Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Chris
I hope that gcc is your personal abbreviation for gnome-control-center because gcc[1] officially stands for GNU C Compiler. With metta, Chris [1] packages.ubuntu.com/oneiric/gcc On Feb 28, 2012 12:13 AM, "Nekhelesh Ramananthan" wrote: > So here are the bug reports, Please confirm if you can. >

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Mark Shuttleworth
On 27/02/12 10:19, Philipp Wendler wrote: Why not have a 60s timeout in this dialogue and execute the shutdown automatically after the shutdown? The same could be added to the other dialogues like logout, too. This would be beneficial for example in computer pools. The dialogue is already forced

Re: [Unity-design] Indeterminate Progress Bar On Launcher

2012-02-27 Thread Ian Santopietro
In cases where there is no determined percentage or time remaining, I don't feel it would be appropriate to show a progress bar there at all. Indeterminate progress bars are great for a particular window for indicating that _something_ is happening, but I don't think this behavior is appropriate fo

Re: [Unity-design] docky-like launcher magnification on mouseover

2012-02-27 Thread Ian Santopietro
Unfortunately, this specific behavior is patented by Apple, and our use of it would violate the claims made by said patent. On Feb 27, 2012 9:07 PM, "Brett Cornwall" wrote: > Greetings. There's an almost-year-old bug wishlisting bug asking for > launcher magnification on mouseover (a la OSX, dock

Re: [Unity-design] docky-like launcher magnification on mouseover

2012-02-27 Thread Colton Allen
I definitely agree with the general, community sentiment that features should not be removed because they don't conform to a narrow design vision. However, if you propose to add a feature you should probably provide more reasoning for the decision. That's not to say that animations shouldn't be p

Re: [Unity-design] Include MyUnity By Default

2012-02-27 Thread Evan Huus
On Mon, Feb 27, 2012 at 10:47 PM, Ryan Gauger wrote: > I am not sure if we are the ones who deal with this stuff, but I think > (along with another person at OMG! Ubuntu! That MyUnity tweaking tool > should be installed by default. CCSM is too complicated for the beginner > Ubuntu user. MyUnity i

Re: [Unity-design] HUD: reduce clutter by removing repeated information

2012-02-27 Thread Jo-Erlend Schinstad
On 28. feb. 2012 03:46, Dub wrote: The only problem I see if the fact that those are not the final paths. If he typed in Middle Eastern and it displayed like that, I would probably agree 100%. But now actually spending a few minutes to look at it, I retract my 1+ I don't think it should chang

[Unity-design] Include MyUnity By Default

2012-02-27 Thread Ryan Gauger
I am not sure if we are the ones who deal with this stuff, but I think (along with another person at OMG! Ubuntu! That MyUnity tweaking tool should be installed by default. CCSM is too complicated for the beginner Ubuntu user. MyUnity is a great easy-to-use tool for everybody. Just my two cents.

Re: [Unity-design] HUD: reduce clutter by removing repeated information

2012-02-27 Thread Dub
The only problem I see if the fact that those are not the final paths. If he typed in Middle Eastern and it displayed like that, I would probably agree 100%. But now actually spending a few minutes to look at it, I retract my 1+ I don't think it should change because those are suggestive paths. An

Re: [Unity-design] HUD: reduce clutter by removing repeated information

2012-02-27 Thread nick rundy
Okay, I see your point. (on an aside, I dislike not seeing the whole path in Windows--it's something I've bemoaned int he past). But considering that everything is in "List" mode, don't you think it makes it easier to scan when eveyrthing has a path? When the path is the same, everything lines

Re: [Unity-design] HUD: reduce clutter by removing repeated information

2012-02-27 Thread Dub
Not really Nick, it's actually pretty standard. On Windows if you go to a folder Blah for example in Programs. Every single doesn't have C:/Programs/Blah/ before it. It's just "Program". Same goes for email for example, if you go to a folder called Junk Spam not every email begins with "Junk Spam/

[Unity-design] docky-like launcher magnification on mouseover

2012-02-27 Thread Brett Cornwall
Greetings. There's an almost-year-old bug wishlisting bug asking for launcher magnification on mouseover (a la OSX, docky, AWN, etc). It would be much simpler if we could have a yea or nay on triaging/wishlisting this feature request or if I should set it to be wontfixed. https://bugs.launchp

Re: [Unity-design] HUD: reduce clutter by removing repeated information

2012-02-27 Thread Matt Richardson
On 27/02/12 22:37, nick rundy wrote: I don't know that it really counts as clutter though. You have to display the "original" path at least once. Repeating it for other entries doesn't really seem to me like it clutters anything. Plus having the actual entry shift to the left margin makes it

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread nick rundy
Guys consider these keyboard shortcuts instead of the currently proposed ones. these basically keep the same pattern of old (e.g., Alt+F10 maximizes window and Alt+F9 minimizes window) but instead switches ALT for SUPER. Alt+F10 becomes Super+F10Alt+ F9 becomes Super+F9 Is this workable?

[Unity-design] Indeterminate Progress Bar On Launcher

2012-02-27 Thread Evan Huus
At the moment, the Unity Launcher supports displaying the progress of an application as part of its launcher tile. This is good. Some tasks in some applications, however, do not have an easily calculated percentage completion, and so use an 'indeterminate progress bar'. A good example of this is w

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread Josh Strawbridge
On Mon, Feb 27, 2012 at 11:28 AM, frederik.nn...@gmail.com < frederik.nn...@gmail.com> wrote: > AH.. now i see.. >> i think it's better for blender3d users.. >> >> unless they changed something recently, or if it's a shortcut in the maya layout settings, i'm pretty sure that blender doesn't use ct

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread Tim Penhey
On 28/02/12 10:11, Alex Launi wrote: I doubt the change was related to any real problems with ctrl + alt + cursor, but more with the centralization around super as the unity modifier for interacting with the shell. I feel frustrated that this change was landed without integration testing by a

Re: [Unity-design] HUD: reduce clutter by removing repeated information

2012-02-27 Thread frederik.nn...@gmail.com
Hi, On Mon, Feb 27, 2012 at 19:02, Jo-Erlend Schinstad < joerlend.schins...@gmail.com> wrote: > Please look at this screenshot: http://ubuntuone.com/** > 501RQqrOW1fh89fsIWhx4z > > When accessing deep command structures (previously known as menus :)),

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread frederik.nn...@gmail.com
On Mon, Feb 27, 2012 at 20:07, Jonathan Meek wrote: > I'd like to point out that the new key combination presents quite an > annoying behavior as well: Whenever I test +shift+arrow, if I delay > a little too long, the shortcuts overlay pops up and obscures my view of > the content. And If I'm just

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread nick rundy
I propose that the "Super+" shortcut key only be used when it involves a Launcher related or Dash related activity: Super+1-0 launches or focuses the Launcher item. Super+W reveals the Spread while simultaneously revealing the Launcher. Super+F or A, or M reveals Dash Lenses Super+Tab cycles the

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread nick rundy
I too am wondering about the logic of these new keyboard shortcuts. Many of them having serious problems. These new keyboard shortcuts are NOT as good as the old ones. Here's an example for why not to adopt Microsoft Windows window controls: It is not good to adopt the "Super+Down" shortcut ke

Re: [Unity-design] Power-Cog turning blue when software updates are available?

2012-02-27 Thread nick rundy
Yes, the text color for the entry would turn blue when the power-cog does. If only the text turns blue, then the user will never know unless he/she opens the power-cog. The nice thing about the power-cog turning blue is how it indicates that updates are available and the user can be apprised

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread Ian Santopietro
> On a slightly related note, aren't we over-using the key? At this > point, if you want to be a shortcut afficionado, your finger will never > leave the key except perhaps to hit alt. There are a couple more key > combinations that still don't use , somebody quick, file bugs! ;) I don't have a

Re: [Unity-design] Unity Scrollbars with a touch screen are very hard to use.

2012-02-27 Thread Chris
If the Unity scrollbar handle pop ups when you drag the screen down on a touchscreen (with a small timer to respond), then you can grab it if you scroll down a bit and then scroll much faster with the handle. This is primarily handy for long documents/long lists (like a contact list). This is stand

Re: [Unity-design] HUD: reduce clutter by removing repeated information

2012-02-27 Thread nick rundy
I don't know that it really counts as clutter though. You have to display the "original" path at least once. Repeating it for other entries doesn't really seem to me like it clutters anything. Plus having the actual entry shift to the left margin makes it difficult to "scan a column" of diffe

Re: [Unity-design] Unity Scrollbars with a touch screen are very hard to use.

2012-02-27 Thread nick rundy
for desktop interface, don't forget about PageUp/PageDown. This is frequently used to scroll the page. Not having PageUp/PageDown in Dash brought my attention to how much it is used. Date: Mon, 27 Feb 2012 13:05:09 -0500 From: shrouded.cl...@gmail.com To: cwooll...@gmail.com; unity-design@lists

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Ian Santopietro
> I'll argue that the 60 sec timeout popups are better than the current two in > one situation . If there's two entries Restart and Shut down , and each has > its own timer it's possible to click on whatever you like to do and forget > about it , whereas now you're obligated to make two clicks . No

Re: [Unity-design] Ubuntu, Toolkits, Precision, and the Future

2012-02-27 Thread Omar B .
Not sure how mandriva did it, but even if they are using QT/kde it looks like gtk/gnome. http://news.softpedia.com/news/Mandriva-2011-RC1-Looks-Impressive-Screenshot-Tour-208775.shtml all apps blend in quite nicely, even dolphin looks like gtk. http://ununseptium.de/wp-content/uploads/2011/10/

Re: [Unity-design] HUD: reduce clutter by removing repeated information

2012-02-27 Thread Evan Huus
On Mon, Feb 27, 2012 at 1:02 PM, Jo-Erlend Schinstad < joerlend.schins...@gmail.com> wrote: > Please look at this screenshot: http://ubuntuone.com/** > 501RQqrOW1fh89fsIWhx4z > > When accessing deep command structures (previously known as menus :)), >

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread Alex Launi
I doubt the change was related to any real problems with ctrl + alt + cursor, but more with the centralization around super as the unity modifier for interacting with the shell. Alex -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe

Re: [Unity-design] Power-Cog turning blue when software updates are available?

2012-02-27 Thread Omar B .
If it turns blue you would also change the text color for that entry. I would personally find it better just to have one of those little circles (like in the messaging menu) with the amount of updates. Example: Updates available... (17) From: nru...@hotmail.com To: unity-design@lists.launchpa

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread Gabriel Pettier
Le 27/02/2012 17:21, nick rundy a écrit : The only conflict I've come across with Ctrl+Alt+left/right is in VLC. VLC has a feature where the user can jump five minutes ahead/back in a playing video by tapping Ctrl+Alt+right/left. But VLC's keyboard shortcut configuration dialog easily allows th

Re: [Unity-design] Some impressions about the current status of Unity

2012-02-27 Thread Omar B .
> > > - searching works perfectly , bla bla > > Yes, but we're not searching in the traditional sense. That is, > searching is not simply a matter of entering text. It's really more > about contextual awareness than searching. For instance, let's say you > have an external harddisk that

[Unity-design] HUD: tab completion is a must-have

2012-02-27 Thread Jo-Erlend Schinstad
I've spent a little time on the HUD, trying to find things to improve. I've found a few. In this mail I'll pretend my previous suggestion "HUD: reduce clutter by removing repeated information" has been implemented. As in the previous email, I'll use text in a square bracket to symbolize the HUD

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Nekhelesh Ramananthan
So here are the bug reports, Please confirm if you can. https://bugs.launchpad.net/ubuntu/+source/gnome-session/+bug/942176 - Integrate startup applications into gcc. http://pad.lv/941697 - Introduce a 60 seconds timeout for shutdown dialog. https://bugs.launchpad.net/ubuntu/+source/gnome-control

Re: [Unity-design] Power-Cog turning blue when software updates are available off the table?

2012-02-27 Thread Nekhelesh Ramananthan
+1 On Mon, Feb 27, 2012 at 5:15 PM, nick rundy wrote: > I thought at one point there was supposed to be a blue-highlight of the > Power-Cog when software updates are available. since there is an entry in > the Power-Cog: "Software Is Up To Date" wouldn't it be a beneficial feature > for the Pow

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread Jonathan Meek
I'd like to point out that the new key combination presents quite an annoying behavior as well: Whenever I test +shift+arrow, if I delay a little too long, the shortcuts overlay pops up and obscures my view of the content. And If I'm just trying to check what's on that desktop, that's a usability i

Re: [Unity-design] Installing Apps right from the Dash

2012-02-27 Thread Carl Ansell
On Mon 27 Feb 2012 16:04:47 GMT, Omar B. wrote: > > On 16 February 2012 11:44, Omar B. wrote: > > While i don't really like seeing "random, non related and info-less apps" > > available for download in the dash when am just browsing, I do appreciate > > related or relevant apps to appear for

Re: [Unity-design] Unity Scrollbars with a touch screen are very hard to use.

2012-02-27 Thread Jonathan Meek
This is what gestures are for. Scrollbars are there primarily for notifying you of the length of a document and where you are in it. For touch screens, you have a scroll gesture (a flick or two finger drag to move content); for desktop interfaces (which Unity is designed for) you have a scroll whee

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Petko
On 02/27/2012 04:51 PM, Jeremy Bicha wrote: On 27 February 2012 08:06, Nekhelesh Ramananthan wrote: Hi all, Reading through the replies from Mark Shuttleworth, Paul, Omar B., I propose the following solution. 1. Integrate Startup Applications into the gnome control center (removal from power

[Unity-design] HUD: reduce clutter by removing repeated information

2012-02-27 Thread Jo-Erlend Schinstad
Please look at this screenshot: http://ubuntuone.com/501RQqrOW1fh89fsIWhx4z When accessing deep command structures (previously known as menus :)), most of the information in HUD is repeated many times. This creates unnecessary clutter. It would be better to display the submenu as a header and

Re: [Unity-design] Ubuntu, Toolkits, Precision, and the Future

2012-02-27 Thread Jonathan Meek
While I'm sure that is the intent, no, Qt doesn't look 100% native. It looks MOSTLY right, but it is still off. Things like the buttons looking slightly different, randomly using bold for button text, still using GTK 2 (just nitpicking there, I'm sure that's being worked on). And that's partly the

[Unity-design] Power-Cog turning blue when software updates are available?

2012-02-27 Thread nick rundy
I thought at one point there was supposed to be a blue-highlight of the Power-Cog when software updates are available. since there is an entry in the Power-Cog: "Software Is Up To Date" wouldn't it be a beneficial feature for the Power-Cog to turn blue color when the software is NOT up t

Re: [Unity-design] Installing Apps right from the Dash

2012-02-27 Thread Mohamed Ikbel Boulabiar
On Mon, Feb 27, 2012 at 3:38 PM, Jeremy Bicha wrote: > Do you have any support for your claim that "lots of people" prefer > using the Dash to Software Center for installing apps? > How you answer this question: Why we have 2 places for applications search/recommendation and install ? i -- Ma

[Unity-design] Power-Cog turning blue when software updates are available?

2012-02-27 Thread nick rundy
I thought at one point there was supposed to be a blue-highlight of the Power-Cog when software updates are available. since there is an entry in the Power-Cog: "Software Is Up To Date" wouldn't it be a beneficial feature for the Power-Cog to turn blue color when the software is NOT u

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread nick rundy
The only conflict I've come across with Ctrl+Alt+left/right is in VLC. VLC has a feature where the user can jump five minutes ahead/back in a playing video by tapping Ctrl+Alt+right/left. But VLC's keyboard shortcut configuration dialog easily allows the user to change this combination to whate

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Marco Biscaro
+1 If the confirmation dialog is an option do undo an action that is not wanted (for example, clicking in the shutdown option for mistake), it seems reasonable to execute that action if it is not undone before a given timeout (say, 60 seconds). The same for logout. Em 27-02-2012 07:19, Phil

[Unity-design] Power-Cog turning blue when software updates are available off the table?

2012-02-27 Thread nick rundy
I thought at one point there was supposed to be a blue-highlight of the Power-Cog when software updates are available. since there is an entry in the Power-Cog: "Software Is Up To Date" wouldn't it be a beneficial feature for the Power-Cog to turn blue color when the software is NOT up to date?

Re: [Unity-design] Installing Apps right from the Dash

2012-02-27 Thread Omar B .
> > On 16 February 2012 11:44, Omar B. wrote: > > While i don't really like seeing "random, non related and info-less apps" > > available for download in the dash when am just browsing, I do appreciate > > related or relevant apps to appear for my Searches. > > > > For example if am looking for

Re: [Unity-design] Ubuntu, Toolkits, Precision, and the Future

2012-02-27 Thread Jeremy Bicha
On 27 February 2012 08:24, Chris Wilson wrote: > An app that is written in Qt does not automatically have a particular visual > theme. Instead, Qt inherits the theme of whatever platform it's compiled on. > When I compile my Qt code on Ubuntu, it always looks like a native GTK+ > based app. I've n

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Petko
On 02/27/2012 03:06 PM, Nekhelesh Ramananthan wrote: Hi all, Reading through the replies from Mark Shuttleworth, Paul, Omar B., I propose the following solution. */ 1. Integrate Startup Applications into the gnome control center (removal from power cog menu) 2. Add an option to restart in t

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread nick rundy
Has the idea been discussed about slightly rearranging the order of the power-cog entries? For example, this arrangement would seem more logical to me: ___ System Settings Software Up To Date ___ Displays Attached Devices Printers ___

Re: [Unity-design] Installing Apps right from the Dash

2012-02-27 Thread Colton Allen
I wouldn't mind seeing the software center integrated into the dash with its own tab. Just one less thing to open and since its a core ubuntu function it should be included. On Mon, Feb 27, 2012 at 7:57 AM, Chris Wilson wrote: > This sounds like it would be really useful if simply clicking on a

Re: [Unity-design] Some impressions about the current status of Unity

2012-02-27 Thread Michael Hall
I don't fully understand why are you mentioning that there will be a "large" number of web applications . It would be simply one lens full of links to the user's preferred web applications (actually websites...) . These can be maybe 10-20 , not thousands . It's hard to see what is the

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Jeremy Bicha
On 27 February 2012 08:06, Nekhelesh Ramananthan wrote: > Hi all, > > Reading through the replies from Mark Shuttleworth, Paul, Omar B., I propose > the following solution. > > 1. Integrate Startup Applications into the gnome control center (removal > from power cog menu) > 2. Add an option to res

Re: [Unity-design] Installing Apps right from the Dash

2012-02-27 Thread Jeremy Bicha
On 16 February 2012 11:44, Omar B. wrote: > While i don't really like seeing "random, non related and info-less apps" > available for download in the dash when am just browsing, I do appreciate > related or relevant apps to appear for my Searches. > > For example if am looking for skype and i dont

Re: [Unity-design] Installing Apps right from the Dash

2012-02-27 Thread Jo-Erlend Schinstad
On 27. feb. 2012 13:57, Chris Wilson wrote: This sounds like it would be really useful if simply clicking on an app in the recommendations list installed it for you. A progress bar, similar to the one use for processes on the Dash could appear at the bottom of the icon as the download/installat

Re: [Unity-design] Some impressions about the current status of Unity

2012-02-27 Thread Jo-Erlend Schinstad
On 27. feb. 2012 12:25, Adrian Maier wrote: I probably wouldn't even notice that every Friday ,the Poker is shown the first in the list of frequently used apps. And that in the rest of the days it's the 10th in the list. It seems you're still thinking about it as browsing menus. You sho

Re: [Unity-design] Ubuntu, Toolkits, Precision, and the Future

2012-02-27 Thread Chris Wilson
An app that is written in Qt does not automatically have a particular visual theme. Instead, Qt inherits the theme of whatever platform it's compiled on. When I compile my Qt code on Ubuntu, it always looks like a native GTK+ based app. I've not done it yet on Windows or Mac OS, but if I were to co

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread Nekhelesh Ramananthan
Hi all, I propose that the keyboard shortcut be changed back to Ctrl + Alt + arrow keys since the new implementation Super + Shift + arrow keys sometimes displays the keyboard shortcut overlay or the dash when you try to switch workspaces. This can be fixed by modifying the delay time etc...but wh

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Nekhelesh Ramananthan
Hi all, Reading through the replies from Mark Shuttleworth, Paul, Omar B., I propose the following solution. * 1. Integrate Startup Applications into the gnome control center (removal from power cog menu) 2. Add an option to restart in the power cog menu. 3. The shutdown dialog should have a 60 s

Re: [Unity-design] Installing Apps right from the Dash

2012-02-27 Thread Chris Wilson
This sounds like it would be really useful if simply clicking on an app in the recommendations list installed it for you. A progress bar, similar to the one use for processes on the Dash could appear at the bottom of the icon as the download/installation progressed. On 16 February 2012 16:44, Omar

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Mark Shuttleworth
On 27/02/12 00:22, Omar B. wrote: I agree startup applications is not something that you would use frequently and the only item inside is the "Gnome Login Sound" (which i also believe is not the correct place for it either, as i was looking how to disable startup sound a few days ago in more lo

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Mark Shuttleworth
On 26/02/12 23:38, nick rundy wrote: The confirmation shutdown dialog should be the "unsupported codepath." People who've filed bug reports on this complain, "I wouldn't have clicked shutdown if I didn't want to shutdown."--I have to agree. The design guideline that best covers this is the "un

Re: [Unity-design] Unity Scrollbars with a touch screen are very hard to use.

