From: Marek Olšák <marek.ol...@amd.com> This doesn't fix any known issue. In fact, radeon drivers ignore all the discard flags for textures and implicitly do "discard range" for any write transfer.
Cc: mesa-sta...@lists.freedesktop.org --- src/gallium/auxiliary/util/u_transfer.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/auxiliary/util/u_transfer.c b/src/gallium/auxiliary/util/u_transfer.c index 7804f2a..71da35d 100644 --- a/src/gallium/auxiliary/util/u_transfer.c +++ b/src/gallium/auxiliary/util/u_transfer.c @@ -25,8 +25,8 @@ void u_default_transfer_inline_write( struct pipe_context *pipe, usage |= PIPE_TRANSFER_WRITE; /* transfer_inline_write implicitly discards the rewritten buffer range */ - /* XXX this looks very broken for non-buffer resources having more than one dim. */ - if (box->x == 0 && box->width == resource->width0) { + if (resource->target == PIPE_BUFFER && + box->x == 0 && box->width == resource->width0) { usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE; } else { usage |= PIPE_TRANSFER_DISCARD_RANGE; -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev