Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread J. M. D. Patterson, CEO
Ahem: "Never underestimate the bandwidth of a carrier pidgeon with a 4GB USB stick" http://news.bbc.co.uk/2/hi/8248056.stm John Patterson a.k.a "InetDaemon" -Original Message- Date: Sat, 28 Jan 2012 11:35:59 -0500 From: Lamar Owen To: nanog@nanog.org Subject: Re

Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread Pete Carah
On 01/28/2012 12:01 PM, Josh Hoppes wrote: > ... > There is also the system > Blizzard is using for World of Warcraft where the game can stream > content down while playing. Most of these publishers/developers > already have pretty good grasps on what capabilities are at their > disposal thanks to

Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread Josh Hoppes
I've seen this discussion show up in a number of venues lately. I'm not at all surprised about the trend as I've been using Steam for a few years now. I expect they will take a similar path and continue to sell physical medium with keys to tie the game to an account, and do staged downloads using e

Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread Joel jaeggli
On 1/27/12 02:35 , Tei wrote: > Can internet in USA support that? Call of Duty 15 releases may 2014 > and 30 million gamers start downloading a 20 GB files. Would the > internet collapse like a house of cards?. Given the way the these things are staged, the pre-order/pre-load model works pretty

Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread Joel jaeggli
: -Hammer- [mailto:bhmc...@gmail.com] > Sent: Friday, January 27, 2012 9:02 AM > To: nanog@nanog.org > Subject: Re: XBOX 720: possible digital download mass service. > > Here's your baseline: Sony Vita. They already tossed the UMD out with the > PSP-GO and that failed mi

RE: XBOX 720: possible digital download mass service.

2012-01-28 Thread Nathan Eisenberg
> Now if RFC1149 supported jumbo frames, it might give tin-cans-and-string a > run for its money It's a simple matter of weight ratios. A 5 oz bird cannot carry a 9000 mtu coconut.

Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread Lamar Owen
On Friday, January 27, 2012 05:56:19 AM Randy Bush wrote: > > Can internet in USA support that? Call of Duty 15 releases may 2014 > > and 30 million gamers start downloading a 20 GB files. Would the > > internet collapse like a house of cards?. > not a problem. the vast majority of the states

Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread Mark Tinka
On Saturday, January 28, 2012 11:39:21 PM Roland Perry wrote: > When did you last see a Windows or Office update > available on disc? In my experience (especially in places where Internet access to the home is "tight" or non-existent), Windows and Office is normally used in the office, where I

Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread Roland Perry
In article <201201282306.00569.mti...@globaltransit.net>, Mark Tinka writes Then, of course, there are those who might not be in a position to get any kind of Internet access to their consoles. This isn't such a terrible thing if games are released both on digital and hard copies, but it's quite

Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread Mark Tinka
On Saturday, January 28, 2012 09:11:24 PM Roland Perry wrote: > So does Microsoft Office (if you can call that a game). So does Mac OS X Lion (exclusively, more so). But I guess the trend the OP was raising was this distribution method shifting for console games. As many have already mentione

Re: XBOX 720: possible digital download mass service.

2012-01-28 Thread Roland Perry
In article <201201281518.47292.mti...@globaltransit.net>, Mark Tinka writes Needless to say, a lot of games are now pushing massive updates via the Internet; on the order of hundreds of MB. So does Microsoft Office (if you can call that a game). -- Roland Perry

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Mark Tinka
On Friday, January 27, 2012 11:08:27 PM Matthew Huff wrote: > >From what I've read, the XBOX 720 is still going to have > >traditional distribution but also including online > >purchasing (think Steam). The goal is to go with a key > >system to play the game. I think the idea you will be > >able t

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Seth Mattinen
On 1/27/12 7:52 AM, Ray Soucy wrote: > This is already very normal (tens of millions of people doing this). > > World of Warcraft, RIFT, and Star Wars: The Old Republic, etc. are all > around 20G of downloads. Sure they have boxed versions, but after you > install them they need another 10G of pa

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Ray Soucy
Cogent, for example, openly advertises 680G lit capacity for its intercity links; I have not idea if that's just marketing or not. Perhaps some people on list who work for these providers can provide some data. On Fri, Jan 27, 2012 at 11:10 AM, Anurag Bhatia wrote: > Hello Ray > > You are refer

RE: XBOX 720: possible digital download mass service

2012-01-27 Thread Thomas Cooper
Digital distribution like Steam have the infrastructure built for it. The entry fee for independent and smaller devs to Steam is way way lower than all the licensing crap that Microsoft offers with their XBLA, and for the larger companies, it costs next to nothing to host it digitally as opposed

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Anurag Bhatia
Hello Ray You are refering to dark fiber capacity or is that lit capacity and already in use? On Fri, Jan 27, 2012 at 9:38 PM, Ray Soucy wrote: > Well, those are the numbers we can see from a single transceiver (right now > mostly 10G and some 40G right now, and 100G on its way); but most of th

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Ray Soucy
Well, those are the numbers we can see from a single transceiver (right now mostly 10G and some 40G right now, and 100G on its way); but most of the big players are using multiples of these with DWDM and link aggregation. I'd say the actual numbers are closer to 680G average right now, per path.

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Ray Soucy
This is already very normal (tens of millions of people doing this). World of Warcraft, RIFT, and Star Wars: The Old Republic, etc. are all around 20G of downloads. Sure they have boxed versions, but after you install them they need another 10G of patches to download (looking at you, Blizzard).

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Justin M. Streiner
On Fri, 27 Jan 2012, Anurag Bhatia wrote: Just curious to know at what bandwidth big ISP's like AT&T, Verizon, Level3, Cogent etc are operating? Are all at or above 40Gbps core bandwidth? Probably a mix of 10G, 40G and 100G as appropriate. By 2014, that might tilt more heavily toward 40G and

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Justin M. Streiner
On Fri, 27 Jan 2012, Tei wrote: Can internet in USA support that? Call of Duty 15 releases may 2014 and 30 million gamers start downloading a 20 GB files. Would the internet collapse like a house of cards?. I don't see a problem with supporting this. As other posters have said, any conges

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Sean Harlow
I don't know if the box uses any different settings, but using the Windows client on my PC with quality maxed just now I saw a consistent 5.35mbit/sec during action sequences and fast-paced cutscenes, much less of course in menus and such. -- Sean Harlow s...@seanharlow.info On Jan 27,

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Sean Harlow
It doesn't have to. Look at Steam on the PC, where digital distribution has been the norm for years (I literally can't remember the last physical copy PC game I purchased). Preorder a game and it gets preloaded in an encrypted form days to weeks in advance of release. On release day, the cont

RE: XBOX 720: possible digital download mass service.

2012-01-27 Thread Matthew Huff
nal Message- > From: Eric Tykwinski [mailto:e...@truenet.com] > Sent: Friday, January 27, 2012 9:25 AM > To: nanog > Subject: RE: XBOX 720: possible digital download mass service. > > That's the case, but yeah, definitely off-topic... > http://www.gamestop.com/ps-v

RE: XBOX 720: possible digital download mass service.

2012-01-27 Thread Eric Tykwinski
, Inc. P: 610-429-8300 F: 610-429-3222 -Original Message- From: -Hammer- [mailto:bhmc...@gmail.com] Sent: Friday, January 27, 2012 9:21 AM To: nanog@nanog.org Subject: Re: XBOX 720: possible digital download mass service. Now we are venturing OT but I thought the format was proprietary bu

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread -Hammer-
610-429-3222 -Original Message- From: -Hammer- [mailto:bhmc...@gmail.com] Sent: Friday, January 27, 2012 9:02 AM To: nanog@nanog.org Subject: Re: XBOX 720: possible digital download mass service. Here's your baseline: Sony Vita. They already tossed the UMD out with the PSP-GO and th

RE: XBOX 720: possible digital download mass service.

2012-01-27 Thread Eric Tykwinski
...@gmail.com] Sent: Friday, January 27, 2012 9:02 AM To: nanog@nanog.org Subject: Re: XBOX 720: possible digital download mass service. Here's your baseline: Sony Vita. They already tossed the UMD out with the PSP-GO and that failed miserably. Now they are trying again to go to digital only wi

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread -Hammer-
Here's your baseline: Sony Vita. They already tossed the UMD out with the PSP-GO and that failed miserably. Now they are trying again to go to digital only with the Vita. It's not the scale of PS3 or XBOX360 but it may be a good way to gauge the potential success of the concept. -Hammer- "I w

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Jared Mauch
It's already done on a similar scale when apple releases new software for their mobile devices. Just don't do it if you are on a low cap plan (eg: mobile, satellite etc). Caps will be the new market discriminator IMHO. Jared Mauch On Jan 27, 2012, at 3:35 AM, Tei wrote: > Can internet in U

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Valdis . Kletnieks
On Fri, 27 Jan 2012 11:35:49 +0100, Tei said: > Theres also a rumour that these new consoles will require internet to > download games. Apply some logic here - is it in the vendor's best interests to *require* internet to download games? As somebody else pointed out, there's an awful lot of curr

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Saku Ytti
On (2012-01-27 11:35 +0100), Tei wrote: > Theres also a rumour that these new consoles will require internet to > download games. These games can weigth 9 to 20 GB. That may be 30 > million users in USA, maybe 50 worldwide. Source to these rumours? It seems ridiculous thought, considering you c

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Randy Bush
> Just curious to know at what bandwidth big ISP's like AT&T, Verizon, > Level3, Cogent etc are operating? Are all at or above 40Gbps core > bandwidth? yes

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Anurag Bhatia
Just curious to know at what bandwidth big ISP's like AT&T, Verizon, Level3, Cogent etc are operating? Are all at or above 40Gbps core bandwidth? On Fri, Jan 27, 2012 at 4:26 PM, Randy Bush wrote: > > Can internet in USA support that? Call of Duty 15 releases may 2014 > > and 30 million gamers

Re: XBOX 720: possible digital download mass service.

2012-01-27 Thread Randy Bush
> Can internet in USA support that? Call of Duty 15 releases may 2014 > and 30 million gamers start downloading a 20 GB files. Would the > internet collapse like a house of cards?. not a problem. the vast majority of the states is like a developing country [0], the last mile is pretty much a t