Re: 3d programming without opengl

2006-11-01 Thread Paul McGuire
"Jordan" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > On > the other hand, I thought that you were looking for something that > doesn't use openGL and I think that Slut is built around it. > Yes, slut *does* use OpenGL, so if that is in fact a poison pill for this app, it's a n

Re: 3d programming without opengl

2006-11-01 Thread Jordan
I don't thnk you should have any problems using Slut with wxpython - wx would be much less amazing if it couldn't do something like that. On the other hand, I thought that you were looking for something that doesn't use openGL and I think that Slut is built around it. Cheers, Jordan nelson - wro

Re: 3d programming without opengl

2006-11-01 Thread Kenneth Long
you might find this interesting... www.ogre3d.org/ and its python wrapper http://www.ogre3d.org/wiki/index.php/PyOgre With /without Hardware acceleration... with /without OpenGL or DirectX... hello Ge

Re: 3d programming without opengl

2006-11-01 Thread Grant Edwards
On 2006-11-01, Will McGugan <[EMAIL PROTECTED]> wrote: > If you are worried about running your 3d app on older > machines, OpenGL will typically fall back to software > rendering if the hardware isn't available. That's true. OpenGL (which will do SW rendering) will certainly be available on most

Re: 3d programming without opengl

2006-11-01 Thread Will McGugan
nelson - wrote: > hi! >i want to build up a simple 3d interactive geometry application in > python. Since i want to run it without 3D acceleration (a scene will > be quite simple) I was wondering if there was a library in python that > allow me to build 3D graphic without the need to use OpenG

Re: 3d programming without opengl

2006-11-01 Thread Richard Jones
Fredrik Lundh wrote: > Richard Jones wrote: >>> Pure Python doesn't necessarily imply "no graphics drawing code written >>> in some other language", though. You can get pretty far by using a 2D >>> library for simple 3D rendering. >> >> Someone wrote a 3D demo for the pygame.draw challenge*. It w

Re: 3d programming without opengl

2006-10-31 Thread Fredrik Lundh
Richard Jones wrote: >> Pure Python doesn't necessarily imply "no graphics drawing code written >> in some other language", though. You can get pretty far by using a 2D >> library for simple 3D rendering. > > Someone wrote a 3D demo for the pygame.draw challenge*. It worked but > unfortunately h

Re: 3d programming without opengl

2006-10-31 Thread Richard Jones
Fredrik Lundh wrote: > Grant Edwards wrote: > >> Oy. A pure Python solution would probably be _really_ slow. > > Pure Python doesn't necessarily imply "no graphics drawing code written > in some other language", though. You can get pretty far by using a 2D > library for simple 3D rendering. So

Re: 3d programming without opengl

2006-10-31 Thread Fredrik Lundh
Grant Edwards wrote: > Oy. A pure Python solution would probably be _really_ slow. Pure Python doesn't necessarily imply "no graphics drawing code written in some other language", though. You can get pretty far by using a 2D library for simple 3D rendering. -- http://mail.python.org/mailm

Re: 3d programming without opengl

2006-10-31 Thread Grant Edwards
On 2006-10-31, nelson - <[EMAIL PROTECTED]> wrote: >i want to build up a simple 3d interactive geometry application in > python. Since i want to run it without 3D acceleration (a scene will > be quite simple) If you just want slow, it's probably easier to use OpenGL and just put calls to time

Re: 3d programming without opengl

2006-10-31 Thread Stephen Eilert
nelson - wrote: > hi! >i want to build up a simple 3d interactive geometry application in > python. Since i want to run it without 3D acceleration (a scene will > be quite simple) I was wondering if there was a library in python that > allow me to build 3D graphic without the need to use OpenG

Re: 3d programming without opengl

2006-10-31 Thread Paul McGuire
"nelson -" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > Hi paul, > i look at slut and it seem very good... Can i embed it into a > wxpython application? > > thanks, > nelson I've no earthly idea, nelson, sorry. The sphere program is the extent of my slut experience (for which m

Re: 3d programming without opengl

2006-10-31 Thread Paul McGuire
"Steve Holden" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > > Looks like c.l.py just slashdotted you ... """The GeoCities web site you > were trying to view has temporarily exceeded its data transfer limit. > Please try again later.""" > > regards > Steve > -- > Steve Holden

Re: 3d programming without opengl

2006-10-31 Thread nelson -
Hi paul, i look at slut and it seem very good... Can i embed it into a wxpython application? thanks, nelson -- http://mail.python.org/mailman/listinfo/python-list

Re: 3d programming without opengl

2006-10-31 Thread Steve Holden
Paul McGuire wrote: > "nelson -" <[EMAIL PROTECTED]> wrote in message > news:[EMAIL PROTECTED] > >>hi! >> i want to build up a simple 3d interactive geometry application in >>python. Since i want to run it without 3D acceleration (a scene will >>be quite simple) I was wondering if there was a li

Re: 3d programming without opengl

2006-10-31 Thread Paul McGuire
"Paul McGuire" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > "nelson -" <[EMAIL PROTECTED]> wrote in message > news:[EMAIL PROTECTED] >> hi! >> i want to build up a simple 3d interactive geometry application in >> python. Since i want to run it without 3D acceleration (a scene w

Re: 3d programming without opengl

2006-10-31 Thread Paul McGuire
"nelson -" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > hi! > i want to build up a simple 3d interactive geometry application in > python. Since i want to run it without 3D acceleration (a scene will > be quite simple) I was wondering if there was a library in python that > allo

Re: 3d programming without opengl

2006-10-30 Thread Fredrik Lundh
nelson - wrote: >i want to build up a simple 3d interactive geometry application in > python. Since i want to run it without 3D acceleration (a scene will > be quite simple) the scene is simple so I don't want to use a well-supported and widely used standard API because it might use hardware

3d programming without opengl

2006-10-30 Thread nelson -
hi! i want to build up a simple 3d interactive geometry application in python. Since i want to run it without 3D acceleration (a scene will be quite simple) I was wondering if there was a library in python that allow me to build 3D graphic without the need to use OpenGL I google but i can't