Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/drivers/dri/i965/intel_resolve_map.c | 6 ++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_resolve_map.c
b/src/mesa/drivers/dri/i965/intel_resolve_map.c
index bf6bcf2..bb45231 100644
--- a/src/mesa/drivers/dri/i9
Check calloc return value while adding build-in functions.
Signed-off-by: Juha-Pekka Heikkila
---
src/glsl/linker.cpp | 15 +++
1 file changed, 11 insertions(+), 4 deletions(-)
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index d588bc6..2f004f1 100644
--- a/src/glsl/linker
separate two null checks connected with && to their own if branches.
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/drivers/dri/i965/brw_context.c | 10 +++---
1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
b/src/mesa/drivers/dri/i965/
i965: Avoid null access in intelMakeCurrent() I was a bit iffy if its
the same behavior which I replaced.
i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image()
did succeed - I tried to follow Topi's suggestion. I did not go touching
brw_meta_updownsample() here, it is left fo
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/main/extensions.c | 9 +
1 file changed, 9 insertions(+)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 92e3f0d..cd89e8f 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -602,6 +602,15
Check if _mesa_meta_bind_rb_as_tex_image() did give the texture.
If no texture was given there is already either
GL_INVALID_VALUE or GL_OUT_OF_MEMORY error set in context.
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/drivers/common/meta_blit.c | 10 +-
src/mesa/drivers/d
Signed-off-by: Juha-Pekka Heikkila
---
src/glsl/ir_function.cpp | 11 +--
1 file changed, 9 insertions(+), 2 deletions(-)
diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp
index 7d6c2f4..04ab5ab 100644
--- a/src/glsl/ir_function.cpp
+++ b/src/glsl/ir_function.cpp
@@ -24,6
Signed-off-by: Juha-Pekka Heikkila
---
src/loader/loader.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/loader/loader.c b/src/loader/loader.c
index 47e1f58..2205a9c 100644
--- a/src/loader/loader.c
+++ b/src/loader/loader.c
@@ -594,6 +594,9 @@ libudev_get_device_name_for_fd(int fd)
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 4
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 2ab0faa..30030d1 100644
--- a/src/mesa/drivers/dri/i965
Avoid null access while printing debug infos. On the same go
change local variable name to avoid confusion because there
already is class member with same name.
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 8 ++--
1 file changed, 6 insertions(+), 2
2014-07-02 21:59 GMT+02:00 Brian Paul :
> On 07/02/2014 01:04 PM, Andreas Boll wrote:
>>
>> I'd like to make a new demos release on Friday, July 4th.
>> The last release was on February 24th, 2013. Additionally this
>> release is needed to fix the build with mesa 10.2. (fdo#78101)
>>
>> Any objecti
2014-07-03 3:09 GMT+02:00 Ilia Mirkin :
> On Wed, Jul 2, 2014 at 3:04 PM, Andreas Boll
> wrote:
>> I'd like to make a new demos release on Friday, July 4th.
>> The last release was on February 24th, 2013. Additionally this
>> release is needed to fix the build with mesa 10.2. (fdo#78101)
>>
>> An
2014-07-03 7:39 GMT+02:00 Steven Newbury :
> On Wed, 2014-07-02 at 21:04 +0200, Andreas Boll wrote:
>
>> I'd like to make a new demos release on Friday, July 4th.
>> The last release was on February 24th, 2013. Additionally this
>> release is needed to fix the build with mesa 10.2. (fdo#78101)
>>
>
Hello Giovanni,
I have recently been working on a DRM/KMS driver which does not support
OpenGL rendering (it only provides plane composition functionalities):
[1].
If I understand correctly you patch series might solve some of the
issues I am facing.
I'm trying to get wayland working with HW cur
If XA fails to initialize with pipe_loader enabled, the pipe_loader's
cleanup function will close the drm file descriptor. That's pretty bad
because the file descriptor will probably be the X server driver's only
connection to drm. Temporarily solve this by dup()'ing the file descriptor
before hand
On Thu, 3 Jul 2014 10:48:26 +0200
Boris BREZILLON wrote:
> Hello Giovanni,
>
> I have recently been working on a DRM/KMS driver which does not support
> OpenGL rendering (it only provides plane composition functionalities):
> [1].
>
> If I understand correctly you patch series might solve some
If XA fails to initialize with pipe_loader enabled, the pipe_loader's
cleanup function will close the drm file descriptor. That's pretty bad
because the file descriptor will probably be the X server driver's only
connection to drm. Temporarily solve this by dup()'ing the file descriptor
before hand
Ilia Mirkin writes:
> I believe what this is saying is akin to "Danger! There is a hole from
> 145 to 146". Since ARB_clear_texture is 145, the hole is now just 146
> (ARB_enhanced_layouts)... Whereas your comments indicate the numbers
> of the actually-listed extensions.
>
> Note that I don't re
- Original Message -
> If XA fails to initialize with pipe_loader enabled, the pipe_loader's
> cleanup function will close the drm file descriptor. That's pretty bad
> because the file descriptor will probably be the X server driver's only
> connection to drm. Temporarily solve this by dup(
On Thu, 3 Jul 2014 11:14:48 +0200
Giovanni Campagna wrote:
> 2014-07-03 10:48 GMT+02:00 Boris BREZILLON
> :
> > Hello Giovanni,
> >
> > I have recently been working on a DRM/KMS driver which does not support
> > OpenGL rendering (it only provides plane composition functionalities):
> > [1].
> >
On Thu, 3 Jul 2014 12:24:44 +0300
Pekka Paalanen wrote:
> On Thu, 3 Jul 2014 10:48:26 +0200
> Boris BREZILLON wrote:
>
> > Hello Giovanni,
> >
> > I have recently been working on a DRM/KMS driver which does not support
> > OpenGL rendering (it only provides plane composition functionalities):
Hi, Carl,
Patch st/xa: Don't close the drm fd on failure v2 causes some conflicts
when backported to 10.2. Let me know if
you need help resolving them, or if you want me to push a backported
version to 10.2.
Thanks,
Thomas
___
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mesa
Reviewed-by: Marek Olšák
Marek
On Wed, Jul 2, 2014 at 10:30 PM, Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin
> Tested-by: Tobias Droste
> ---
>
> In addition to the existing ARB_fragment_layer_viewport piglits passing and
> the new AMD_vertex_shader_viewport_index piglit that is on the lis
Reviewed-by: Marek Olšák
Renaming the cap to include "VIEWPORT" would not be a bad idea.
Marek
On Wed, Jul 2, 2014 at 10:30 PM, Ilia Mirkin wrote:
> The assumption is that any driver capable of emitting layer from the
> vertex shader and supporting viewports should be able to also handle
> emi
On Thu, 3 Jul 2014 12:10:36 +0200
Boris BREZILLON wrote:
> On Thu, 3 Jul 2014 12:24:44 +0300
> Pekka Paalanen wrote:
>
> > On Thu, 3 Jul 2014 10:48:26 +0200
> > Boris BREZILLON wrote:
> >
> > > Hello Giovanni,
> > >
> > > I have recently been working on a DRM/KMS driver which does not suppor
On Thu, 3 Jul 2014 13:49:06 +0300
Pekka Paalanen wrote:
> On Thu, 3 Jul 2014 12:10:36 +0200
> Boris BREZILLON wrote:
>
> > On Thu, 3 Jul 2014 12:24:44 +0300
> > Pekka Paalanen wrote:
> >
> > > On Thu, 3 Jul 2014 10:48:26 +0200
> > > Boris BREZILLON wrote:
> > >
> > > > Hello Giovanni,
> > >
On Thu, Jul 03, 2014 at 11:13:11AM +0300, Juha-Pekka Heikkila wrote:
> Check if _mesa_meta_bind_rb_as_tex_image() did give the texture.
> If no texture was given there is already either
> GL_INVALID_VALUE or GL_OUT_OF_MEMORY error set in context.
>
> Signed-off-by: Juha-Pekka Heikkila
> ---
> sr
On Thu, 3 Jul 2014 14:15:34 +0200
Boris BREZILLON wrote:
> On Thu, 3 Jul 2014 13:49:06 +0300
> Pekka Paalanen wrote:
>
> > On Thu, 3 Jul 2014 12:10:36 +0200
> > Boris BREZILLON wrote:
> >
> > > On Thu, 3 Jul 2014 12:24:44 +0300
> > > Pekka Paalanen wrote:
> > > > Weston's overlay planes code
On Thu, 3 Jul 2014 15:46:14 +0300
Pekka Paalanen wrote:
> On Thu, 3 Jul 2014 14:15:34 +0200
> Boris BREZILLON wrote:
>
> > On Thu, 3 Jul 2014 13:49:06 +0300
> > Pekka Paalanen wrote:
> >
> > > On Thu, 3 Jul 2014 12:10:36 +0200
> > > Boris BREZILLON wrote:
> > >
> > > > On Thu, 3 Jul 2014 12
On Thu, Jul 03, 2014 at 11:13:17AM +0300, Juha-Pekka Heikkila wrote:
> Avoid null access while printing debug infos. On the same go
> change local variable name to avoid confusion because there
> already is class member with same name.
>
> Signed-off-by: Juha-Pekka Heikkila
> ---
> src/mesa/driv
On Wed, 2014-07-02 at 12:47 -0700, Jordan Justen wrote:
> Reviewed-by: Jordan Justen
>
I don't have commit access to the repository.
Would you mind pushing this patch to master?
Sam
signature.asc
Description: This is a digitally signed message part
___
This is not part of the GL_ARB_vertex_attrib_binding extension.
It's part of OpenGL 4.4.
Fixes compilation failure if glext.h doesn't have the GL 4.4 #defines.
---
src/xdemos/glinfo_common.c |1 -
1 file changed, 1 deletion(-)
diff --git a/src/xdemos/glinfo_common.c b/src/xdemos/glinfo_common
And add support for qualifying a limit query with an OpenGL version
instead of an extension string.
---
src/xdemos/glinfo_common.c | 30 +-
1 file changed, 29 insertions(+), 1 deletion(-)
diff --git a/src/xdemos/glinfo_common.c b/src/xdemos/glinfo_common.c
index 4360
On 03.07.2014 16:26, Pohjolainen, Topi wrote:
> On Thu, Jul 03, 2014 at 11:13:17AM +0300, Juha-Pekka Heikkila wrote:
>> Avoid null access while printing debug infos. On the same go
>> change local variable name to avoid confusion because there
>> already is class member with same name.
>>
>> Signed
On Thu, Jul 03, 2014 at 01:12:07AM +0200, Francisco Jerez wrote:
> Tom Stellard writes:
>
> > On Thu, Jun 26, 2014 at 04:15:39PM +0200, Francisco Jerez wrote:
> >> Tom Stellard writes:
> >>
> >> > v2:
> >> > - Report correct values for CL_DEVICE_NATIVE_VECTOR_WIDTH_DOUBLE and
> >> > CL_DE
On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
> Previously, we were assuming that kernel metadata nodes only had 1 operand.
>
> Kernels which have attributes can have more than 1, e.g.:
> !0 = metadata !{void (i32 addrspace(1)*)* @testKernel, metadata !1}
> !1 = metadata !{metadata
Now that this cap is used to determine the availability of both, adjust
its name to reflect the new reality.
Signed-off-by: Ilia Mirkin
---
src/gallium/auxiliary/util/u_blitter.c | 2 +-
src/gallium/docs/source/screen.rst | 6 --
src/gallium/drivers/freedreno/freedren
Reviewed-by: Roland Scheidegger
Am 03.07.2014 17:17, schrieb Ilia Mirkin:
> Now that this cap is used to determine the availability of both, adjust
> its name to reflect the new reality.
>
> Signed-off-by: Ilia Mirkin
> ---
> src/gallium/auxiliary/util/u_blitter.c | 2 +-
> src/galli
Am 03.07.2014 03:19, schrieb Ilia Mirkin:
> On Wed, Jul 2, 2014 at 4:03 PM, Roland Scheidegger wrote:
>> Actually on second thought, because centroid and sample are mutually
>> exclusive (or more generally, the "Interpolate" member determines "how"
>> interpolation is done, whereas these two deter
On Thu, Jul 3, 2014 at 9:56 AM, Tom Stellard wrote:
> On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
>> Previously, we were assuming that kernel metadata nodes only had 1 operand.
>>
>> Kernels which have attributes can have more than 1, e.g.:
>> !0 = metadata !{void (i32 addrspace(1
On Thu, Jul 3, 2014 at 11:46 AM, Aaron Watry wrote:
> On Thu, Jul 3, 2014 at 9:56 AM, Tom Stellard wrote:
>> On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
>>> Previously, we were assuming that kernel metadata nodes only had 1 operand.
>>>
>>> Kernels which have attributes can have
Reviewed-by: Marek Olšák
Marek
On Thu, Jul 3, 2014 at 5:17 PM, Ilia Mirkin wrote:
> Now that this cap is used to determine the availability of both, adjust
> its name to reflect the new reality.
>
> Signed-off-by: Ilia Mirkin
> ---
> src/gallium/auxiliary/util/u_blitter.c | 2 +-
>
From: Marek Olšák
It was conflicting with def TEX_SHADOW_ARRAY, which also handles them.
---
lib/Target/R600/R600Instructions.td | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/lib/Target/R600/R600Instructions.td
b/lib/Target/R600/R600Instructions.td
index 73fa345..704507d 1
From: Marek Olšák
This doesn't fix any known issue. In fact, radeon drivers ignore all
the discard flags for textures and implicitly do "discard range"
for any write transfer.
Cc: mesa-sta...@lists.freedesktop.org
---
src/gallium/auxiliary/util/u_transfer.c | 4 ++--
1 file changed, 2 insertion
On Thu, Jul 03, 2014 at 10:56:24AM -0400, Tom Stellard wrote:
> On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
> > Previously, we were assuming that kernel metadata nodes only had 1 operand.
> >
> > Kernels which have attributes can have more than 1, e.g.:
> > !0 = metadata !{void (i
On Thu, Jul 03, 2014 at 11:59:00AM -0400, Alex Deucher wrote:
> On Thu, Jul 3, 2014 at 11:46 AM, Aaron Watry wrote:
> > On Thu, Jul 3, 2014 at 9:56 AM, Tom Stellard wrote:
> >> On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
> >>> Previously, we were assuming that kernel metadata nod
On Thu, Jul 3, 2014 at 11:29 AM, Tom Stellard wrote:
> On Thu, Jul 03, 2014 at 10:56:24AM -0400, Tom Stellard wrote:
>> On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
>> > Previously, we were assuming that kernel metadata nodes only had 1 operand.
>> >
>> > Kernels which have attribu
On Thu, Jul 3, 2014 at 10:59 AM, Alex Deucher wrote:
> Someone mentioned stability issues with cedar with the golden register
> kernel patch. Can you see if skipping the golden register setup
> helps? If so can you narrow down which registers are problematic?
I'll give it a shot and see if it h
On Thu, Jul 03, 2014 at 11:55:25AM -0500, Aaron Watry wrote:
> On Thu, Jul 3, 2014 at 10:59 AM, Alex Deucher wrote:
> > Someone mentioned stability issues with cedar with the golden register
> > kernel patch. Can you see if skipping the golden register setup
> > helps? If so can you narrow down
On 2014-07-03 07:18:42, Samuel Iglesias Gonsálvez wrote:
> On Wed, 2014-07-02 at 12:47 -0700, Jordan Justen wrote:
> > Reviewed-by: Jordan Justen
>
> I don't have commit access to the repository.
>
> Would you mind pushing this patch to master?
Pushed. Thanks for the patch!
-Jordan
signature
Just to verify the code does what we want...
---
src/mesa/drivers/dri/i965/gen8_viewport_state.c | 4
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/gen8_viewport_state.c
b/src/mesa/drivers/dri/i965/gen8_viewport_state.c
index 2bf5fbb..cfbcb12 100644
--- a/src/mesa/d
Viewport extents are a 3rd rectangle that defines which pixels get
discarded as part of the rasterization process. This can potentially
improve performance by reducing cache usage, and freeing up PS cycles.
This will get hit if one's viewport is smaller than the full
renderbuffer, and scissoring is
Folding for conversions: F32/64->(U16/32, S16/32) and (U16/32, S16/32)->F32
No piglit regressions observed on nv50 and nvc0!
Signed-off-by: Tobias Klausmann
---
.../drivers/nouveau/codegen/nv50_ir_peephole.cpp | 74 ++
1 file changed, 74 insertions(+)
diff --git a/src/gall
Signed-off-by: Tobias Klausmann
---
.../drivers/nouveau/codegen/nv50_ir_build_util.cpp | 17 +
.../drivers/nouveau/codegen/nv50_ir_build_util.h| 2 ++
2 files changed, 19 insertions(+)
diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_build_util.cpp
b/src/ga
The Linux winsys can no longer relocate shader code, so avoid
reemitting BindGBShader commands. They are costly.
v2: Correctly handle errors from SVGA3D_BindGBShader()
Reported-by: Michael Banack
Signed-off-by: Thomas Hellstrom
Tested-by: Brian Paul
Reviewed-by: Brian Paul
Reviewed-by: Jakob
Commit 442442026eb updated both i915 and i965 for DRI3 support,
but one check in intelInitScreen2 was missed for i915 causing crashes
when trying to use i915 with DRI3.
So fix that up.
Reported-by: Igor Gnatenko
Tested-by: František Zatloukal
Reference: https://bugzilla.redhat.com/show_bug.cgi?
The Linux winsys can no longer relocate shader code, so avoid
reemitting BindGBShader commands. They are costly.
v2: Correctly handle errors from SVGA3D_BindGBShader()
Reported-by: Michael Banack
Signed-off-by: Thomas Hellstrom
Tested-by: Brian Paul
Reviewed-by: Brian Paul
Reviewed-by: Jakob
On Wednesday, July 02, 2014 09:08:04 PM Kristian Høgsberg wrote:
> On Tue, Jul 1, 2014 at 5:25 PM, Kenneth Graunke
wrote:
> > The GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN counter is not supposed to
> > increment during glGenerateMipmap(). I don't think either counter is
> > supposed to increment
Beyond just listing this in the TESTS variable in Makefile.am, only minor
changes were needed to make this work. The primary issue is that the build
system runs the test script from a different directory than the script
itself. So we have to use the $srcdir variable to find the test input files.
U
On Wednesday, July 02, 2014 10:09:49 AM Iago Toral wrote:
> On Wed, 2014-07-02 at 08:49 +0200, Iago Toral wrote:
> > Hello Kenneth, Steven:
> >
> > On Tue, 2014-07-01 at 17:25 -0700, Kenneth Graunke wrote:
> > > Previously, we only emitted 3DSTATE_SO_BUFFER and 3DSTATE_SO_DECL_LIST
> > > when tran
On Thursday, July 03, 2014 11:13:18 AM Juha-Pekka Heikkila wrote:
> Signed-off-by: Juha-Pekka Heikkila
> ---
> src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 4
> 1 file changed, 4 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
b/src/mesa/drivers/dri/i965/int
Here is some additional stress testing of nested macros where the expansion
of macros involves commas, (and whether those commas are interpreted as
argument separators or not in subsequent function-like macro calls).
Credit to the GCC documentation that directed my attention toward this issue:
On Thursday, July 03, 2014 11:13:12 AM Juha-Pekka Heikkila wrote:
> Signed-off-by: Juha-Pekka Heikkila
> ---
> src/mesa/drivers/dri/i965/intel_resolve_map.c | 6 ++
> 1 file changed, 6 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_resolve_map.c
b/src/mesa/drivers/dri/i965/i
Originally, we didn't have direct accessors for all of the GLSL types,
so the only way to get at them was to use the symbol table. Now, we
can just get at them directly, which is simpler and faster.
---
src/mesa/main/ff_fragment_shader.cpp | 30 +++---
1 file changed, 15 i
From: Marek Olšák
Instead of using intr_name in lp_build_tgsi_action, this selects the names
with a switch statement in the emit function. This allows emitting
llvm.SI.sample for instructions without offsets and llvm.SI.image.sample.*.o
otherwise.
This depends on my LLVM changes.
When LLVM 3.5
From: Marek Olšák
---
src/gallium/drivers/radeonsi/si_shader.c | 34
1 file changed, 30 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c
b/src/gallium/drivers/radeonsi/si_shader.c
index 335e43b..b4d4f22 100644
--- a/src/galliu
Tom Stellard writes:
> On Thu, Jul 03, 2014 at 01:12:07AM +0200, Francisco Jerez wrote:
>> Tom Stellard writes:
>>
>> > On Thu, Jun 26, 2014 at 04:15:39PM +0200, Francisco Jerez wrote:
>> >> Tom Stellard writes:
>> >>
>> >> > v2:
>> >> > - Report correct values for CL_DEVICE_NATIVE_VECTOR_W
Andy Furniss wrote:
Grigori Goronzy wrote:
On 02.07.2014 22:18, Andy Furniss wrote:
Before I knew how to get field sync to use my TVs deinterlacer I had to
modify mesa so that I could use the vdpau de-interlacer(s), when I did
this I noticed that 422 didn't work and looked the same as it does
Reviewed-by: Ben Widawsky
On Thu, Jul 03, 2014 at 02:47:14PM -0700, Kenneth Graunke wrote:
> Originally, we didn't have direct accessors for all of the GLSL types,
> so the only way to get at them was to use the symbol table. Now, we
> can just get at them directly, which is simpler and faster.
On Fri, Jul 04, 2014 at 12:28:20AM +0200, Francisco Jerez wrote:
> Tom Stellard writes:
>
> > On Thu, Jul 03, 2014 at 01:12:07AM +0200, Francisco Jerez wrote:
> >> Tom Stellard writes:
> >>
> >> > On Thu, Jun 26, 2014 at 04:15:39PM +0200, Francisco Jerez wrote:
> >> >> Tom Stellard writes:
> >
Andy Furniss wrote:
Andy Furniss wrote:
Grigori Goronzy wrote:
On 02.07.2014 22:18, Andy Furniss wrote:
Before I knew how to get field sync to use my TVs deinterlacer I had to
modify mesa so that I could use the vdpau de-interlacer(s), when I did
this I noticed that 422 didn't work and looked
Fredrik Höglund writes:
> Cc: "10.1"
(And "10.2" as pushed to master)
Hi Fredrik,
I helped prod you into pushing this patch to master, which brought it
more directly into my view as a candidate for the 10.2 branch.
Now that I'm taking a closer look at the patch, I think it's missing
something
On Wed, Jul 2, 2014 at 6:37 PM, Thomas Daede wrote:
> What Mesa version are you using? IIRC OpenGL 3.3 is only supported in
> llvmpipe in mesa 10.3 and newer. Using MESA_GL_VERISON_OVERRIDE just fakes
> the version string, it doesn't change what functions you can actually link
> to.
>
> Also, tha
2014-07-03 10:48 GMT+02:00 Boris BREZILLON :
> Hello Giovanni,
>
> I have recently been working on a DRM/KMS driver which does not support
> OpenGL rendering (it only provides plane composition functionalities):
> [1].
>
> If I understand correctly you patch series might solve some of the
> issues
Thomas Hellstrom writes:
> Patch st/xa: Don't close the drm fd on failure v2 causes some conflicts
> when backported to 10.2. Let me know if
> you need help resolving them, or if you want me to push a backported
> version to 10.2.
Thanks for the heads-up, Thomas.
The conflict resolution seemed q
I've just made a pass over the patches nominated for inclusion in the
10.2 branch. The results can be seen here:
http://cworth.org/~cworth/mesa-stable-queue/
After a bit more testing, I expect to push the queued patches to the
10.2 branch. Then I'll likely let this sit over the weekend an
Hello. I'm trying to get my feet wet with Mesa, and I was wondering what
some good tasks for me would be. Thanks again.
- Darius Goad
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On Thu, Jul 3, 2014 at 11:33 PM, Darius Goad wrote:
> Hello. I'm trying to get my feet wet with Mesa, and I was wondering what
> some good tasks for me would be. Thanks again.
Take a look at
http://wiki.freedesktop.org/dri/NewbieProjects/
Also depending on the hardware you have available to you
https://bugs.freedesktop.org/show_bug.cgi?id=80266
--- Comment #13 from Vittorio ---
More issues:
u_pack_color.h:365
"uc->ui = (a << 24) | (r << 16) | (g << 8) | b;"
should be
"uc->ui = ((unsigned int)a << 24) | (r << 16) | (g << 8) | b;"
m_matrix.c line 1156
"#define ONE(x) (1<<(x+16))"
should
https://bugs.freedesktop.org/show_bug.cgi?id=80888
Priority: medium
Bug ID: 80888
Assignee: mesa-dev@lists.freedesktop.org
Summary: draw_cliptest_tmp.h computes zero/zero It is better to
use NAN macro
Severity: normal
Cla
https://bugs.freedesktop.org/show_bug.cgi?id=80889
Priority: medium
Bug ID: 80889
Assignee: mesa-dev@lists.freedesktop.org
Summary: draw_pipe_clip.c division by zero in interp
Severity: normal
Classification: Unclassified
OS:
Hi!
On 07/04/2014 04:59 AM, Carl Worth wrote:
> Thomas Hellstrom writes:
>> Patch st/xa: Don't close the drm fd on failure v2 causes some conflicts
>> when backported to 10.2. Let me know if
>> you need help resolving them, or if you want me to push a backported
>> version to 10.2.
>
> Thanks fo
https://bugs.freedesktop.org/show_bug.cgi?id=80889
Roland Scheidegger changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=80888
Roland Scheidegger changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
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