On 2006-10-31, nelson - <[EMAIL PROTECTED]> wrote: > i want to build up a simple 3d interactive geometry application in > python. Since i want to run it without 3D acceleration (a scene will > be quite simple)
If you just want slow, it's probably easier to use OpenGL and just put calls to time.sleep() in strategic places. > I was wondering if there was a library in python that allow me > to build 3D graphic without the need to use OpenGL.... I > google but i can't find nothing interesting... (the best would > be a pure python solution) Oy. A pure Python solution would probably be _really_ slow. -- Grant Edwards grante Yow! YOW!! Up ahead! It's at a DONUT HUT!! visi.com -- http://mail.python.org/mailman/listinfo/python-list