Eric:
When I first started experimenting with "localized" sound -- intended for
an acoustic interface to smart phones (and also before I "met" Ambisonics)
-- I was working with a fellow named Bo Gehring, who might be recalled for
his early contributions to video-game sonics.
He had once worked on a project for the US Air Force that was trying to
solve the problem of getting a pilot's attention to inform them that a
heat-seeking missile was about to fly up their tailpipe.
The solution, which I don't know if it was ever implemented, involved
having a child's voice "whisper" through the headphones (in what is a *very*
noisy environment), "Daddy, pull up!"
Both the child, the whisper and the "daddy" were important,
psychoacoustically speaking, as I recall.
Mark Stahlman
Brooklyn NY
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