this is using visual studio.

after some experimenting I found that if you open visual studio, start the
emulator from visual studio, then exit and re-open visual studio, then when
you try to run your program then it will detect the emulator correctly from
that point on.  basically the emulator has to be running before you open
visual studio in order for it to detect it.

very annoying but i went ahead and upgraded to 4.2.3 beta and the problem
disappeared so i'm not really concerned about it anymore.

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