Eric:
 
When I first started experimenting with "localized" sound -- intended for  
an acoustic interface to smart phones (and also before I "met" Ambisonics) 
-- I  was working with a fellow named Bo Gehring, who might be recalled for 
his early  contributions to video-game sonics.
 
He had once worked on a project for the US Air Force that was trying to  
solve the problem of getting a pilot's attention to inform them that a  
heat-seeking missile was about to fly up their tailpipe.
 
The solution, which I don't know if it was ever implemented, involved  
having a child's voice "whisper" through the headphones (in what is a *very*  
noisy environment), "Daddy, pull up!"
 
Both the child, the whisper and the "daddy" were important,  
psychoacoustically speaking, as I recall.
 
Mark Stahlman
Brooklyn NY
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