Game works fine, not sure if it's using the extension or not
On Mon, 11 Dec 2017 at 23:21 Mike Lothian wrote:
> I'll check that when I'm next home
>
> On Mon, 11 Dec 2017 at 21:19 Timothy Arceri wrote:
>
>> On 12/12/17 08:13, Mike Lothian wrote:
>> &g
Congratulations on getting this out the door
It didn't compile for me without these changes:
In pal:
diff --git a/src/util/math.cpp b/src/util/math.cpp
index 46e9ede..3af4259 100644
--- a/src/util/math.cpp
+++ b/src/util/math.cpp
@@ -54,7 +54,7 @@ static uint32 Float32ToFloatN(float f, const
NBi
rds,
> David
>
>
> On Dec 22, 2017, at 9:48 PM, Mike Lothian wrote:
>
> Congratulations on getting this out the door
>
> It didn't compile for me without these changes:
>
> In pal:
>
> diff --git a/src/util/math.cpp b/src/util/math.cpp
> index 46e9ede.
Maybe you could use the hardware feature list and have an extra option of
unsupported, for the hardware that cannot do that feature and not include
that in the percentages
On Fri, 15 Sep 2017, 12:19 am Bas Nieuwenhuizen
wrote:
> On Fri, Sep 15, 2017 at 1:18 AM, Dave Airlie wrote:
> > On 15 Sept
Hi
Have you ran any benchmarks against these?
Cheers
Mike
On Fri, 13 Oct 2017 at 13:04 Marek Olšák wrote:
> Hi,
>
> This series:
> - switches IB placement to GTT WC
> - uses SPI_SHADER_USER_DATA_COMMON on GFX9
> - combines setting of 2 per-stage descriptor pointers into 1 SET_SH_REG
> packet
This patch gives me a warning
/var/tmp/portage/media-libs/mesa-/work/mesa-/src/gallium/drivers/radeon/r600_texture.c:
In function ‘r600_texture_from_handle’:
/var/tmp/portage/media-libs/mesa-/work/mesa-/src/gallium/drivers/radeon/r600_texture.c:1441:28:
warning: unused variable ‘gf
I get warnings with patch 058/140
/var/tmp/portage/media-libs/mesa-/work/mesa-/src/amd/addrlib/inc/chip/gfx9/gfx9_gb_reg.h:39:7:
warning: type 'union GB_ADDR_CONFIG' violates the C++ One Definition Rule
[-Wodr]
union GB_ADDR_CONFIG {
^
/var/tmp/portage/media-libs/mesa-/work/mes
I tried running the tessellation demo from Sacha Williams on my Tonga and I
got the following error:
vulkantessellation:
/var/tmp/portage/sys-devel/llvm-/work/llvm-/include/llvm/Support/Casting.h:95:
static bool llvm::isa_impl_cl::doit(const From *) [To = llvm::Constant, From = const llvm:
This prevents me building master
PYTHONPATH=/var/tmp/portage/media-libs/mesa-/work/mesa-/src/compiler/nir
/usr/bin/python2.7
/var/tmp/portage/media-libs/mesa-/work/mesa-/src/intel/compiler/brw_nir_trig_workarounds.py
> compiler/brw_nir_trig_workarounds.c || (rm -f compi
ler/brw_n
That gets both tessellation and terraintessellation demos working for me
Feel free to add my tested by for the series
On Fri, 31 Mar 2017 at 01:45 Dave Airlie wrote:
> I somehow in my rebasing lost two patches, not sure where I ate them.
>
> Anyways slot these in as patch 24.1 and 24.2 before t
When trying to test these I notice that even without the patches clover
isn't compiling
/var/tmp/portage/media-libs/mesa-/work/mesa-/src/gallium/state_trackers/clover/llvm/codegen/common.cpp:132:54:
error: ‘Offset’ is not a member of ‘clang::LangAS’
This fixes the build after:
commit 399ebd2a84a133bd2ca3da388a059fd3bafe33f5
Author: Dave Airlie
Date: Wed Apr 19 06:18:23 2017 +1000
radv/meta: add common shader vertex generation function
Signed-off-by: Mike Lothian
---
src/amd/vulkan/radv_meta.h | 2 +-
1 file changed, 1 insertion
This fixes the build after:
commit 224cf2906a8f38ce47411afc93a223ac0e41795f
Author: Dave Airlie
Date: Mon Apr 17 13:01:52 2017 +1000
radv/ac: add initial pre-pass for shader info gathering
Signed-off-by: Mike Lothian
---
src/amd/common/ac_shader_info.c | 2 +-
1 file changed, 1
Thanks for this
Tested-and-reviewed-by: Mike Lothian
On Thu, 20 Apr 2017 at 09:48 Nicolai Hähnle wrote:
> On 20.04.2017 10:34, Christoph Haag wrote:
> > v2: previously getWithDereferenceableBytes() exists, but addAttr()
> doesn't take that type
> >
> >
Hi
Is it possible to get all 3 gears lined up under the points of the "M" and
have the 3rd gear go under the "e" if need be
Cheers
Mike
On Thu, 7 Jun 2018 at 10:02 Erik Faye-Lund wrote:
> Just as a fun toy, I decided to give an animated SVG "variation" of
> this a go myself:
>
> https://codep
This patch allows building asm for x86 on x86_64 cross compiles
Fixes: 2d62fc064652 ("meson: disable x86 asm in fewer cases.")
Signed-off-by: Mike Lothian
---
If you're happy with this change, please can you commit it as I don't
have access
---
meson.build | 2 +-
1 file
Hi
Does the whole of mesa support that or just radeonsi?
Cheers
Mike
On Fri, 22 Jun 2018 at 14:10 Samuel Pitoiset
wrote:
> Since mesa now exposes OpenGL 3.3 compat, we no longer need
> those workarounds.
>
> Signed-off-by: Samuel Pitoiset
> ---
> src/util/drirc | 12
> 1 file c
rsion: 1.1
Max GLES[23] profile version: 3.1
On Fri, 22 Jun 2018 at 14:28 Mike Lothian wrote:
> Hi
>
> Does the whole of mesa support that or just radeonsi?
>
> Cheers
>
> Mike
>
> On Fri, 22 Jun 2018 at 14:10 Samuel Pitoiset
> wrote:
>
>> Since mesa
I think you forgot to bump PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY to 430
On Fri, 22 Jun 2018 at 09:48 Timothy Arceri wrote:
> I've send all of these patches out already. The only change is to the
> first 2 patches which fixes things so we store a double as 2 unsigned ints
> rather than 2 floa
I'll test these tonight, Dying Light in particular required an override -
hopefully that won't be necessary any more
On Mon, 25 Jun 2018 at 12:26 Timothy Arceri wrote:
> Please note I've fixed up make check where is was broken when enabling
> some of these extensions. You can see all of the late
Hi
I can confirm I no longer need to pass MESA_GL_VERSION_OVERRIDE to Dying
Light
Tested-by: Mike Lothian
Cheers
Mike
On Tue, 26 Jun 2018 at 04:41 Dieter Nützel wrote:
> Am 25.06.2018 13:26, schrieb Timothy Arceri:
> > Please note I've fixed up make check where is was broken
he other 2 games that have this
option set)
Tested-by: Mike Lothian
Thanks again for this
On Thu, 28 Jun 2018 at 07:47 Timothy Arceri wrote:
> Sorry to keep spamming the list with this stuff, but Dave helped
> out with ARB_vertex_attrib_64bit support and the spec bug I
> submitted f
Fixes: 34cb4d0ebc1 ("meson: build tests for gallium mesa state tracker")
Signed-off-by: Mike Lothian
---
src/mesa/state_tracker/tests/meson.build | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/tests/meson.build
b/src/mesa/state_tra
Can you also add radeon to the amd one? That works on autotools
On Wed, 25 Apr 2018 at 02:16 Jordan Justen
wrote:
> Fixes: 5608d0a2cee "meson: use array type options"
> Cc: Dylan Baker
> Signed-off-by: Jordan Justen
> ---
> meson.build | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(
Hi Mario
Again thanks for looking into this issue :D
Tested-by: Mike Lothian
I'll give the other patch a whirl now
Cheers
Mike
On 4 May 2018 at 14:45, Mario Kleiner wrote:
> Before destroying the loader_dri3_drawable, make sure all pending
> swaps for it have completed. This gui
Hi
I'm still seeing the freeze in the Steam client with this patch
Just about to test the other one
Mike
On 4 May 2018 at 17:17, Mike Lothian wrote:
> Hi Mario
>
> Again thanks for looking into this issue :D
>
> Tested-by: Mike Lothian
>
> I'll give the oth
Hi
The first hunk doesn't apply, the other 3 gives this with GCC 8.1
../mesa-/src/loader/loader_dri3_helper.c: In function
‘dri3_handle_present_event’:
../mesa-/src/loader/loader_dri3_helper.c:376:13: error: implicit
declaration of function ‘printf’
[-Werror=implicit-function-declaration
Hi
Yes I've not seen any freezes with Plasmashell, so a big improvement
Had issues with patch 2
Cheers
Mike
On 4 May 2018 at 17:36, Mario Kleiner wrote:
> On Fri, May 4, 2018 at 6:31 PM, Mike Lothian wrote:
>> Hi
>>
>> I'm still seeing the freeze in t
d eid %d\n",
draw->width, draw->height, draw->drawable, draw->eid);
}
dri3_flush_present_events(draw);
mtx_unlock(&draw->mtx);
--
2.17.0
On 4 May 2018 at 17:54, Mario Kleiner wrote:
> On Fri, May 4, 2018 at 6:45 PM, Mike Lothian wrote:
>> H
ay 5, 2018 at 4:08 AM, Mike Lothian wrote:
> > I definately saw the steam bug with patch 1 but not with plasmashell,
> > I started seeing it with patch 2 but it seemed to fix itself
> >
>
> I had two hangs of kwin_x11 within the last 6 hours when alt-tabbing
&g
Which is:
VK_ERROR_OUT_OF_DATE_KHR = -101004,
On Sat, 5 May 2018 at 10:15 Mike Lothian wrote:
> Out of interest can you try running the vulkan smoketest, I'm seeing this:
>
> smoketest
> terminate called after throwing an instance of 'std::runtime_error'
>
Thank you for the clarification.
On Sat, 5 May 2018 at 14:31 Daniel Stone wrote:
> On 5 May 2018 at 10:15, Mike Lothian wrote:
> > Out of interest can you try running the vulkan smoketest, I'm seeing
> this:
> >
> > smoketest
> > terminate called
ution, but in the
> meantime this is effectively not a memory leak for any real scenario,
> and fixes a real bug.
>
> Signed-off-by: Adam Jackson
> Cc: Michel Dänzer
> Cc: Mike Lothian
> Cc: Mario Kleiner
> Cc: Tobias Klausmann
> Bugzilla: https://bugs.freedesktop.o
With Michel's suggestion I've not seen a freeze in Plasmashell or Steam so
far
Tested-by: Mike Lothian
On Wed, 9 May 2018 at 21:47 Mike Lothian wrote:
> On Tue, 8 May 2018 at 20:47 Adam Jackson wrote:
>
>> dri*_bind_context, when switching current drawables, will drop t
Can this be added to stable too?
On Wed, 16 May 2018 at 10:33 Michel Dänzer wrote:
> On 2018-05-16 11:14 AM, Axel Davy wrote:
> > Hi,
> >
> > Shouldn't this be fixed on the xserver or the ddx side, rather than in
> > Mesa ?
> No, it's a Mesa bug, the X server is doing what it's asked. (This wasn
I had hoped this would land in 18.1.0
Any signs of a review and can we get this backported asap?
On Wed, 16 May 2018, 15:49 Michel Dänzer, wrote:
> On 2018-05-16 01:39 PM, Mike Lothian wrote:
> > Can this be added to stable too?
>
> Right, I meant add that but forgot, thanks f
Hi Mario
Can you explain how I can test this? I'll test it out on an Intel+AMD system
Cheers
Mike
On Wed, 23 May 2018 at 05:51 Mario Kleiner
wrote:
> On Mon, May 21, 2018 at 4:42 PM, Eric Engestrom
> wrote:
> > On Saturday, 2018-05-19 05:32:41 +0200, Mario Kleiner wrote:
> >> Support PRIME r
Hi
If this is prime related I can test it tonight for you
Cheers
Mike
On Tue, 11 Sep 2018 at 14:06 Thomas Hellstrom wrote:
>
> On 09/11/2018 02:41 PM, Michel Dänzer wrote:
> > Any feedback on this patch? Without negative feedback, I'll push it
> > later this week.
> Hi, Michel,
>
> This looks
You might want to remove the " we DO NOT WANT implementations of these
extensions for Mesa" if you're planning on implementing them
On Tue, 18 Sep 2018 at 10:48 Timothy Arceri wrote:
> Acked-by: Timothy Arceri
>
> On 18/9/18 1:31 pm, Marek Olšák wrote:
> > From: Marek Olšák
> >
> > ---
> > d
Hi
What's GDS and IB stand for?
Thanks
Mike
On Tue, 27 Nov 2018, 01:57 Marek Olšák, wrote:
> From: Marek Olšák
>
> ---
> .../drivers/radeonsi/si_compute_blit.c| 4 +-
> src/gallium/drivers/radeonsi/si_cp_dma.c | 49 ++-
> src/gallium/drivers/radeonsi/si_pipe.h
Same for OA
Cheers
Mike
On Tue, 27 Nov 2018, 01:57 Marek Olšák, wrote:
> From: Marek Olšák
>
> ---
> src/gallium/drivers/radeon/radeon_winsys.h | 4 +-
> src/gallium/winsys/amdgpu/drm/amdgpu_bo.c | 55 +-
> 2 files changed, 36 insertions(+), 23 deletions(-)
>
> diff --g
This doesn't show as default and seems to be tucked away
under GL_ARB_transform_feedback3
GL_ARB_transform_feedback3:
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 4
GL_MAX_VERTEX_STREAMS = 4
GL_NUM_SHADING_LANGUAGE_VERSIONS = 16
450
440
430
420
410
It also seems to have an off by one error
On Wed, 21 Feb 2018 at 16:41 Mike Lothian wrote:
> This doesn't show as default and seems to be tucked away
> under GL_ARB_transform_feedback3
>
> GL_ARB_transform_feedback3:
> GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 4
> GL
This still looks wrong, there's now two 4.3 sections:
4.3:
GL_MAX_ELEMENT_INDEX = 2147483647
GL_MAX_COMPUTE_UNIFORM_BLOCKS = 14
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 32
GL_MAX_COMPUTE_IMAGE_UNIFORMS = 32
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 65536
GL_MAX_COMPUTE_UNIFORM_COMP
The OCD side of me says it doesn't look right :P The lazy side of me says
it's fine
Either way it doesn't make much difference, it's only exposed with the
extended output anyway
On Fri, 23 Feb 2018 at 16:32 Brian Paul wrote:
> On 02/23/2018 03:06 AM, Mike Lothian wrot
On Fri, 23 Feb 2018 at 13:18 Thierry Reding
wrote:
> From: Thierry Reding
>
> The disk cache implementation uses 64-bit atomic operations. For some
> architectures, such as 32-bit ARM, GCC will not be able to translate
> these operations into lock-free instructions and will instead rely on
> the
Hi
Sorry to be a pain again
I've just tested this with clang and the 32bit build still fails without
-latomic
libtool: link: /bin/true glsl/.libs/libstandalone.a
libtool: link: rm -fr glsl/.libs/libstandalone.lax
glsl/.libs/libstandalone.lax
libtool: link: ( cd "glsl/.libs" && rm -f "libstandalo
Hi
I've been trying to get a Gentoo ebuild ready for meson
I've had to fudge the llvm-config for cross compiling a 32bit mesa on
a 64bit machine
I notice that -Dvulkan-drivers= doesn't accept intel,radeon like
autotools used to, it also seems as long as one value is correct the
other is ignored
Hi
When compiling wine I also noticed that the d3d.pc files didn't have
moduledir set, so wine couldn't find it
configure: error: pkg-config couldn't find Gallium Nine module
Regards
Mike
On Tue, 6 Mar 2018 at 02:17 Mike Lothian wrote:
> Hi
>
> I've been trying
ng
is used - I'll look into that sometime
Regards
Mike
On Fri, 9 Mar 2018 at 16:37 Dylan Baker wrote:
> Quoting Mike Lothian (2018-03-06 05:07:34)
> > Hi
> >
> > When compiling wine I also noticed that the d3d.pc files didn't have
> moduledir
> > set, so w
Did you mean to remove the blacklist you added in the previous patch?
