On 2006-10-31, nelson - <[EMAIL PROTECTED]> wrote:

>    i want to build up a simple 3d interactive geometry application in
> python. Since i want to run it without 3D acceleration (a scene will
> be quite simple)

If you just want slow, it's probably easier to use OpenGL and
just put calls to time.sleep() in strategic places.

> I was wondering if there was a library in python that allow me
> to build 3D graphic without the need to use OpenGL.... I
> google but i can't find nothing interesting... (the best would
> be a pure python solution)

Oy.  A pure Python solution would probably be _really_ slow.

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Grant Edwards                   grante             Yow!  YOW!! Up ahead! It's
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