Fredrik Lundh wrote: > Grant Edwards wrote: > >> Oy. A pure Python solution would probably be _really_ slow. > > Pure Python doesn't necessarily imply "no graphics drawing code written > in some other language", though. You can get pretty far by using a 2D > library for simple 3D rendering.
Someone wrote a 3D demo for the pygame.draw challenge*. It worked but unfortunately he didn't end up finishing and submitting it. It had severe performance limitations :) Richard *: http://media.pyweek.org/static/pygame.draw-0606.html -- http://mail.python.org/mailman/listinfo/python-list