design] Animations/Transitions in Ubuntu

2012-04-17 Thread Alan Bell
On 17/04/12 22:50, Alan Bell wrote: it also matters whether the animation frames are synced to the vertical blanking timings. One thing you can do to make quite a few compiz related things smoother is to turn the mouse position polling down to 1 (or anything less than about 15) this will mean

Re: [Unity-design] Animations/Transitions in Ubuntu

2012-04-17 Thread Alan Bell
it also matters whether the animation frames are synced to the vertical blanking timings. One thing you can do to make quite a few compiz related things smoother is to turn the mouse position polling down to 1 (or anything less than about 15) this will mean that panning around a zoomed desktop

Re: [Unity-design] enhanced zoom bindings - ADD Basic Disability Accesibility

2012-04-17 Thread Alan Bell
You can help make things better if you want to. Searching for someone responsible that you can complain to isn't going to be a productive use of your time. I know accessibility on Ubuntu is weak, both in terms of its delivered experience and the process issues that mean things are designed visu

Re: [Unity-design] enhanced zoom bindings

2012-04-16 Thread Alan Bell
On 06/04/12 11:56, Alan Bell wrote: I filed a bug and added a patch to it. https://bugs.launchpad.net/ubuntu/+source/compiz-plugins-main/+bug/975029 do I need to do anything else or have I done my bit now? Alan. feedback on this is that the bindings were removed intentionally because some

Re: [Unity-design] question

2012-04-15 Thread Alan Bell
On 15/04/12 03:55, Michael Hall wrote: Alt is already strongly associated with accessing a window's menus, it makes sense as the activation key for HUD (except for emacs users, evidently) Michael Hall mhall...@ubuntu.com I changed my HUD key to alt+super because if you are in a full screen vir

Re: [Unity-design] will be compiz dropped in favour of qt?

2012-04-10 Thread Alan Bell
On 10/04/12 19:55, Pavol Klačanský wrote: Hi, I just wonder if unity 2d will become main unity and compiz will be dropped. (I prefer this) I guess this might be a UDS discussion topic. I think dropping the hardware accelerated desktop would be a very strange thing to do, unless it makes more

Re: [Unity-design] enhanced zoom bindings

2012-04-06 Thread Alan Bell
I filed a bug and added a patch to it. https://bugs.launchpad.net/ubuntu/+source/compiz-plugins-main/+bug/975029 do I need to do anything else or have I done my bit now? Alan. -- The Open Learning Centre is rebranding, find out about our new name and look at http://libertus.co.uk -- Mailing

Re: [Unity-design] HUD activation key

2012-03-30 Thread Alan Bell
Caps lock is an interesting choice of key, it is used as the Orca modifier key when Orca is in laptop mode (when it thinks you have a keyboard without separate keypad) so I wouldn't want to see the caps lock key set as the default without the interaction with Orca being carefully tested. That s

Re: [Unity-design] Tour on first login

2012-03-27 Thread Alan Bell
there is a cut down route through ubiquity if you do the oem-config-prepare sequence. It asks you for your name and timezone and stuff, not sure there is a slideshow, but that is the place to put it. Alan. -- The Open Learning Centre is rebranding, find out about our new name and look at http

Re: [Unity-design] what does set up broadcast account mean?

2012-03-25 Thread Alan Bell
On 25/03/12 19:06, Omar B. wrote: from an user study some time ago about ubuntu's showstoppers: http://design.canonical.com/2010/06/when-new-users-first-encounter-ubuntu-5-show-stoppers/ /3. Use of jargon/ / / /During their exploration of Ubuntu, participants encountered words they didn't know

Re: [Unity-design] Fwd: Shortcut keys F1,F2,F3,F4 and overall

2012-03-16 Thread Alan Bell
F12 is the firebug shortcut, having that turn my screen off would be . . . sub-optimal. I think function key bindings should be application specific. It isn't a nice area to play with, just look at the complete and utter mess caused by grabbing the Alt key for the HUD. I have a feeling that tryi

[Unity-design] enhanced zoom bindings

2012-03-16 Thread Alan Bell
We now ship compiz enhanced zoom enabled, but with no keyboard or mouse bindings. I think this is possibly the single best feature that the Ubuntu desktop has over other operating systems so I would like to make it easier to use for more people. Right now I use super+button4 to zoom in and sup

Re: [Unity-design] RFC, disable the HUD for accessible installs.

2012-03-16 Thread Alan Bell
On 16/03/12 02:23, Luke Yelavich wrote: Hi all, With all the discussion recently about the hud, and how its not accessible, I've been looking at the hud code for Unity 2D, investigating why its not accessible. It turns out that the Unity 2D devs did indeed do their part in making sure the hud

Re: [Unity-design] (In)Accessibility of Unity in current Precise

2012-03-07 Thread Alan Bell
So right now we have a broken dash, HUD, indicators, launcher, global menu and lightdm, I took a few videos and filed a few bugs. http://www.youtube.com/watch?v=biJRwpcJBa8 http://www.youtube.com/watch?v=DFVpVN21MbY http://www.youtube.com/watch?v=gvHj1tLd2IQ Lightdm doesn't work https://bugs.la

Re: [Unity-design] (In)Accessibility of Unity in current Precise

2012-03-06 Thread Alan Bell
On 06/03/12 14:47, Nolan Darilek wrote: Wait, you mean there's *this much breakage* in a *beta*? yes. There are expected to be broken things in a beta, but I do agree that if the with-eyes experience was as bad as it is eyes-free right now then it probably wouldn't go out of the door. On the

Re: [Unity-design] (In)Accessibility of Unity in current Precise

2012-03-06 Thread Alan Bell
totally agree, and sharing this with the unity-design list so more people can see it. 12.04 had been pretty decent compared to other development cycles up to a few weeks ago, then it all went wrong. I am not happy about some of the stuff that landed this cycle with zero design consideration for

Re: [Unity-design] compiz performances increased

2012-03-06 Thread Alan Bell
it isn't an ABI change and the patch looks quite self-explanatory. I wonder if we could backport this to the compiz that is in 12.04 if there won't be a new release in time. I am not sure if 50% less CPU use actually corresponds to it being perceptibly faster, I hope it does, but less CPU use is

Re: [Unity-design] some icons at low resolution

2012-02-29 Thread Alan Bell
On 29/02/12 13:03, supernova wrote: Reduce the size of the launcher icons. Libreoffice ones result pixelized. eog /usr/share/icons/hicolor/256x256/apps/libreoffice-writer.png looks good to me, there are icons for it at sizes 16,32,48,128,256 under /usr/share/icons and also SVG eog /usr/share/

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-29 Thread Alan Bell
On 28/02/12 18:54, Matthew Paul Thomas wrote: The shutdown and logout dialogs (and the restart dialog, when it was separate) used to have a 60-second countdown. We dropped it because it is wrong to assume that the computer will shut down or log out by itself once the countdown reaches zero. After

Re: [Unity-design] some icons at low resolution

2012-02-28 Thread Alan Bell
On 28/02/12 21:41, supernova wrote: Thanks a lot. What about libreoffice? If it can help, this happens also with Oneiric, where skype is included in ubuntu partners. It doesn't happen in gnomeshell environment which is, under some point of view, similar to Unity. Best regards Supernova Lib

Re: [Unity-design] some icons at low resolution

2012-02-28 Thread Alan Bell
On 28/02/12 15:37, supernova wrote: Hi to all. I have noticed that some icons are at very low resolution. I refer to these cases: a) skype icon in the dash: it really seams a very small icon, at low resolution, which was zoomed in many times. b) libreoffice-pack icons (write, calc, impress) in t

Re: [Unity-design] Remove Pornographic Apps from the "Apps Available for Download"

2012-02-24 Thread Alan Bell
On 24/02/12 16:10, Ryan Gauger wrote: Manish, You still do not have any facts. If you want to disprove Christianity, it would certainly help if you had the facts and didn't just say "Christianity is evil! Christianity is stupid!". My Jesus is also your Jesus. Are you calling me a nutjob? If y

Re: [Unity-design] Some impressions about the current status of Unity

2012-02-22 Thread Alan Bell
On 22/02/12 15:38, Sunil Singh Rana wrote: Why not have filter result shown by default, and at least in app lense deselect a particular filter as soon as other filter is selected. Use may be ctrl click or double click to select multiple filters. surely that would show even less of the stuff I ac

Re: [Unity-design] how design-fixed is the applications lens?

2012-02-22 Thread Alan Bell
On 22/02/12 17:46, Omar B. wrote: Doesnt really makes sense as a separate lens though. yeah, this is the problem I have with it. If it is a separate lens then the global search would return results from the core apps lens and my alternative lens which would double up the results (I think). I

[Unity-design] how design-fixed is the applications lens?

2012-02-22 Thread Alan Bell
The applications lens currently shows recent stuff (not to my taste, but OK), one line of stuff I have that expands to 200 things I have (woah), and 6 things I don't have (why??) Is this set in stone? could it be changed so that it is categorised by category? http://people.ubuntu.com/~alanbell/

Re: [Unity-design] Applications lens

2012-02-21 Thread Alan Bell
I think the problem is that the applications lens puts the categories in the filters, when they more naturally fit as, um, categories. Unity lenses have categories, I have no idea why the apps lens tosses all the applications together in one place and doesn't just use them to categorise the res

Re: [Unity-design] Gnome Panel Creates Window Offsetting

2012-02-21 Thread Alan Bell
On 21/02/12 08:11, Stefanos Apostolopoulos wrote: The obvious solution would be to make the close button touch the top and left borders of the screen. This way, you can just throw your mouse up-left and click without aiming, as per Fitt's law. A bug was reported ~9 months ago or so, but appare

Re: [Unity-design] creating .desktop files to add launcher entries

2012-02-19 Thread Alan Bell
On 19/02/12 17:45, Andrew Starr-Bochicchio wrote: Alacarte recommends gnome-panel since that's what provides /usr/bin/gnome-desktop-item-edit which is what implements the dialog to create a new item. Maybe we can breakout that binary into it's own package? $ dpkg -S /usr/bin/gnome-desktop-item-

Re: [Unity-design] creating .desktop files to add launcher entries

2012-02-19 Thread Alan Bell
On 19/02/12 14:57, Evan Huus wrote: At the moment, empty launcher space has no interactions at all. I recall from an earlier discussion (when it was suggested to add a 'Settings' to the quicklist of empty launcher space) that this was a design choice, that empty space shouldn't have any inter

[Unity-design] creating .desktop files to add launcher entries

2012-02-19 Thread Alan Bell
One common request is to add arbitary applications to the launcher. This is *hard* right now, you have to manually write a .desktop file (by looking up the syntax on gnome.org or freedesktop.org) and then put it somewhere that is a system area or a hidden folder. Most users don't bother because

Re: [Unity-design] The Argument for the Unity App List Pagination

2012-02-16 Thread Alan Bell
in response to the specific suggestion about lenses having "pages", that really doesn't work with the search concept, if solitaire is on page 4 and I search for "sol" I kind of want it to be in front of me, not several pages deep. Predictable pagination with lenses does not seem to be a desirab

Re: [Unity-design] The Argument for the Unity App List Pagination

2012-02-16 Thread Alan Bell
I don't quite get the apps lens either, but it is designed that way, with the recent stuff at the top and the adverts for stuff you don't have at the bottom and all your applications jumbled up in the middle. Fortunately it is quite easy to write lenses so I ripped the apps lens apart and took

Re: [Unity-design] Window quicklists on the launcher application buttons

2012-02-13 Thread Alan Bell
On 13/02/12 16:54, Jamu Kakar wrote: Hi Alan, This sounds interesting, but I guess it's be a bit slow to use since you have to mouse to the launcher, right click, get to the window you want, and finally click on it. yeah, not perfect, but a window list is kind of what I expect to see when righ

Re: [Unity-design] future of globalmenu

2012-02-13 Thread Alan Bell
On 13/02/12 12:59, supernova wrote: Let's focus on HUD innovation, leaving the menu as a backstop till we have great solutions for *both* aspects of the menu; exploration/discovery, and command invocation. this is important. HUD has potential, just ad the dash. They are the real tutor of any Ubu

Re: [Unity-design] On left-clicking the launcher with multiple instances running

2012-02-13 Thread Alan Bell
On 13/02/12 11:47, Mark Shuttleworth wrote: * if the app is running with windows, but not focused, bring the last-focused window to the top and focus it => if we know there are other windows which are part of that window's experience, like floating toolbars and palettes, raise them too

Re: [Unity-design] future of globalmenu

2012-02-13 Thread Alan Bell
On 13/02/12 11:25, supernova wrote: Hi to all. Menus are going to disappear in all application. Probably in the future there will be no menu, but maybe something like HUD for all OS. What is so the future of globalmenu? It is very important now, expecially for small screens...but in a couple of y

[Unity-design] Window quicklists on the launcher application buttons

2012-02-13 Thread Alan Bell
Hi all, I have been using Unity for about a year and I am still not getting on well with it as a window manager, I used a different alt-tab switcher for a while, but I want to be able to work with the default setup so I have moved back to the totally vanilla unity setup. As I use it all the t