Re: [Sursound] OT Stereo stage width

2016-03-30 Thread Newmedia
Peter: Thanks. As you know, the "problem" with history is that it tends to DIE with the people who make it . . . Paul Klipsch, Saul Marantz, Mike Kay (along with many who first discussed this on the Ampex list) -- plus Alan Blumlein, Michael Gerzon etc -- just aren't available for inter

Re: [Sursound] OT Stereo stage width

2016-03-30 Thread Newmedia
Eero: Yes, history is fascinating. I researched this a while back (yes, which was also why I joined this group) and can add some to your description . . . !! The 1930s Bell Labs "Auditory Perspective" research actually concluded that the "minimum" required THREE speakers (for an audience

Re: [Sursound] Cowboy Junkies - Whites Off Earth Now UHJ Encoding

2013-12-22 Thread Newmedia
Folks: And their follow-on album (which is when most people first heard them), "Trinity Sessions," was (at least partly, like, "Whites Off Earth") also recorded with a Soundfield microphone -- clearly a favorite of Peter Moore. The opening track "Mining for Gold" still makes my hair stand-

Re: [Sursound] A higher standard of standardness

2013-07-03 Thread Newmedia
Robert: You (and others) speak of "science" as if it was one "thing" -- which clearly it is not. The history of science is filled with discussions of this matter and it would be presumptuous to summarize them except to say that mathematics does not equal science -- either as a philosophic

Re: [Sursound] Guns and Odor

2013-04-11 Thread Newmedia
Eric: When I first started experimenting with "localized" sound -- intended for an acoustic interface to smart phones (and also before I "met" Ambisonics) -- I was working with a fellow named Bo Gehring, who might be recalled for his early contributions to video-game sonics. He had once w

Re: [Sursound] Meandering a bit (not a byte, but perhaps a nibble)

2013-04-10 Thread Newmedia
Eric: (Side: Why am I the only person in the mountains with a mic? Normal people have cameras.) It's great that you're looking into McLuhan, there's a lot to ponder there! He treats questions like yours in terms of technology "biases" (in sensory terms), the differences between what the

Re: [Sursound] sound field company sold

2012-09-07 Thread Newmedia
Folks: Indeed. Surround sound moved from the movie theater to the home theater to the only thing that now keeps television alive as a medium (in the digital age) -- FOOTBALL!! As someone who grew up in Wisconsin and, through a friend who was the son of the Green Bay team physician, sat o

Re: [Sursound] High Sonic Definition HSD 3D *Full* Sphere Surround

2012-04-15 Thread Newmedia
Fons: > I wonder what the function of the Ambiophone part of this system is. For HSD 3D, the L/R speakers are indeed 8-degrees apart and operate through X-talk cancellation to produce the FRONTAL component. > If it works in the way its invertors claim it works (that is by > crosstalk canc

[Sursound] High Sonic Definition HSD 3D *Full* Sphere Surround

2012-04-15 Thread Newmedia
Ricardo: > Mark, please don't ignore my question about HSD 3D systems. Sorry -- when I finished my "conversation" with Mr. Greene, I moved on to other matters. HSD 3D is Robin Miller's system, which expands on Ambiophonics (which lends itself to synthesized "ambience") by adding surround

Re: [Sursound] OT: Spatial music

2012-04-13 Thread Newmedia
Robert: > Who would have predicted in 1975 the current state of things? Many did exactly that. In particular, the reality of technology increasing the productivity of manufacturing such that labor-arbitrage would come to dominate global trade and that the "post-industrial" economies woul

Re: [Sursound] OT: Spatial music

2012-04-13 Thread Newmedia
Folks: ALL reproduced music is a "special effect" -- if you wish to hear a performance, as it was actually played, go to the performance. MONO is a special effect. STEREO is a special effect. SURROUND is a special effect. MP3 is a special effect. None of them is a live performance.

Re: [Sursound] OT: Spatial music

2012-04-13 Thread Newmedia
Ronald: > Wrong. They would want it, if they ever heard it. Sorry. I've heard surround and it's just not good enough to matter -- for MUSIC. I've heard "Dark Side" and I've heard "Kind of Blue" . . . and most of the rest of the SACD and DVD-A releases. Some are fabulous, some are not b

Re: [Sursound] OT: Spatial music

2012-04-13 Thread Newmedia
Folks: Q: WHY would the average *music* listener want surround sound? A: They won't and, since this has already been tried (including with some of the best known artists of all times), no one in the MUSIC business will *ever* try it again. Case closed. MOVIE-watchers wanted surround

Re: [Sursound] OT: Spatial music

2012-04-09 Thread Newmedia
Stefan/Robert/et al: > Right on! Apple clearly wants to take over the world. Not quite. Apple is in fact very pleased to be a *minority* market-share holder -- as it is in everything except iTunes and iPads (for the moment) -- just as long as it gets UNNATURAL margins from its products.

Re: [Sursound] OT: Spatial music

2012-04-03 Thread Newmedia
Peter: > So, if that's right, stereo is predicated on quite a specialized musical presentation. Correct! This is the "presentation" that comes along with "perspective" in Renaissance painting and the "linearity" of printed books, etc. It is a product, if you will, of the Gutenberg Galaxy

Re: [Sursound] OT: Spatial music

2012-04-03 Thread Newmedia
Ronald: > Whiz-bang demos won't make any difference, but > adoption by Apple's iTunes Store, or something like > that would make a difference. Very interesting! Does iTunes currently support multi-channel audio (other than on purchased movies)? As best I can tell, they do not. Why would

Re: [Sursound] OT: Spatial music

2012-04-02 Thread Newmedia
Ronald: > I tend to disagree, because there is a difference between technology and content. Ah but we AGREE! Sorry to be (partly) cliched here but consider the *full* statement -- "the medium is the message . . . and the USER is the content"! That second part is almost always left off -

Re: [Sursound] OT: Spatial music

2012-04-02 Thread Newmedia
Robert: > This sounds plausible except that it is clearly completely > wrong. Hunger Games has grossed about one quarter billion > dollars in a few weeks worldwide. Don't talk about small > taking over! But it has -- in the way that the NEW always "takes over" from the OLD by *displacing* it

Re: [Sursound] OT: Spatial music

2012-04-02 Thread Newmedia
Richard: > So, what ~is~ the point of this list, exactly? To discuss the opportunity to PLAY with *sound* with our friends in a DIGITAL world! Mass-markets (i.e. "programming" large numbers of people who you will never know) come from a different era -- the "electric" media era *before*

Re: [Sursound] Can anyone help with my dissertation please?

2012-04-01 Thread Newmedia
Robert: > But I think that using this sort of thing as a way > to persuade people they ought to have 16 channels > of playback or something is wrong headed. Of course it is but how about THREE? Remember that the most obvious home-playback application of Michael Gerson's mathematical work

Re: [Sursound] Can anyone help with my dissertation please?

2012-04-01 Thread Newmedia
Etienne: > the eroticism of virtual reality ... Good point! And now we shift from the "engineering" explanations to the "social" and more "theoretical" ones. Here, I would recommend a careful consideration of Marshall McLuhan. His 1962 The Gutenberg Galaxy summarizes his views of how W

Re: [Sursound] Can anyone help with my dissertation please?

2012-03-31 Thread Newmedia
Robert: > Music of the ordinary sort is in front . . . Yes it is! Which is why Ambisonics makes *no* sense for the FRONT in a musical reproduction system. However, it still makes great sense for the REST -- the sides, back and UP-AND-DOWN "ambience" for listening to music. This is why

Re: [Sursound] Can anyone help with my dissertation please?

2012-03-30 Thread Newmedia
Robert: > I think there were a number of reasons . . . Very well said!! As some on the list know, so I should report back on my efforts, I tried to interest some senior people at Sony (and elsewhere) in considering a version of Ambisonics for the "surround" component of 3D VIDEO -- includ

Re: [Sursound] Greetings (and a newcomer's first submission)

2011-11-27 Thread Newmedia
Eric: As others have mentioned, a hexagon often does a better job of reproducing the 2D "ambience," as I discovered when I started experimenting with Ambisonics at sports-car races. If you really want to be "surrounded" you can even get to a compelling experience of 3D with a Tetramic --

Re: [Sursound] new technology?

2011-09-01 Thread Newmedia
Dave: Sure but, as you know, acoustic analysis has long worked in the 40-50 dB SNR territory, whereas for "audio" (i.e. playback of recorded performances) we have gotten used to 80-100 dB -- two very different domains. Mark Stahlman Brooklyn NY In a message dated 9/1/2011 6:20:35 A.M. E

Re: [Sursound] new technology?

2011-09-01 Thread Newmedia
Folks: This is an INSTRUMENTATION invention -- not and AUDIO technique -- so S/N is not the driving issue. "Sound capture and analysis" and "compute acoustical intensity" means this is the domain of Bruel and Kjaer, not DPA Microphones. Mark Stahlman Brooklyn NY In a message dated 9/1

Re: [Sursound] BBC - Travel - 3D audio may revolutionize travel

2011-08-23 Thread Newmedia
Folks: Yes, the 3D3A approach is based on BACCH filters, not the RACE filters used in Ambiophonics. No HEIGHT -- No THREE-Dimensions!! To achieve actual 3D audio performance reproduction -- which is *stunning* for those who haven't heard it -- you need to "combine" Ambisonics and Amb

Re: [Sursound] SRS Circle Cinema 3D Audio - Overview of SRS CircleCinema 3D A...

2011-02-15 Thread Newmedia
Folks: Nothing new -- apart from the fact that it might actually wind up in people's living-rooms! This system was originally announced in April 2010 and is presumably the basis of SRS's efforts at the 3DAA (3D Audio Alliance). _http://www.3daa.org/documents/3DAA-TechnicalRoadmap.pdf_ (h

Re: [Sursound] 3DAA | Audio Alliance

2011-01-10 Thread Newmedia
Stefan: These guys won't have anything for the public for another YEAR+ . . . so any thought of a substantial announcement at CES 2011 was based on "misinformation." This is a standards group that is still figuring out who is going to PAY to PLAY. Which brings us back to the key questio

Re: [Sursound] 3DAA | Audio Alliance

2010-12-23 Thread Newmedia
Jorn: My question about how it SOUNDS wasn't merely rhetorical. Presumably, the 3D/AA has embraced "object-oriented audio" in order to a) abstract from speaker layouts b) reduce number of audio "channels" to 6 or 8 (i.e. fit into 5.1/7.1 distribution media like Blu-ray) and c) to make pro

Re: [Sursound] 3DAA | Audio Alliance

2010-12-22 Thread Newmedia
Stefan: > Was that easy enough? :-) Sure but how does it SOUND?? Who's the DECIDER in all this? The STUDIOS (i.e. Sony Pictures decides)? Or, the HTReceiver guys (i.e. Onkyo decides)? Maybe the Cable guys (i.e Comcast decides)? Who did I leave out? Mark Stahlman Brooklyn

Re: [Sursound] 3DAA | Audio Alliance

2010-12-22 Thread Newmedia
Folks: This is one of the "standard" approaches to technical standards nowadays. Get everyone interested to step up and pay-to-pay, divide up the issues, hire a professional association manager (i.e. Florencia Dazzi is with Assoc. Mgmt. Solutions.), etc . . . and give away the specificat

Re: [Sursound] Early tetrahedral experiments

2010-12-04 Thread Newmedia
Folks: "Michael was keen to explore the possibilities of multi-channel recording. In particular, he wanted to record faithfully the ambience of the live performance, by capturing the sound arriving from all directions (including from above and below) at the listener. This would help to over