2012-02-27 Thread balint...@gmail.com
2012.02.27. 12:53, "balint...@gmail.com" ezt írta: > Some kind of kinetic scrolling would help you there. I read rometime > gtk+3.4 or later might implement it, but I dont know much about the > progress. > 2012.02.27. 12:46, "Chris Woollard" ezt írta: > >> I have been testing 12.04 with a touch

[Unity-design] Unity Scrollbars with a touch screen are very hard to use.

2012-02-27 Thread Chris Woollard
I have been testing 12.04 with a touch screen kiosk display and I have noticed that scroll bars in unity are extremely difficult to use as the point that you need to grab is very small, and is fingers are not particularly accurate. Is there anything that can be done about this? thanks chris -- M

Re: [Unity-design] Some impressions about the current status of Unity

2012-02-27 Thread Adrian Maier
On Mon, Feb 27, 2012 at 01:14, Jo-Erlend Schinstad wrote: > On 26. feb. 2012 22:49, Adrian Maier wrote: >> Locating/searching is one thing .   And the actual storage of the >> files is another thing . >> >> Let's not mix those two things together. > > > Exactly. Storage is completely irrelevant.

Re: [Unity-design] Some impressions about the current status of Unity

2012-02-27 Thread Thorsten Wilms
Yes Adrian, there are quite some technical, interaction-design and political challenges connected to moving away from a hierarchical filesystem representation. Whether it might be worth can be considered an open question. The possible benefits and drawbacks can only be worked out by analyzing

Re: [Unity-design] Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled?

2012-02-27 Thread frederik.nn...@gmail.com
AH.. now i see.. i think it's better for blender3d users.. On Mon, Feb 27, 2012 at 05:42, Stephen Rees-Carter wrote: > Hi all, > > Is there a reason Ctrl+Alt+Left/Right/Up/Down was disabled? > > I realise that this combination has been switched over to the new > "Super+Shift+Left/Right/Up/Down" c

Re: [Unity-design] Launcher should be optional on secondary displays

2012-02-27 Thread frederik.nn...@gmail.com
Thanks for the info.. On Sun, Feb 26, 2012 at 00:08, Jo-Erlend Schinstad < joerlend.schins...@gmail.com> wrote: > /apps/compiz-1/plugins/**unityshell/screen0/options/**overcome_pressure > doesn't help, unfortunately. I'd say this is a major _fail_ if you know how to remove this major annoyance,

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Philipp Wendler
Hi, Am 27.02.2012 08:28, schrieb Paul Sladen: > On Sun, 26 Feb 2012, nick rundy wrote: >> Because, they are clicking Shutdown and walking away > > This would be worthwhile to analyse and solve for everybody, > not just as a workaround it on one individual installation. Why not have a 60s timeout

Re: [Unity-design] Are there plans to add "Reboot" item to the power-cog menu in panel?

2012-02-27 Thread Paul Sladen
On Sun, 26 Feb 2012, nick rundy wrote: > Because, they are clicking Shutdown and walking away This would be worthwhile to analyse and solve for everybody, not just as a workaround it on one individual installation. It could be analysed with the reboot use-cases; but, to do that effectively you ne

Re: [Unity-design] Some impressions about the current status of Unity

2012-02-27 Thread Adrian Maier
On Mon, Feb 27, 2012 at 05:52, Michael Hall wrote: > >> Locating/searching is one thing .   And the actual storage of the >> files is another thing . >> >> Let's not mix those two things together. >> > A filesystem, hierachical or not, is nothing more than a simple database > with a specially craf

Re: [Unity-design] Dash - Favourites

2012-02-27 Thread Mikkel Kamstrup Erlandsen
On 02/26/2012 01:50 PM, Davor wrote: Nobody wants to expand launcher out of the screen. There are some apps i like to keep close, but not in launcher. They also could not be "Most frequently used". I don`t have control over "Most frequently used" and i like more control. What about Favourites of