Or to save some time, get the blender files from the link I provided earlier ... and examine the mesh files in blender R
On Mon, Dec 12, 2011 at 8:53 AM, Mike Chase < mike.ch...@alternatemetaverse.com> wrote: > On Mon, 2011-12-12 at 09:40 -0500, Robert Martin wrote: > > On Sat, Dec 10, 2011 at 2:56 PM, Dahlia Trimble <dahliatrim...@gmail.com> > wrote: > > > The MakeHuman mesh is probably far too complex (vertex count) to allow > > > reasonable real-time performance for many users with less than the > best > > > graphics cards. There's probably other meshes available on other 3d > content > > > sites which are better designed for real-time animation. > > > > the trick with MakeHuman is it can be used to generate multiple meshes > > it would be understood that it would need to be downsampled (to below > > XK vertexes) before it could be used on the grid. The big question > > would be What is the recommended Maximum Vertex count?? (define X > > please) > > > > You could always dump the avatar mesh from the viewer (in the develop > menu I believe) and pull it into blender to get an idea of what your > dealing with. > > Mike > > > > > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges > -- 'Consider how the lilies grow. They do not labor or spin.' *Rameshsharma Ramloll* PhD, CEO CTO DeepSemaphore LLC, Affiliate *Research Associate Professor*, Idaho State University, Pocatello, ID 83209 Tel: 208-240-0040 Blog <http://deepsemaphore.posterous.com/>, LinkedIn<http://www.linkedin.com/in/rameshramloll> , DeepSemaphore LLC <http://www.deepsemaphore.com>, Google+ profile<https://plus.google.com/103652369558830540272/about>
_______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges