Re: [mono-android] Select a device broken

2012-06-16 Thread craig
this is using visual studio. after some experimenting I found that if you open visual studio, start the emulator from visual studio, then exit and re-open visual studio, then when you try to run your program then it will detect the emulator correctly from that point on. basically the emulator has

Re: [mono-android] Consider physical deployment with the evaluation version

2012-06-16 Thread Wally McClure
Mono for Android supports x86. Makes debugging a dream. Check my article on this at http://visualstudiomagazine.com/articles/2012/04/25/better-debugging-with-mono.aspx?m=2 Wally Date: Sat, 16 Jun 2012 16:20:49 -0500 From: n...@enanocms.org To: p...@all-the-johnsons.co.uk; monodroid@lists.ximia

Re: [mono-android] Consider physical deployment with the evaluation version

2012-06-16 Thread Neal Gompa
Have you tried the new x86 Android 4.0 images? It basically lets you develop Android apps in the same way the iOS simulator does: the apps are compiled for x86 for the emulator, and deploying would compile them for ARM. I don't know if Xamarin has already added support for the x86 target for Androi

Re: [mono-android] Consider physical deployment with the evaluation version

2012-06-16 Thread Paul Johnson
Hi, I'm doubting I can make an impact but please listen to some feedback from someone who just started out with Mono for Android. Using Visual Studio to develop android applications is really a joy. Deploying on the emulator is another experience. Its really unworkable slow and it takes the fun

[mono-android] Consider physical deployment with the evaluation version

2012-06-16 Thread buckley
I'm doubting I can make an impact but please listen to some feedback from someone who just started out with Mono for Android. Using Visual Studio to develop android applications is really a joy. Deploying on the emulator is another experience. Its really unworkable slow and it takes the fun out of

Re: [mono-android] Select a device broken

2012-06-16 Thread Miljenko Cvjetko
Hi Does this happen with VS or MD, or both? VS had some issues. One possibility was to start emulators from MD or simply restart VS. screenshot says You are using VS, so Wally's response few days ago: From a cold boot, I find that if I start an emulator