Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread Ann Otoole
The issue is all these crappy old obsolete resizers and texture changers. How about a different approach? Step one is complete. Some of us have worked and posted for free various versions of the fast resizers in one script. So there is no excuse for anyone to continue building new content usin

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread Brandon Husbands
To your p.s i think the code she submitted was more of a example of how its done not a patch as she is not a coder nor submitted the code as a official patch. Also you should note that most people are ignorant of LLs need to be able to push code back into a closed source and assume that GPL / opens

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread Kelly Linden
There are multiple issues at play here: What I understand is that the viewer is flogging our servers to brute force build the data being requested. Yes, you get the results, yes it can take a bit of time for complex avatars or objects - and a lot more work is being done than is necessary both by t

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread Tori C.
I think that Esbee is right, this feature really does need a server assist to work properly. Most significantly, the client-only attempts skip HUD scripts. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSou

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread Brandon Husbands
Just to iterate that it does work. [22:22] Counting scripts. Please wait. [22:22] Counted scripts on object SL Exchange Magic Box white: 5 Works for any object. The code even allows you if you have permissions to remove all scripts which is a desperately needed function with all the poorly scri

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread miss c
It isn't a server feature, this works right now in all the OTHER viewers. I attached like 10 files from the source code of all those viewers, the same exact files in each viewer that does this NOW. Did you even read my Jira?? I worked so hard to supply every bit of information. Unless you h

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread Brandon Husbands
Actually no its a viewer feature... http://hg.phoenixviewer.com/phoenix-sg/file/cc7894faa410/indra/newview/scriptcounter.h and http://hg.phoenixviewer.com/phoenix-sg/file/cc7894faa410/indra/newview/scriptcounter.cpp Just plugin and create a menu etc... If you want a non phoenix one re written fo

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread Sarah (Esbee) Hutchinson
Hi Miss C, The script count feature you requested is something that the Snowstorm Team wouldn't work on as its not really a Viewer feature - requiring mostly work on the server-side. I've moved the issue to our Land team so they can evaluate and prioritize the request. Unfortunately, the Land Tea

Re: [opensource-dev] Openjpeg/KDU the cold hard metrics

2010-09-27 Thread Sheet Spotter
I found a simple fix to the OpenJPEG v2 library that corrects the previous crashes that occurred with the test harness. The fix is attached to https://jira.secondlife.com/browse/SNOW-361 I also updated Robin's spreadsheet to reflect the improved performance. OpenJPEG v2 is now marginally quicker

[opensource-dev] Need Help Testing STORM-255

2010-09-27 Thread WolfPup Lowenhar
Ok folk I need some help Testing the change set posted in: https://jira.secondlife.com/browse/STORM-255 I'm testing it on Windows 7 32 bit. I need others to test it on other operating systems in both 32 and 64 environments. Please post to the jira the OS your testing it on. _

Re: [opensource-dev] User Stories: Water Prims

2010-09-27 Thread Ellla McMahon
There's some suggestions on VWR-16671 and linked issues. On 27 September 2010 23:24, Bunny Halberd wrote: > On Mon, Sep 27, 2010 at 3:28 PM, Ron Festa > wrote: > > > As a User, I would like the ability to apply a Linden supplied texture or > > Prim Type flag to turn a prim into Linden Water (

Re: [opensource-dev] User Stories: Water Prims

2010-09-27 Thread Bunny Halberd
On Mon, Sep 27, 2010 at 3:28 PM, Ron Festa wrote: > As a User, I would like the ability to apply a Linden supplied texture or > Prim Type flag to turn a prim into Linden Water (such as a cube). This would > allow residents to use Linden Water on multiple ground heights on land and > in skyboxes.

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread miss c
Apparently it was moved, leaped the the land group, but I cant access where it went either. Below are the details I added, worked real hard on getting all information needed, all the referencing files uploaded, had 50 something votes, now gone, I hope it is taken seriously. Miss [ https:

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread miss c
Apparently it was moved, leaped the the land group, but I cant access where it went either. Below are the details I added, worked real hard on getting all information needed, all the referencing files uploaded, had 50 something votes, now gone, I hope it is taken seriously. Miss [ https:/

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread Frans
For some reason I can't access the Jira. I'm not sure what you are asking for. If you are asking for a script counter, there is the top scripts counter in the estate panel. -Frans On Mon, Sep 27, 2010 at 4:47 PM, miss c wrote: > > I added it to the Jira : https://jira.secondlife.com/browse/VWR

[opensource-dev] User Stories: Water Prims

2010-09-27 Thread Ron Festa
As a User, I would like the ability to apply a Linden supplied texture or Prim Type flag to turn a prim into Linden Water (such as a cube). This would allow residents to use Linden Water on multiple ground heights on land and in skyboxes. Currently one has to use prim/sculptie water that lacks vari

Re: [opensource-dev] Simple thing for snapshots?

2010-09-27 Thread Ricky
And I've been thinking of a way to implement and arbitrary number of tags that would require a rewrite of the assest servers. Admittedly this is a hack, but it could potentially work, assuming that adding a system for an arbitrary amount of arbitrary properties (tags) for assets the simple way is

[opensource-dev] support Userstory

2010-09-27 Thread Erin Mallory
As a User, I would like to be able to load the support live chat up WITHIN the secondlife browser, AND I would liek to not have to provide personal details about my self to support people i do not know in order to get support. An assigned set of security questions or a pin would be MUCH better

Re: [opensource-dev] Simple thing for snapshots?

2010-09-27 Thread Daniel Smith
On Sun, Sep 26, 2010 at 10:00 PM, Talia Tokugawa < talia.tokug...@googlemail.com> wrote: > I was wondering how easy this'd be to achieve. When I take a snapshot to > inventory > Now this is definitely more useful than the original "Snapshot" that was > stored, but I was thinking it would be ev

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Still better than nothing. On 27/9/2010 13:39, Glen Canaday wrote: > I disagree - it's not that great. Full client-side softbody with Bullet > would be better to do. Add a few sliders for "softness" in the av > appearance dialog (while upgrading the

Re: [opensource-dev] [Important] Plan for this week -- canceling Sprint Retrospective (today) & Sprint Planning (tomorrow)

2010-09-27 Thread Ponzu
Faster, Easier, Funner ! On Mon, Sep 27, 2010 at 11:07 AM, Sarah (Esbee) Hutchinson < es...@lindenlab.com> wrote: > Good morning all, > > I chatted with Q this morning about the Viewer 2.2 Beta and how we can best > spend our time over the coming week. > >

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread Glen Canaday
I disagree - it's not that great. Full client-side softbody with Bullet would be better to do. Add a few sliders for "softness" in the av appearance dialog (while upgrading the base mesh to support this) and there we really are... the whole shebang with a lot less real effort. >From there all would

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Well, indeed there are tons of limitations, but this is the first big improvement in the base avatar in quite a while (no, i don't count mesh import, they are implementing that before improving inworld tools just to piss me off) On 27/9/2010 08:21,

[opensource-dev] User Story: Simple Mesh Edit in Viewer

2010-09-27 Thread Daniel
User Story: As a user, I would like to be able to make simple edits to the shape of an imported mesh for such purposes as making a clothing item fit better, a large mesh object fit within my land parcel, or fit the other objects in a linkset. As someone learning to build it would also be mor

Re: [opensource-dev] Question about error message

2010-09-27 Thread Aimee Linden
Fix for this is now up for review here https://jira.secondlife.com/browse/STORM-253 Aimee. On 23 Sep 2010, at 19:18, Aimee Linden wrote: > ERK! I thought I'd fixed that ages ago :( > > Replacing all the FrontWindow() calls with > GetFrontWindowOfClass(kAllWindowClasses, true) should do the tr

Re: [opensource-dev] Mesh?

2010-09-27 Thread Nyx Linden
We intend on releasing the code when we go to open beta (when we start publicly shipping mesh-enabled viewers). The featureset is not done, and will require more work even in open beta, and contributions from the community will be welcome and encouraged. Currently, we're trying to get the feature

[opensource-dev] [Important] Plan for this week -- canceling Sprint Retrospective (today) & Sprint Planning (tomorrow)

2010-09-27 Thread Sarah (Esbee) Hutchinson
Good morning all, I chatted with Q this morning about the Viewer 2.2 Beta and how we can best spend our time over the coming week. Based on our discussion, I've *canceled the Sprint Retrospective planned for today and also the Sprint Planning meeting scheduled for tomorrow*. Instead, we'd like ev

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread miss c
I added it to the Jira : https://jira.secondlife.com/browse/VWR-23200 If it is a duplicate, I apologize, I did search and didn't find anything. TY Miss From: miss c To: opensource-dev@lists.secondlife.com Sent: Mon, September 27, 2010 9:21:39 AM Subject: [o

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread miss c
Well according to the merge, it looks like its a debug option to turn it on and is clientside. So its optional. From: Anders Arnholm To: Tigro Spottystripes Cc: opensource-dev@lists.secondlife.com Sent: Mon, September 27, 2010 6:21:03 AM Subject: Re: [openso

[opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-27 Thread miss c
As a sim owner I have to have script counter so we can keep our scripts low in the sim because of the excessive us of resizing scripts. Several times a day we have an exercise in our sim where we make an estate announcement to count your scripts and your neighbors to reduce the load on the ser

Re: [opensource-dev] Did I break my repository...

2010-09-27 Thread Aimee Linden
You're on a Mac right? That sounds like https://jira.secondlife.com/browse/SNOW-223 The easiest solution is to use the 10.4 or 10.5 SDK when building, instead of 10.6. The slightly more complicated solution is to patch and rebuild APR. Aimee. On 26 Sep 2010, at 23:09, Ponzu wrote: > Since I d

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread Anders Arnholm
On Mon, Sep 27, 2010 at 05:29:15AM -0300, Tigro Spottystripes wrote: > If we indeed are getting individual breast jiggle settings, that is a > great move by LL, i had already proposed a way for Emerald users to have > individual settings some time ago (embedding the parameters in the baked I'm no

Re: [opensource-dev] item autodecline on crash at login

2010-09-27 Thread Francesco Rabbi
Is already working in this way, if i crash without accept neither decline something at next login i found them in my inventory (and if i open past notifications and click "decline" item is deleted) -- Sent by iPhone Il giorno 27/set/2010, alle ore 12:51, Erin Mallory ha scritto: > As a user, I

[opensource-dev] item autodecline on crash at login

2010-09-27 Thread Erin Mallory
As a user, I would like my inventory offers to be auto-accepted instead of auto-declined in the event of a crash on login. Currently if I crash on login with viewer two, I can kiss anything that was given to me while offline goodbye.. __

Re: [opensource-dev] Possible Rendering Bug

2010-09-27 Thread Anya Kanevsky
Here it is: https://jira.secondlife.com/browse/VWR-23196 2010/9/26 WolfPup Lowenhar > Since the merges from the experience team on Friday I had noticed a small > ~10pixel high either black or flickering bar just below the top menu bar > when you have the navigation and favorites bar turned off(

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 If we indeed are getting individual breast jiggle settings, that is a great move by LL, i had already proposed a way for Emerald users to have individual settings some time ago (embedding the parameters in the baked texture or one of the unused cloth

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread Anders Arnholm
On Mon, Sep 27, 2010 at 10:17:40AM +0200, Marine Kelley wrote: > - Don't breach the user's privacy (it doesn't disclose IMs or passwords or > anything personal, including what you are wearing) Ohh, thats why, now i finally undersnd why it's so hard to know how to use the detach commands. Using RL

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread Marine Kelley
On 27 September 2010 05:48, Erin Mallory wrote: > "RLV adds a lot of useful features scripters can take advantage of just > like I mentioned previously like force sitting and force teliporting > can be great for automating things like rides and tours or even huds > for combat that can send you to

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread Tori C.
On Mon, Sep 27, 2010 at 12:10 AM, Marc Adored wrote: > Well as I said before off is off and on is on your choice. Much more > choice then breast physics give. I find it creepy that some perv is > looking at my wife watching her boobs bounce and she has no control > over it other then logging off w

Re: [opensource-dev] Lindens way ahead of us

2010-09-27 Thread Harold Brown
I doubt this is a personal build as this implements a new wearable "physics" item. From the cursory glance through the source changes this appears to allow for each Avatar to have their own personal breast physics setting. On Sun, Sep 26, 2010 at 11:11 PM, miss c wrote: > yep that's why I said

Re: [opensource-dev] crazy land idea

2010-09-27 Thread Celierra Darling
I'd think that those clipping / occlusion culling algorithms you cited only work if one of the two pieces of geometry can be transformed (reversibly) so that it ends up being rectilinear - like a cube, a camera frustum, etc. You can see how the examples in your link use rectangles. Clipping in th