Re: [opensource-dev] Review Request: STORM-1731 Ad-hoc confererence block failing. Residents using it to start massive multi-sim conferences, used as a griefing tool.

2011-12-12 Thread Jonathan Yap
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/524/ --- (Updated Dec. 12, 2011, 11:54 a.m.) Review request for Viewer. Changes --

Re: [opensource-dev] "Standard Human Mesh Avatar"???

2011-12-12 Thread Robert Martin
On Mon, Dec 12, 2011 at 2:07 PM, Mike Chase wrote: > On Mon, 2011-12-12 at 10:25 -0700, Moriz Gupte wrote: >> Or to save some time, get the blender files from the link I provided >> earlier ... and examine the mesh files in blender >> R > > Yep, Gaia's project is very relevant. It include 2 meshes

Re: [opensource-dev] Review Request: STORM-1731 Ad-hoc confererence block failing. Residents using it to start massive multi-sim conferences, used as a griefing tool.

2011-12-12 Thread Jonathan Yap
> On Dec. 12, 2011, 6:42 a.m., Oz Linden wrote: > > indra/newview/llimview.cpp, lines 2730-2744 > > > > > > Doesn't it make more sense to put the isMuted check in an outer test, > > and then the more specific additio

Re: [opensource-dev] Review Request: STORM-1731 Ad-hoc confererence block failing. Residents using it to start massive multi-sim conferences, used as a griefing tool.

2011-12-12 Thread Oz Linden
> On Dec. 12, 2011, 6:42 a.m., Oz Linden wrote: > > indra/newview/llimview.cpp, lines 2730-2744 > > > > > > Doesn't it make more sense to put the isMuted check in an outer test, > > and then the more specific additio

Re: [opensource-dev] "Standard Human Mesh Avatar"???

2011-12-12 Thread Mike Chase
On Mon, 2011-12-12 at 10:25 -0700, Moriz Gupte wrote: > Or to save some time, get the blender files from the link I provided > earlier ... and examine the mesh files in blender > R Yep, Gaia's project is very relevant. It include 2 meshes, the SL one and a Makehuman mesh as well as an SL compatibl

Re: [opensource-dev] "Standard Human Mesh Avatar"???

2011-12-12 Thread Moriz Gupte
Or to save some time, get the blender files from the link I provided earlier ... and examine the mesh files in blender R On Mon, Dec 12, 2011 at 8:53 AM, Mike Chase < mike.ch...@alternatemetaverse.com> wrote: > On Mon, 2011-12-12 at 09:40 -0500, Robert Martin wrote: > > On Sat, Dec 10, 2011 at 2

Re: [opensource-dev] Standard Human Mesh Avatar

2011-12-12 Thread Daniel
There is no single number you can define for all cases. During the mesh beta one Linden staffer noted the mesh cost formulae were made assuming 300K triangles for the entire scene being rendered would allow low end PCs to run at adequate frame rates. Note I said "triangles", which is what grap

Re: [opensource-dev] Review Request: STORM-1731 Ad-hoc confererence block failing. Residents using it to start massive multi-sim conferences, used as a griefing tool.

2011-12-12 Thread Jonathan Yap
> On Dec. 12, 2011, 6:42 a.m., Oz Linden wrote: > > indra/newview/llimview.cpp, lines 2730-2744 > > > > > > Doesn't it make more sense to put the isMuted check in an outer test, > > and then the more specific additio

Re: [opensource-dev] "Standard Human Mesh Avatar"???

2011-12-12 Thread Mike Chase
On Mon, 2011-12-12 at 09:40 -0500, Robert Martin wrote: > On Sat, Dec 10, 2011 at 2:56 PM, Dahlia Trimble > wrote: > > The MakeHuman mesh is probably far too complex (vertex count) to allow > > reasonable real-time performance for many users with less than the best > > graphics cards. There's pr

Re: [opensource-dev] Review Request: STORM-1731 Ad-hoc confererence block failing. Residents using it to start massive multi-sim conferences, used as a griefing tool.

2011-12-12 Thread Oz Linden
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/524/#review1122 --- indra/newview/llimview.cpp

Re: [opensource-dev] "Standard Human Mesh Avatar"???

2011-12-12 Thread Robert Martin
On Sat, Dec 10, 2011 at 2:56 PM, Dahlia Trimble wrote: > The MakeHuman mesh is probably far too complex (vertex count) to allow > reasonable real-time  performance for many users with less than the best > graphics cards. There's probably other meshes available on other 3d content > sites which are

Re: [opensource-dev] Review Request: STORM-1731 Ad-hoc confererence block failing. Residents using it to start massive multi-sim conferences, used as a griefing tool.

2011-12-12 Thread Jonathan Yap
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/524/ --- (Updated Dec. 12, 2011, 6 a.m.) Review request for Viewer. Description --

[opensource-dev] Review Request: STORM-1731 Ad-hoc confererence block failing. Residents using it to start massive multi-sim conferences, used as a griefing tool.

2011-12-12 Thread Jonathan Yap
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/524/ --- Review request for Viewer. Description --- Ad-hoc IMs and voice call s