We intend on releasing the code when we go to open beta (when we start
publicly shipping mesh-enabled viewers).
The featureset is not done, and will require more work even in open
beta, and contributions from the community will be welcome and encouraged.
Currently, we're trying to get the featureset to a base level of stable
functionality so that it will be useful for non-coders as well as
developers. We're also brushing up our documentation efforts to ensure
we have some basic guides as to how to use the features.
You can view our documentation efforts here:
http://wiki.secondlife.com/wiki/Mesh
We'll be announcing the date of the open beta soon on the blogs:
http://blogs.secondlife.com/index.jspa
Stay tuned for updates!
I look forward to working with third party developers on this featureset
during and after the open beta!
-Nyx
On 09/25/2010 11:21 AM, Brandon Husbands wrote:
I understand the want to be all private and stuff with this but uhh it
hurts the open source initiative if you hide this code from us. Are
we really 2nd rate developers where our skills are not trusted enough
to help with actual development and nut just hit or miss bugfixers?
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