On Wed, 14 Mar 2018 at 01:03 Marek Olšák wrote:
> From: Marek Olšák
>
> Since 2.4.90 might not work, just ask for the next version.
> ---
> configure.ac | 9 +
> 1 file changed, 1 insertion(+), 8 deletions(-)
>
> dif
pack_es31a
I'm not aware of anything that uses OpenGL 3.1 Compat or the
ARB_compatability extension, but if you know of anything I'll test it
directly
Should i965 show the extra extensions or a higher compat version as
well as the bump to the GLSL version?
My games continue to w
I can confirm this fixes the build for me
But I still get warnings:
/var/tmp/portage/media-libs/mesa-/work/mesa-/src/amd/common/
ac_nir_to_llvm.c: In function ‘visit_interp’:
/var/tmp/portage/media-libs/mesa-/work/mesa-/src/amd/common/
ac_nir_to_llvm.c:3022:11: warning: ‘location’
Hi
I think this patch is causing build problems for me
/var/tmp/portage/media-libs/mesa-/work/mesa-/src/amd/common/ac_nir_to_llvm.c:
In function ‘create_llvm_function’:
/var/tmp/portage/media-libs/mesa-/work/mesa-/src/amd/common/ac_nir_to_llvm.c:265:4:
error: implicit declaration
Is this because the 32bit and 64bit versions have slightly different time
stamps used in the cache directory name? I was under the impression that
the cache itself could be shared between 32bit & 64bit?
I guess this only matters for the few games that offer both a 32bit and
64bit binary, producing
I'm guessing when the code runs the 32bit and 64bit have different build
times so invalidate the cache and create a new one
On Thu, 2 Mar 2017 at 16:25 Marek Olšák wrote:
> On Thu, Mar 2, 2017 at 3:03 PM, Mike Lothian wrote:
> > Is this because the 32bit and 64bit versions
Could the solution be keeping X number of cache's and delete the oldest
ones, I guess we'd need at least 2
On Thu, 2 Mar 2017 at 16:36 Mike Lothian wrote:
> I'm guessing when the code runs the 32bit and 64bit have different build
> times so invalidate the cache and create
I've spent the whole night tracking down this bug
I thought it was an issue with a recent upgrade of binutils
Please add my:
Tested by: Mike Lothian
On Sat, 4 Mar 2017 at 00:49 Grazvydas Ignotas wrote:
> Experimentation shows that without alignment factor gcc and clang choose
>
Hi
I've been testing this patch series along with patchwork series
https://patchwork.freedesktop.org/series/20872/ &
https://patchwork.freedesktop.org/series/20873/
It's been working well with the games I've tested on so far - I had one
crash in the Shadow of Mordor benchmark, but I've reproduced
This isn't applying cleanly for me, I think I'm missing some patches
I've applied Series 20989, 20872, 20873 (rev1 with patches 6,7 applied
manually - patchwork was being weird) on top of master
Do you have a branch somewhere?
On Fri, 10 Mar 2017 at 02:29 Timothy Arceri wrote:
> This series wa
Does that include patches 5, 6 & 7?
On Fri, 10 Mar 2017 at 10:57 Marek Olšák wrote:
> For the series:
>
> Reviewed-by: Marek Olšák
>
> Marek
>
> On Wed, Mar 8, 2017 at 5:36 AM, Timothy Arceri
> wrote:
> > This will allow us to use it outside of gallium for things like
> > compressing shader ca
Does this mean my dGPU will stop being woken up when I play videos or open
Chromium?
On Fri, 10 Mar 2017 at 12:32 Emil Velikov wrote:
> Hi all,
>
> Here is hopefully the final round of using drmDevice2.
>
> As a brief reminder - probing devices via drmDevice or directly opening
> the device node
Works great - tested remotely passing DISPLAY=:0 now only when I pass
DRI_PRIME=1 does the card fire up
Thanks
Mike
On Fri, 10 Mar 2017 at 13:56 Emil Velikov wrote:
> On 10 March 2017 at 13:35, Mike Lothian wrote:
> > Does this mean my dGPU will stop being woken up when I play
For what its worth I compile Mesa using LTO with the gold linker so I don't
need to specify -fuse-linker-plugin - everything works fine here
CFLAGS="-O3 -march=skylake -pipe -flto=8"
CXXFLAGS="${CFLAGS}"
LDFLAGS="-Wl,-O1 -Wl,--hash-style=gnu -Wl,--as-needed -Wl,-flto=8"
AR="gcc-ar"
NM="gcc-nm"
RA
Feel free to add my tested by I've been running with this since it was
posted
On Tue, 14 Mar 2017 at 03:43 Timothy Arceri wrote:
> Hi all,
>
> There hasn't been any major comments on V2 of the series [1] so I'll
> assume that's a good thing.
>
> It seemed the biggest objection to not merging V1
Feel free to add my tested by to this
I've been using it in conjunction with
https://patchwork.freedesktop.org/series/20816/
On Sun, 12 Mar 2017 at 22:06 Timothy Arceri wrote:
> Patches 2, 3 & 7 are:
>
> Reviewed-by: Timothy Arceri
>
> I'd need some more time to understand the others can take
Feel free to add my tested by for this
Thanks for the fix
On Sat, 26 Aug 2017 at 17:35 Jason Ekstrand wrote:
> Reviewed-by: Jason Ekstrand
>
> On Fri, Aug 25, 2017 at 7:10 PM, Jason Ekstrand
> wrote:
>
>> Ack. Not a review though.
>>
>>
>>
>> On August 25, 2017 6:38:46 PM Emil Velikov
>> wr
LOL didn't even spot this sorry
It might be a good idea to pop *.orig and *.rej into the gitignore file
On Wed, 30 Aug 2017 at 14:17 Emil Velikov wrote:
> On 30 August 2017 at 14:11, Eric Engestrom wrote:
> > Fixes: 0ac78dc92582a59d4319 "util: move string_to_uint_map to glsl"
> > Cc: Emil Veli
Do you think this why I've been seeing lots of weird flashing in Chrome
recently?
I'll test this patch out tonight and give you my tested by if you like
On Thu, 11 Oct 2018 at 09:27 Michel Dänzer wrote:
>
> Any feedback? Without negative feedback, I'll push this fix tomorrow.
>
>
> On 2018-10-0
I'm still seeing weird graphical corruptions in chrome and sometimes when
playing video
It's especially noticeable when in inbox.google.com
I might be suffering from a different issue however
On Thu, 11 Oct 2018 at 11:43 Mike Lothian wrote:
> Do you think this why I've b
Hi
Is there any change the following tags could be deleted (and recreated
if required) from the git repo:
R300_DRIVER_0
before_upgrade_03_01_05
blended_fountain
embedded-1-20030120
embedded-1-20030224
embedded-1-20030305
embedded-1-20030324
embedded-1-20030417
embedded-1-20030502
gliding_penguin
Feel free to add my tested by:
Tested-by: Mike Lothian
Cheers
Mike
On Tue, 24 Jul 2018 at 00:52 Marek Olšák wrote:
> Hi,
>
> This series enables ASTC texture compression for all Gallium drivers
> that don't support it in hardware. The works the same as the ETC2
&g
Hi
It would be helpful if you posted the failure output, without it its
difficult to diagnose
I'm not seeing any issues with the master branch on the meson build
Is this your first time building mesa, or has something suddenly stopped
working?
Cheers
Mike
On Thu, 2 Aug 2018 at 16:46 Guang Bai
Which distro are you using?
On Thu, 2 Aug 2018 at 17:35 Guang Bai wrote:
> This is the reason for me to look for helps from our mesa-dev community.
> Thanks,
> Guang
>
> On Thu, 2 Aug 2018 17:10:16 +0100
> Mike Lothian wrote:
>
> > Yeah the lease stuff was added
might have what you're after
On Thu, 2 Aug 2018 at 18:00 Guang Bai wrote:
> On Thu, 2 Aug 2018 17:55:21 +0100
> Mike Lothian wrote:
>
> > Which distro are you using?
>
> uBuntu-14.045 & uBuntu-16.04
> Thanks,
> Guang
>
> >
> > On Thu, 2 Aug 2018
Hi
I'm not sure if this is the right mailing list or not but the
following patch gets things building with meson again
Signed-of-by: Mike Lothian
diff --git a/amdgpu/meson.build b/amdgpu/meson.build
index f39d7bf6..d9d7de2d 100644
--- a/amdgpu/meson.build
+++ b/amdgpu/meson.build
@@
Do you need the game name here, isn't that set in driconf?
On Wed, 15 Aug 2018 at 12:12 Timothy Arceri wrote:
> Cc:
> ---
> src/amd/vulkan/radv_device.c | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
> index 33f24b9d302..
Hi Axel
Is the thread_submit=true only for nine or does it work with all of DRI3?
I'm keen to get rid of the tearing on my Skylake/Tonga setup
Thanks
Mike
On Wed, 11 May 2016 at 16:57 Axel Davy wrote:
> Hi,
>
> Do you have some local branch to review all at once (it is a bit hard to
> follow
Do you need the DRM version number if you'll be displaying the kernel
version anyway?
On Wed, 25 May 2016 at 00:09 Marek Olšák wrote:
> From: Marek Olšák
>
> Example:
> Gallium 0.4 on AMD TONGA (DRM 3.2.0 / 4.5.0, LLVM 3.9.0)
>
> My kernel version is pretty long already (4.5.0-amd-01025-g32791c
Include llvm-c/Transforms/Utils.h with the newest LLVM 7
Fixes: 2dd4f35c7fc llvm-c: Split Utils out of Scalar.h
Signed-of-by: Mike Lothian
---
I don't have git commit rights
If you're happy with this patch please can you commit it
Cheers
Mike
---
src/amd/vulkan/radv_nir
On Fri, 30 Mar 2018, 01:42 Dylan Baker, wrote:
> Quoting Mike Lothian (2018-03-29 16:56:28)
> > Include llvm-c/Transforms/Utils.h with the newest LLVM 7
> >
> > Fixes: 2dd4f35c7fc llvm-c: Split Utils out of Scalar.h
>
> I have no comment on the patch itself.
>
I've submitted a patch for this, it was a change in the llvm-c includes
On Fri, 30 Mar 2018 at 08:43 Dieter Nützel wrote:
> make[4]: Verzeichnis „/opt/mesa/src/amd/vulkan“ wird betreten
>CC radv_nir_to_llvm.lo
> radv_nir_to_llvm.c: In function ‘ac_llvm_finalize_module’:
> radv_nir_to_l
On Sat, 31 Mar 2018 at 00:54 Dylan Baker wrote:
>
> Quoting Mike Lothian (2018-03-29 17:49:30)
> >
> >
> > On Fri, 30 Mar 2018, 01:42 Dylan Baker, wrote:
> >
> > Quoting Mike Lothian (2018-03-29 16:56:28)
> > > Include llv
On 1 April 2018 at 00:03, Vinson Lee wrote:
>
> A similar change is needed in
> src/gallium/drivers/swr/rasterizer/jitter/jit_pch.hpp.
>
> Vinson
Hi
I'm not convinced that it does
Utils.h defines two functions LLVMAddLowerSwitchPass &
LLVMAddPromoteMemoryToRegisterPass. Whilst jit_pch.hpp does
Include llvm-c/Transforms/Utils.h with the newest LLVM 7
Signed-of-by: Mike Lothian
Reviewed-by: Samuel Pitoiset
Tested-by: Dieter Nützel
---
src/amd/vulkan/radv_nir_to_llvm.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c
b/src/amd/vulkan
Hi
I've split this into three patches, one for each area affected
I think I've got the right prefixes now
I've also removed the fixes line and included the testing and reviewed
by tags
Hope that's OK and again if you're happy with this please can you commit
as I don't have git rights
Thanks
M
Include llvm-c/Transforms/Utils.h with the newest LLVM 7
Signed-of-by: Mike Lothian
Reviewed-by: Samuel Pitoiset
Tested-by: Dieter Nützel
---
src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/gallium/drivers/radeonsi
Include llvm-c/Transforms/Utils.h with the newest LLVM 7
Signed-of-by: Mike Lothian
Reviewed-by: Samuel Pitoiset
Tested-by: Dieter Nützel
---
src/gallium/auxiliary/gallivm/lp_bld_init.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.c
b/src
Include llvm/Transforms/Utils.h with the newest LLVM 7
Signed-of-by: Mike Lothian
---
src/gallium/drivers/swr/rasterizer/jitter/jit_pch.hpp | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/gallium/drivers/swr/rasterizer/jitter/jit_pch.hpp
b/src/gallium/drivers/swr/rasterizer/jitter
Thanks for pointing that out
I've sent a 4th patch, I've never compiled swr before, would you mind
testing to see if it fixes things for you, it's using the llvm include
rather than the llvm-c include
On Sun, 1 Apr 2018 at 06:15 Vinson Lee wrote:
> On Sat, Mar 31, 2018 at 5:0
Include llvm/Transforms/Utils.h with the newest LLVM 7
v2: Include with " " rather than < >
Signed-of-by: Mike Lothian
Tested-by: Vinson Lee
---
src/gallium/drivers/swr/rasterizer/jitter/jit_pch.hpp | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/gallium/driver
Include llvm/Transforms/Utils.h with the newest LLVM 7
v2: Include with " " rather than < > (Vinson Lee)
v3: Use LLVM_VERSION_MAJOR rather than HAVE_LLVM (George Kyriazis)
Signed-of-by: Mike Lothian
Tested-by: Vinson Lee
---
src/gallium/drivers/swr/rasterizer/jitter/jit_pc
Are you able to push this for me on my behalf?
On Wed, 4 Apr 2018 at 15:04 Kyriazis, George
wrote:
> Thank you!
>
> Reviewed-By: George Kyriazis
>
> On Apr 4, 2018, at 3:22 AM, Mike Lothian wrote:
>
> Include llvm/Transforms/Utils.h with the newest LLVM 7
>
> v2: I
Hi
Are there plans to add Panfrost to docs/features.txt?
Cheers
Mike
On Thu, 27 Jun 2019 at 14:13, Alyssa Rosenzweig
wrote:
>
> Just a bit of potpourrie of low-hanging fruit for GLES3 features, e.g.
> floating-point textures and ES-class primitive restart.
>
> Alyssa Rosenzweig (7):
> panfro
Without this I get build failures:
error: undefined reference to 'LLVMAddCoroEarlyPass'
error: undefined reference to 'LLVMAddCoroSplitPass'
error: undefined reference to 'LLVMAddCoroElidePass'
error: undefined reference to 'LLVMAddCoroCleanupPass'
Cc:
On Mon, 3 Aug 2020 at 18:42, Erik Faye-Lund
wrote:
>
> On Mon, 2020-08-03 at 10:30 -0500, Jason Ekstrand wrote:
> > All,
> >
> > I'm sure by now you've all seen the articles, LKML mails, and other
> > chatter around inclusive language in software. While mesa doesn't
> > provide a whole lot of doc
This patch is causing strange behaviour for me (and someone else on
IRC) on my Raven system
May 18 15:31:43 quark kwin_x11[607]: qt.qpa.xcb: QXcbConnection: XCB
error: 3 (BadWindow), sequence: 2825, resource id: 37748896, major
code: 18 (ChangeProperty), minor code: 0
May 18 15:31:44 quark systems
I managed to trigger the bug remotely using that branch :(
On Mon, 20 May 2019 at 09:03, Juan A. Suarez Romero wrote:
>
> On Sat, 2019-05-18 at 15:52 +0100, Mike Lothian wrote:
> > This patch is causing strange behaviour for me (and someone else on
> > IRC) on my Raven syst
Can someone with access revert from master until this is fixed? It's
been broken for 3 days now
On Tue, 21 May 2019 at 09:01, Juan A. Suarez Romero wrote:
>
> On Tue, 2019-05-21 at 09:36 +0200, Gert Wollny wrote:
> > Hi Marek,
> >
> > it seems that this patch is causing a few issues [1], any idea
Silly question but what does:
OpenGL context flags: (none)
OpenGL core profile context flags: (none)
Actually mean?
Also could we print the core profile first?
On 12 January 2013 22:15, Dave Airlie wrote:
> From: Brian Paul
>
> [airlied: Based on Brian's patch, I've fixed it up to always re
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