User Story: As a user, I would like to be able to make simple edits to the shape of an imported mesh for such purposes as making a clothing item fit better, a large mesh object fit within my land parcel, or fit the other objects in a linkset. As someone learning to build it would also be more fun and interesting to edit shapes than merely using items other people have created.
JIRA Issue: https://jira.secondlife.com/browse/VWR-23202 Please see the JIRA issue for a discussion, but for viewer development, I proposed the simplest possible editing function I could think of, that of moving vertexes but making no other changes to a mesh like UV mapping. That minimizes the code and UI changes. As someone who makes 3D models using 3ds Max, being able to mod a shape after import would be highly useful even for me. Even though I can have all the mesh components loaded in Max and get them to fit each other in a complex item, I cannot load random avatar or terrain shapes, or see how an item will look once placed in the surrounding environment. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges