NIR is typeless so this is the only way to keep track of the
type to select the proper atomic to use.
v2:
- Use imin,imax,umin,umax for the intrinsic names (Connor Abbott)
- Change message for unreachable paths (Michael Schellenberger)
---
src/glsl/nir/glsl_to_nir.cpp | 22 +
On 28 September 2015 at 08:10, Marek Olšák wrote:
> On Mon, Sep 28, 2015 at 7:20 AM, Albert Freeman
> wrote:
>> On 28 September 2015 at 14:38, Albert Freeman
>> wrote:
>>> On 28 September 2015 at 04:12, Emil Velikov
>>> wrote:
On 26 September 2015 at 00:49, Marek Olšák wrote:
> From
On 29 September 2015 at 07:25, Albert Freeman wrote:
> On 28 September 2015 at 08:10, Marek Olšák wrote:
>> On Mon, Sep 28, 2015 at 7:20 AM, Albert Freeman
>> wrote:
>>> On 28 September 2015 at 14:38, Albert Freeman
>>> wrote:
On 28 September 2015 at 04:12, Emil Velikov
wrote:
Reviewed-by: Iago Toral Quiroga
On Tue, 2015-09-29 at 12:42 +1000, Timothy Arceri wrote:
> ---
> src/glsl/ast_to_hir.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> index a9696dc..2fd4443 100644
> --- a/src/glsl/as
On Tue, 2015-09-29 at 02:55 -0400, Ilia Mirkin wrote:
> On Tue, Sep 29, 2015 at 2:48 AM, Timothy Arceri <
> t_arc...@yahoo.com.au> wrote:
> > On Tue, 2015-09-29 at 02:33 -0400, Ilia Mirkin wrote:
> > > On Tue, Sep 29, 2015 at 2:26 AM, Timothy Arceri <
> > > t_arc...@yahoo.com.au> wrote:
> > > > On
On Tue, Sep 29, 2015 at 3:32 AM, Timothy Arceri wrote:
> On Tue, 2015-09-29 at 02:55 -0400, Ilia Mirkin wrote:
>> On Tue, Sep 29, 2015 at 2:48 AM, Timothy Arceri <
>> t_arc...@yahoo.com.au> wrote:
>> > On Tue, 2015-09-29 at 02:33 -0400, Ilia Mirkin wrote:
>> > > On Tue, Sep 29, 2015 at 2:26 AM, Ti
Hi Samuel, and any other onlookers,
I was wondering why the decision was made to stick SSBO's onto the
same list as constbufs. Seems like they're entirely separate entities,
no? Perhaps I'm missing something?
Thanks,
-ilia
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m
On Mon, 2015-09-28 at 23:05 -0700, Kenneth Graunke wrote:
> At least on Intel hardware, gl_PrimitiveIDIn comes in as a special part
> of the payload rather than a normal input. This is typically what we
> use system values for. Dave and Ilia also agree that a system value
> would be nicer.
>
> A
On 28 September 2015 at 20:25, Marek Olšák wrote:
> On Mon, Sep 28, 2015 at 10:19 PM, Chad Versace wrote:
>> On Fri 25 Sep 2015, Chih-Wei Huang wrote:
>>> CC to mesa-dev for help.
>>>
>>> 2015-09-25 22:12 GMT+08:00 Chih-Wei Huang :
>>> > 2015-09-25 16:21 GMT+08:00 Chih-Wei Huang :
>>> >> Actually
Hi ilia,
On Tue, 2015-09-29 at 03:53 -0400, Ilia Mirkin wrote:
> Hi Samuel, and any other onlookers,
>
> I was wondering why the decision was made to stick SSBO's onto the
> same list as constbufs. Seems like they're entirely separate entities,
> no? Perhaps I'm missing something?
The reason for
On Tuesday, 29 September 2015, Dave Airlie wrote:
> On 29 September 2015 at 11:31, Tom Stellard > wrote:
> > On Mon, Sep 28, 2015 at 03:15:27PM +0100, Emil Velikov wrote:
> >> Hi Laurent,
> >>
> >> On 27 September 2015 at 13:21, Laurent Carlier > wrote:
> >> > llvm can be built with cmake in a
From ARB_program_interface_query:
"For an active shader storage block member declared as an array, an
entry will be generated only for the first array element, regardless
of its type. For arrays of aggregate types, the enumeration rules are
applied recursively for the single enumerated array el
From GLSL 1.50 spec, section 4.1.8 "Structures":
"Structures must have at least one member declaration."
So the base_alignment should be higher than zero.
Signed-off-by: Samuel Iglesias Gonsalvez
Cc: Ilia Mirkin
---
src/glsl/glsl_types.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/s
Fix OpenGL ES 3.1 conformance tests: advanced-readWrite-case1-vsfs
and advanced-matrix-vsfs.
v2:
- Fix SHADER_OPCODE_MEMORY_FENCE emission and the allocation of 'tmp'
(Francisco).
Signed-off-by: Samuel Iglesias Gonsalvez
Tested-by: Tapani Pälli
Cc: Francisco Jerez
---
src/mesa/drivers/dri/i
Samuel Iglesias Gonsalvez writes:
> Fix OpenGL ES 3.1 conformance tests: advanced-readWrite-case1-vsfs
> and advanced-matrix-vsfs.
>
> v2:
> - Fix SHADER_OPCODE_MEMORY_FENCE emission and the allocation of 'tmp'
> (Francisco).
>
> Signed-off-by: Samuel Iglesias Gonsalvez
> Tested-by: Tapani Päl
On 28/09/15 13:51, Tapani Pälli wrote:
Patch also refactors name length queries which were using array size
in computation, this has to be done in same time to avoid regression in
arb_program_interface_query-resource-query Piglit test.
Fixes rest of the failures with
ES31-CTS.program_inter
Am Samstag, 26. September 2015, 04:47:19 schrieb Sedat Dilek:
> On Sat, Sep 26, 2015 at 1:59 AM, Sedat Dilek wrote:
> > Hi,
> >
> > unfortunately, we still have no cool upstream fix for
> > -fvisibility=hidden compiler flag handling.
> > There is still no visibility-attribute "hidden" available o
https://bugs.freedesktop.org/show_bug.cgi?id=92124
--- Comment #5 from Samuel Iglesias ---
Should be fixed by:
commit bea66d22f2c0e97242c15652376ae4e82779f343
Author: Samuel Iglesias Gonsalvez
Date: Mon Sep 28 14:23:34 2015 +0200
util: implement strndup for WIN32
v2:
- Add strnd
Hi guys,
On 29 September 2015 at 10:30, Martin Peres
wrote:
> On 28/09/15 13:51, Tapani Pälli wrote:
>>
>> Patch also refactors name length queries which were using array size
>> in computation, this has to be done in same time to avoid regression in
>> arb_program_interface_query-resource-query
On 09/29/2015 01:42 PM, Emil Velikov wrote:
Hi guys,
On 29 September 2015 at 10:30, Martin Peres
wrote:
On 28/09/15 13:51, Tapani Pälli wrote:
Patch also refactors name length queries which were using array size
in computation, this has to be done in same time to avoid regression in
arb_pr
Ilia Mirkin writes:
> A couple of fairly generic comments:
>
> - It is not at all clear to me why it's OK to interpolate at sample 0
Yes, this was cheating a little bit. At least on Intel hardware the
samples are supposed to be sorted by order of distance from the centre
so sample 0 will be the
Previously there was a problem in i965 where if 16x MSAA is used then
some of the sample positions are exactly on the 0 x or y axis. When
the MSAA copy blit shader interpolates the texture coordinates at
these sample positions it was possible that it would jump to a
neighboring texel due to roundin
Ilia Mirkin writes:
> On Tue, Sep 29, 2015 at 3:32 AM, Timothy Arceri wrote:
>> On Tue, 2015-09-29 at 02:55 -0400, Ilia Mirkin wrote:
>>> On Tue, Sep 29, 2015 at 2:48 AM, Timothy Arceri <
>>> t_arc...@yahoo.com.au> wrote:
>>> > On Tue, 2015-09-29 at 02:33 -0400, Ilia Mirkin wrote:
>>> > > On Tue
I think this implementation will have problems if the string being
copied is not null terminated. It's not clear from the man pages whether
that is an allowed way to use the function but a quick Google shows up a
few similar patches where they have later been fixed by using strnlen.
It looks like s
Kristian Høgsberg writes:
> On Mon, Sep 28, 2015 at 1:59 PM, Ilia Mirkin wrote:
>> On Mon, Sep 28, 2015 at 4:55 PM, Kristian Høgsberg
>> wrote:
>>> On Mon, Sep 28, 2015 at 1:47 AM, Iago Toral Quiroga
>>> wrote:
NIR is typeless so this is the only way to keep track of the
type to se
btw, on the topic of lollipop issues, I don't suppose anyone reported
yet (or started to debug) this issue:
http://git.android-x86.org/?p=platform/frameworks/base.git;a=commitdiff;h=a0571d1e73a34251bf86de5ee85ac2c306c40ea3
I don't have the setup with me today, but I was still seeing a crash
in me
On 29/09/15 15:21, Neil Roberts wrote:
> I think this implementation will have problems if the string being
> copied is not null terminated. It's not clear from the man pages whether
> that is an allowed way to use the function but a quick Google shows up a
> few similar patches where they have l
On Tue, 2015-09-29 at 16:08 +0300, Francisco Jerez wrote:
> Ilia Mirkin writes:
>
> > On Tue, Sep 29, 2015 at 3:32 AM, Timothy Arceri <
> > t_arc...@yahoo.com.au> wrote:
> > > On Tue, 2015-09-29 at 02:55 -0400, Ilia Mirkin wrote:
> > > > On Tue, Sep 29, 2015 at 2:48 AM, Timothy Arceri <
> > > > t
If the string being copied is not NULL-terminated the result of
strlen() is undefined.
Signed-off-by: Samuel Iglesias Gonsalvez
---
src/util/ralloc.c | 5 +
src/util/strndup.c | 6 ++
2 files changed, 3 insertions(+), 8 deletions(-)
diff --git a/src/util/ralloc.c b/src/util/ralloc.c
in
Since we store both in UniformBlocks, we can't just compute the index by
subtracting the array address start, we need to count the number of
buffers of the approriate type.
---
Or we can just fall back to calc_resource_index... that would also work.
This should be a bit faster though since it only
What I don't understand is that all the lines starting with a "-" seems to
be part of the GL_ARB_gpu_shader5 extension. See the line here:
http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt#n99
If I'm right, it means that, considering Ilia's web site,
GL_ARB_gpu_shader5 is unsupported by R600
Looks good to me. Thanks for doing that.
Reviewed-by: Neil Roberts
- Neil
Samuel Iglesias Gonsalvez writes:
> If the string being copied is not NULL-terminated the result of
> strlen() is undefined.
>
> Signed-off-by: Samuel Iglesias Gonsalvez
> ---
> src/util/ralloc.c | 5 +
> src/uti
From: Marek Olšák
This can cause incorrect address calculations and hangs.
Cc: mesa-sta...@lists.freedesktop.org
---
src/gallium/drivers/radeonsi/si_descriptors.c | 5 -
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c
b/src/gallium
On 29 September 2015 at 07:28, Albert Freeman wrote:
> On 29 September 2015 at 07:25, Albert Freeman
> wrote:
>> On 28 September 2015 at 08:10, Marek Olšák wrote:
>>> On Mon, Sep 28, 2015 at 7:20 AM, Albert Freeman
>>> wrote:
On 28 September 2015 at 14:38, Albert Freeman
wrote:
>>>
On Tue, 2015-09-29 at 11:02 +0200, Samuel Iglesias Gonsalvez wrote:
> From ARB_program_interface_query:
>
> "For an active shader storage block member declared as an array, an
> entry will be generated only for the first array element, regardless
> of its type. For arrays of aggregate types, the
On Tue, Sep 29, 2015 at 4:48 PM, Romain Failliot
wrote:
> What I don't understand is that all the lines starting with a "-" seems to
> be part of the GL_ARB_gpu_shader5 extension. See the line here:
> http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt#n99
>
> If I'm right, it means that, cons
On Tue, Sep 29, 2015 at 4:54 PM, Albert Freeman
wrote:
> On 29 September 2015 at 07:28, Albert Freeman
> wrote:
>> On 29 September 2015 at 07:25, Albert Freeman
>> wrote:
>>> On 28 September 2015 at 08:10, Marek Olšák wrote:
On Mon, Sep 28, 2015 at 7:20 AM, Albert Freeman
wrote:
>>
On 29 September 2015 at 15:01, Marek Olšák wrote:
> On Tue, Sep 29, 2015 at 4:54 PM, Albert Freeman
> wrote:
>> On 29 September 2015 at 07:28, Albert Freeman
>> wrote:
>>> On 29 September 2015 at 07:25, Albert Freeman
>>> wrote:
On 28 September 2015 at 08:10, Marek Olšák wrote:
> On
On 29/09/15 15:35, Samuel Iglesias Gonsalvez wrote:
If the string being copied is not NULL-terminated the result of
strlen() is undefined.
Signed-off-by: Samuel Iglesias Gonsalvez
---
src/util/ralloc.c | 5 +
src/util/strndup.c | 6 ++
2 files changed, 3 insertions(+), 8 deletions(
On Tue, Sep 29, 2015 at 4:33 AM, Iago Toral wrote:
> Hi ilia,
>
> On Tue, 2015-09-29 at 03:53 -0400, Ilia Mirkin wrote:
>> Hi Samuel, and any other onlookers,
>>
>> I was wondering why the decision was made to stick SSBO's onto the
>> same list as constbufs. Seems like they're entirely separate en
---
src/mesa/main/shaderapi.c | 10 +-
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 418121d..82a1ec3 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -37,6 +37,7 @@
*/
+#include
#i
---
src/mesa/main/shader_query.cpp | 14 +++---
1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 16b43e8..73dee85 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -30,14 +3
The shaderapi.h header already has the extern "C" wrapper.
---
src/mesa/main/shader_query.cpp | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index b6d3677..16b43e8 100644
--- a/src/mesa/main/shader_query.cpp
++
On Tue, Sep 29, 2015 at 5:02 AM, Samuel Iglesias Gonsalvez
wrote:
> From GLSL 1.50 spec, section 4.1.8 "Structures":
>
> "Structures must have at least one member declaration."
>
> So the base_alignment should be higher than zero.
>
> Signed-off-by: Samuel Iglesias Gonsalvez
> Cc: Ilia Mirkin
>
llvm can be built with cmake in a libray with the name libLLVM.so.$version
Tested with both llvm-3.7.0 and llvm-3.8.0svn
v2: check and use llvm build-system feature, update comments
Signed-off-by: Laurent Carlier
---
configure.ac | 60 +---
On Tue, 29 Sep 2015 17:00:31 +0200, Marek Olšák wrote:
On Tue, Sep 29, 2015 at 4:48 PM, Romain Failliot
wrote:
What I don't understand is that all the lines starting with a "-" seems
to
be part of the GL_ARB_gpu_shader5 extension. See the line here:
http://cgit.freedesktop.org/mesa/mesa/tre
Hi all,
You may have noticed already, patchwork.freedesktop.org looks different.
That new version includes:
- Some re-design. Design is very much an iterative process, thoughts
and comments are welcome,
- Showing the number of Reviewed-by, Acked-by, Tested-by tags,
- Some cleanup of the
I've temporarily added code like this many times. Wrap it in a
conditional that can be enabled when needed.
---
src/mesa/state_tracker/st_format.c | 18 +-
1 file changed, 17 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_format.c
b/src/mesa/state_tracker/st
For 8-bit RGB(A) texture formats we set the PIPE_BIND_RENDER_TARGET flag
to try to get a hardware format which also supports rendering (for FBO
textures). Do the same thing for floating point formats.
This allows the Redway Flat demo to run.
---
src/mesa/state_tracker/st_format.c | 6 +-
1 f
Ilia Mirkin writes:
> On Tue, Sep 29, 2015 at 4:33 AM, Iago Toral wrote:
>> Hi ilia,
>>
>> On Tue, 2015-09-29 at 03:53 -0400, Ilia Mirkin wrote:
>>> Hi Samuel, and any other onlookers,
>>>
>>> I was wondering why the decision was made to stick SSBO's onto the
>>> same list as constbufs. Seems li
On 29 September 2015 at 14:48, Romain Failliot
wrote:
> What I don't understand is that all the lines starting with a "-" seems to
> be part of the GL_ARB_gpu_shader5 extension. See the line here:
> http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt#n99
>
> If I'm right, it means that, consid
All three are
Reviewed-by: Matt Turner
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mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Cc: 10.6 11.0
Reviewed-by: Marek Olšák
Marek
On Tue, Sep 29, 2015 at 5:39 PM, Brian Paul wrote:
> For 8-bit RGB(A) texture formats we set the PIPE_BIND_RENDER_TARGET flag
> to try to get a hardware format which also supports rendering (for FBO
> textures). Do the same thing for floating point
@glenn:so, if I sum up, even though ARB_gpu_shader5 is marked unsupported
for R600 here (https://secure.freedesktop.org/~imirkin/glxinfo/glxinfo.html),
it doesn't mean that it is really unsupported for this driver.
@albert: thanks, I think I got that right in Mesamatrix (
http://mesamatrix.net) ;)
On Tue, Sep 29, 2015 at 1:19 PM, Romain Failliot
wrote:
> @glenn:so, if I sum up, even though ARB_gpu_shader5 is marked unsupported
> for R600 here
> (https://secure.freedesktop.org/~imirkin/glxinfo/glxinfo.html), it doesn't
> mean that it is really unsupported for this driver.
R600/R700 will nev
Reviewed-by: Marek Olšák
On Tue, Sep 29, 2015 at 5:39 PM, Brian Paul wrote:
> I've temporarily added code like this many times. Wrap it in a
> conditional that can be enabled when needed.
> ---
> src/mesa/state_tracker/st_format.c | 18 +-
> 1 file changed, 17 insertions(+), 1
On Tue, Sep 29, 2015 at 1:19 PM, Romain Failliot
wrote:
> @glenn:so, if I sum up, even though ARB_gpu_shader5 is marked unsupported
> for R600 here
> (https://secure.freedesktop.org/~imirkin/glxinfo/glxinfo.html), it doesn't
> mean that it is really unsupported for this driver.
>
> @albert: thanks
Le 29 sept. 2015 7:22 PM, "Ilia Mirkin" a écrit :
> R600/R700 will never support ARB_gpu_shader5. Evergreen and NI
> families (also driven by the r600g driver) will gain support for it in
> due time.
Aaaah I think I understand my misunderstanding: the R600 drivers (in
GL3.txt) gather several driv
On Tue, Sep 29, 2015 at 1:29 PM, Romain Failliot
wrote:
> Le 29 sept. 2015 7:22 PM, "Ilia Mirkin" a écrit :
>> R600/R700 will never support ARB_gpu_shader5. Evergreen and NI
>> families (also driven by the r600g driver) will gain support for it in
>> due time.
>
> Aaaah I think I understand my mi
On Tue, Sep 29, 2015 at 1:29 PM, Romain Failliot
wrote:
> Le 29 sept. 2015 7:22 PM, "Ilia Mirkin" a écrit :
>> R600/R700 will never support ARB_gpu_shader5. Evergreen and NI
>> families (also driven by the r600g driver) will gain support for it in
>> due time.
>
> Aaaah I think I understand my mi
If that was due to some rgb vs. rgbx thing (that is, could texture from
rgb but only render to rgbx) I wonder if the same logic shouldn't also
apply to the integer formats.
But either way (I guess the app should check fbo completeness in any
case so strictly speaking for correctness this isn't real
I was actually thinking of expanding this change to cover _all_ color
formats but wanted to take a small step first. What do you think?
-Brian
On 09/29/2015 11:46 AM, Roland Scheidegger wrote:
If that was due to some rgb vs. rgbx thing (that is, could texture from
rgb but only render to rgbx)
https://bugs.freedesktop.org/show_bug.cgi?id=91797
Benjamin Bellec changed:
What|Removed |Added
Status|NEW |NEEDINFO
--- Comment #3 from Benjamin
Probably makes sense. Albeit I'm not sure about the L/A/LA/I stuff,
probably apps are aware that trying to render to that may fail (and
hence potentially choosing some rgb format instead of a single-channel
format is really not desirable for those).
Roland
Am 29.09.2015 um 19:50 schrieb Brian Pa
On Sun 27 Sep 2015, Ben Widawsky wrote:
> On Fri, Sep 25, 2015 at 12:05:49PM -0700, Chad Versace wrote:
> > The values of intel_mipmap_tree::align_w and ::align_h correspond to the
> > hardware enums HALIGN_* and VALIGN_*.
> >
> > See the confusion?
> > align_h != HALIGN
> > align_h == VAL
On Sun 27 Sep 2015, Ben Widawsky wrote:
> On Fri, Sep 25, 2015 at 12:05:49PM -0700, Chad Versace wrote:
> > The values of intel_mipmap_tree::align_w and ::align_h correspond to the
> > hardware enums HALIGN_* and VALIGN_*.
> >
> > See the confusion?
> > align_h != HALIGN
> > align_h == VAL
https://bugs.freedesktop.org/show_bug.cgi?id=92183
Bug ID: 92183
Summary: linker.cpp:3187:46: error: ‘strtok_r’ was not declared
in this scope
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (A
On Mon 28 Sep 2015, Martin Peres wrote:
> On 28/09/15 17:27, Emil Velikov wrote:
> >Hi all,
> >
> >On 17 August 2015 at 19:06, Chad Versace wrote:
> >>On Fri 14 Aug 2015, Chris Wilson wrote:
> >>>On Thu, Aug 13, 2015 at 09:58:52PM -0700, Kenneth Graunke wrote:
> On Thursday, August 13, 2015 02
On Mon 28 Sep 2015, Marek Olšák wrote:
> On Mon, Sep 28, 2015 at 1:29 PM, Emil Velikov
> wrote:
> > As the spec allows for {server,client}_wait_sync to be called without
> > currently bound context, while our implementation requires context
> > pointer.
> >
> > UNTESTED.
> >
> > Cc: Chad Versace
On 30 September 2015 at 01:34, Laurent Carlier wrote:
> llvm can be built with cmake in a libray with the name libLLVM.so.$version
> Tested with both llvm-3.7.0 and llvm-3.8.0svn
>
> v2: check and use llvm build-system feature, update comments
>
just to reiterate, this should be fixed in llvm.
c
On Tue, Sep 29, 2015 at 02:16:04PM -0700, Chad Versace wrote:
> On Sun 27 Sep 2015, Ben Widawsky wrote:
> > On Fri, Sep 25, 2015 at 12:05:49PM -0700, Chad Versace wrote:
> > > The values of intel_mipmap_tree::align_w and ::align_h correspond to the
> > > hardware enums HALIGN_* and VALIGN_*.
> > >
Signed-off-by: Jordan Justen
---
src/mesa/drivers/dri/i965/brw_context.h | 2 +-
src/mesa/drivers/dri/i965/brw_state.h| 1 +
src/mesa/drivers/dri/i965/brw_state_upload.c | 2 ++
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 26
4 files cha
https://bugs.freedesktop.org/show_bug.cgi?id=91889
--- Comment #28 from Krzysztof A. Sobiecki ---
So there was additional trace file hidden in a subfolder:
Main:
https://drive.google.com/file/d/0B3J0Mg89izcbYnpzVjhSeVRmNEk/view?usp=sharing
Hidden one:
https://drive.google.com/file/d/0B3J0Mg89izcb
The uniform will only be of a single type so store the data for
opaque types in a single array.
---
src/glsl/ir_uniform.h| 6 +---
src/glsl/link_uniform_initializers.cpp | 12 +++
src/glsl/link_uniforms.cpp | 41 +++--
On 29.09.2015 23:54, Marek Olšák wrote:
> From: Marek Olšák
>
> This can cause incorrect address calculations and hangs.
>
> Cc: mesa-sta...@lists.freedesktop.org
IIRC without "10.6 11.0" this only makes it a candidate for the 11.0
branch at this point[0]. Is that your intention?
[0] If so, ma
They are no longer used.
---
src/mesa/drivers/dri/i965/brw_context.h | 26 --
src/mesa/drivers/dri/i965/brw_cs.c | 21 -
src/mesa/drivers/dri/i965/brw_cs.h | 2 --
src/mesa/drivers/dri/i965/brw_gs.c | 21 -
src/mesa/dr
They haven't been used since 1bba29ed403e735ba0bf04ed8aa2e571884fcaaf so
there's no good reason to keep them around.
---
src/mesa/drivers/dri/i965/brw_context.h | 7 ---
src/mesa/drivers/dri/i965/brw_state_cache.c | 4
2 files changed, 11 deletions(-)
diff --git a/src/mesa/drivers/dr
https://bugs.freedesktop.org/show_bug.cgi?id=92183
--- Comment #1 from Tapani Pälli ---
it seems strtok_s would be the windows equivalent:
https://msdn.microsoft.com/en-us/library/ftsafwz3.aspx
I can make a patch that uses strtok_s when on windows or maybe just go for
regular strtok() ? I can se
https://bugs.freedesktop.org/show_bug.cgi?id=92183
--- Comment #2 from Ilia Mirkin ---
strtok isn't threadsafe
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On Tuesday, September 29, 2015 09:05:41 PM Jason Ekstrand wrote:
> They are no longer used.
> ---
> src/mesa/drivers/dri/i965/brw_context.h | 26 --
> src/mesa/drivers/dri/i965/brw_cs.c | 21 -
> src/mesa/drivers/dri/i965/brw_cs.h | 2 --
> sr
https://bugs.freedesktop.org/show_bug.cgi?id=92183
--- Comment #3 from Tapani Pälli ---
(In reply to Ilia Mirkin from comment #2)
> strtok isn't threadsafe
right I'll go for strtok_s, I was just wondering if the occurences of strtok
should be converted to mesa_strtok which would then be strtok_r
On Monday, September 28, 2015 05:39:54 PM Jason Ekstrand wrote:
> Reported-by: Ilia Mirkin
> ---
> src/mesa/drivers/dri/i965/intel_copy_image.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_copy_image.c
> b/src/mesa/drivers/dri/i965/int
https://msdn.microsoft.com/en-us/library/ftsafwz3.aspx
Signed-off-by: Tapani Pälli
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92183
---
src/mesa/main/imports.h | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index d61279a..e0d8
On Tue, 2015-09-29 at 11:19 -0400, Ilia Mirkin wrote:
> On Tue, Sep 29, 2015 at 4:33 AM, Iago Toral wrote:
> > Hi ilia,
> >
> > On Tue, 2015-09-29 at 03:53 -0400, Ilia Mirkin wrote:
> >> Hi Samuel, and any other onlookers,
> >>
> >> I was wondering why the decision was made to stick SSBO's onto th
On Wed, Sep 30, 2015 at 2:26 AM, Iago Toral wrote:
> On Tue, 2015-09-29 at 11:19 -0400, Ilia Mirkin wrote:
>> On Tue, Sep 29, 2015 at 4:33 AM, Iago Toral wrote:
>> > Hi ilia,
>> >
>> > On Tue, 2015-09-29 at 03:53 -0400, Ilia Mirkin wrote:
>> >> Hi Samuel, and any other onlookers,
>> >>
>> >> I wa
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