Hi I'm still seeing the freeze in the Steam client with this patch
Just about to test the other one Mike On 4 May 2018 at 17:17, Mike Lothian <m...@fireburn.co.uk> wrote: > Hi Mario > > Again thanks for looking into this issue :D > > Tested-by: Mike Lothian <m...@fireburn.co.uk> > > I'll give the other patch a whirl now > > Cheers > > Mike > > On 4 May 2018 at 14:45, Mario Kleiner <mario.kleiner...@gmail.com> wrote: >> Before destroying the loader_dri3_drawable, make sure all pending >> swaps for it have completed. This guides against the following scenario, >> which happens, e.g., with KDE Plasma-5's plasmashell (which uses >> QT-5's QtGui/QtQuick for rendering), when it repaints multiple >> UI elements, each represented by its own Window/GLXDrawable, using >> one common GLXContext for all GLXDrawable's: >> >> 1. glXMakeCurrent(dpy, drawable1, context); >> 2. glXXX render to drawable1 >> 3. glXSwapBuffers(dpy, drawable1); #1 >> 4. glXMakeCurrent(dpy, drawable2, context); >> 5. glXXX render to drawable2 >> 6. glXSwapBuffers(dpy, drawable2); >> // While the swap #1 is still pending for drawable1: >> 7. glXMakeCurrent(dpy, drawable1, context); >> 8. glXXX render to drawable1 >> 9. glXSwapBuffers(dpy, drawable1); >> >> Binding a different drawable2 to the same context via glXMakeCurrent >> will cause its previous drawable1 to be released (cfe. dri3_bind_context >> -> driReleaseDrawables), which in turn calls loader_dri3_drawable_fini(). >> This unselects for Present notify event delivery on the associated >> X-Window and loses all dri3 related state. If drawable1 is selected for >> the context again [7], a new incarnation of loader_dri3_drawable is >> created in dri3_bind_context->driFetchDrawable->dri3_create_drawable-> >> loader_dri3_drawable_init(), which again selects for Present notify >> event delivery for the underlying X-Window, but the new incarnation lost >> all state wrt. to previous rendering and swaps. The server now delivers >> PresentPixmapIdle and PresentPixmapComplete events from the completed >> previous swapbuffers call #1 [3] to the new loader_dri3_drawable, which >> doesn't expect those. One problem is that the new incarnation has a >> draw->send_sbc == 0, but now receives PresentPixmapComplete events with >> sbc's > 0, therefore updating draw->recv_sbc to > 0 in >> dri3_handle_present_event(). The draw->recv_sbc > draw_send_sbc is >> misinterpreted as sbc wraparound, triggers recv_sbc wraparound handling >> and ends up with a very large draw->recv_sbc. During the next swapbuffers >> call [9], the totally wrong recv_sbc is used for calculating the target_msc >> for the PresentPixmap request, leading to a target_msc billions of vblanks >> in the future, leading to a swap that never completes and thereby frozen UI >> and hang of the client. >> >> Make sure that a loader_dri3_drawable can only be destroyed after all >> its pending swaps have completed, to prevent misdelivery of PresentNotify >> events to the right X-Window, but the wrong incarnation of the associated >> loader_dri3_drawable. >> >> Signed-off-by: Mario Kleiner <mario.kleiner...@gmail.com> >> Cc: xorg-de...@lists.x.org >> Cc: dan...@fooishbar.org >> Cc: eero.t.tammi...@intel.com >> Cc: m...@fireburn.co.uk >> --- >> src/loader/loader_dri3_helper.c | 3 +++ >> 1 file changed, 3 insertions(+) >> >> diff --git a/src/loader/loader_dri3_helper.c >> b/src/loader/loader_dri3_helper.c >> index 6bb11c4..7bd79af 100644 >> --- a/src/loader/loader_dri3_helper.c >> +++ b/src/loader/loader_dri3_helper.c >> @@ -234,6 +234,9 @@ loader_dri3_drawable_fini(struct loader_dri3_drawable >> *draw) >> { >> int i; >> >> + if (draw->special_event) >> + loader_dri3_swapbuffer_barrier(draw); >> + >> draw->ext->core->destroyDrawable(draw->dri_drawable); >> >> for (i = 0; i < ARRAY_SIZE(draw->buffers); i++) { >> -- >> 2.7.4 >> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev