The PS Vita still uses a proprietary memory card format, so it's not just download only. The best example of download only would be OnLive, which basically is a game system that only delivers on demand games.
IMHO, it's the market that will determine whether this is the right choice in the long run. It's a creative way to eliminate the used market and stop piracy, but if the consumers don't join up like the PSP Go, it will eventually fail. Sincerely, Eric Tykwinski TrueNet, Inc. P: 610-429-8300 F: 610-429-3222 -----Original Message----- From: -Hammer- [mailto:bhmc...@gmail.com] Sent: Friday, January 27, 2012 9:02 AM To: nanog@nanog.org Subject: Re: XBOX 720: possible digital download mass service. Here's your baseline: Sony Vita. They already tossed the UMD out with the PSP-GO and that failed miserably. Now they are trying again to go to digital only with the Vita. It's not the scale of PS3 or XBOX360 but it may be a good way to gauge the potential success of the concept. -Hammer- "I was a normal American nerd" -Jack Herer On 1/27/2012 7:34 AM, Jared Mauch wrote: > It's already done on a similar scale when apple releases new software for their mobile devices. > > Just don't do it if you are on a low cap plan (eg: mobile, satellite etc). Caps will be the new market discriminator IMHO. > > Jared Mauch > > On Jan 27, 2012, at 3:35 AM, Tei<oscar.vi...@gmail.com> wrote: > >> Can internet in USA support that? Call of Duty 15 releases may 2014 >> and 30 million gamers start downloading a 20 GB files. Would the >> internet collapse like a house of cards?. >