this is using visual studio. after some experimenting I found that if you open visual studio, start the emulator from visual studio, then exit and re-open visual studio, then when you try to run your program then it will detect the emulator correctly from that point on. basically the emulator has to be running before you open visual studio in order for it to detect it.
very annoying but i went ahead and upgraded to 4.2.3 beta and the problem disappeared so i'm not really concerned about it anymore. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Select-a-device-broken-tp5710371p5710380.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid