I'm doubting I can make an impact but please listen to some feedback from someone who just started out with Mono for Android.
Using Visual Studio to develop android applications is really a joy. Deploying on the emulator is another experience. Its really unworkable slow and it takes the fun out of using and experiencing the actual app. I understand that the evaluation version is designed so that the app cannot reach the marker place and be used for a commercial activity. If this is the only constraint that please rethink how it's currently done. There are other ways to prevent commercial deployment by for example crippling the app, putting a time limit on the execution, show a message box every x seconds,... If this is in place the app will be useless in a commercial setting but we can still enjoy physical deployment, and fast debugging!. My scenario is that I want to become productive on android, ios and WP but I first have to pass the learning curve. It will take a few months to get a good product and as a single enthousiast I cannot afford to spend 600 $. Once the app is finished and I am ready to deploy it to the market place I will be ready to buy the licenses. Please reconsider this as it will make more developers use it to the point they have a working app. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Consider-physical-deployment-with-the-evaluation-version-tp5710376.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid