[Sorry, mail was down yesterday]
On Tue, Jul 24, 2012 at 10:06:05AM -0600, Brian Paul wrote:
> Does this fix bug 52369?
Yes.
> Do you need me to commit this for you?
Yes please. Perhaps I should see about getting a fdo account.
Best,
OG.
___
me
The format member of pipe_surface may differ from that of the
pipe_resource, which is used to communicate, for instance, whether
sRGB encode should be enabled in the resolve operation or not.
Fixes resolve to sRGB surfaces in mesa/st when GL_FRAMEBUFFER_SRGB
is disabled.
---
src/gallium/drivers/n
When computing a matrix inverse, if the determinant is too small we could hit
a divide by zero. There's a check to prevent this (we basically give up on
computing the inverse and return the identity matrix.) This patch loosens
this test to fix a lighting bug reported by Lars Henning Wendt.
v2: u
Always allocate space for the inverse matrix in _math_matrix_ctr()
since we were always calling _math_matrix_alloc_inv() anyway.
---
src/mesa/main/matrix.c|4 +--
src/mesa/math/m_matrix.c | 51 -
src/mesa/math/m_matrix.h |
https://bugs.freedesktop.org/show_bug.cgi?id=52369
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=47375
--- Comment #13 from Brian Paul 2012-07-25 13:53:09
PDT ---
Sorry, I misread your update too quickly and thought that you had added some
assertions. I think we still need to get to the root cause of those before
trying to diagnose performance p
On 07/25/2012 12:06 AM, Vinson Lee wrote:
Signed-off-by: Vinson Lee
---
scons/gallium.py |3 ++-
src/gallium/winsys/svga/drm/SConscript |2 +-
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/scons/gallium.py b/scons/gallium.py
index 001a5de..458651
On 07/23/2012 07:06 PM, Juhana Sadeharju wrote:
Hello. Would you please check the compilation
problem posted at mesa-user?
Could you repost the issue here where more developers can see it?
Several days passed and no software renderer.
I rather would like to test the llvmpipe
than fix the co
On 07/25/2012 05:54 AM, Christoph Bumiller wrote:
The format member of pipe_surface may differ from that of the
pipe_resource, which is used to communicate, for instance, whether
sRGB encode should be enabled in the resolve operation or not.
Fixes resolve to sRGB surfaces in mesa/st when GL_FRAM
https://bugs.freedesktop.org/show_bug.cgi?id=52282
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
A lot of code was still differentiating between between winsys and
user fbos by testing the fbo's name against zero. This converts
everything in core mesa, the state tracker, and src/mesa/program over
to use _mesa_is_user_fbo() and _mesa_is_winsys_fbo().
---
src/mesa/main/context.c
A lot of code was still differentiating between between winsys and
user fbos by testing the fbo's name against zero. This converts
everything in the i915 and 965 drivers over to use _mesa_is_user_fbo()
and _mesa_is_winsys_fbo().
---
src/mesa/drivers/dri/i915/i830_vtbl.c |3 ++-
src/
---
src/mesa/drivers/dri/i965/brw_state_upload.c |4 ++--
src/mesa/drivers/dri/i965/gen6_blorp.cpp |1 -
2 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c
b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 551fa6a..12535ed 10
The sendc instruction causes the fragment shader thread to wait for
any dependent threads (i.e. threads rendering to overlapping pixels)
to complete before sending the message. We need to use sendc on the
first render target write in order to guarantee that fragment shader
outputs are written to t
On 07/25/2012 08:19 AM, Paul Berry wrote:
A lot of code was still differentiating between between winsys and
user fbos by testing the fbo's name against zero. This converts
everything in core mesa, the state tracker, and src/mesa/program over
to use _mesa_is_user_fbo() and _mesa_is_winsys_fbo().
On Wed, Jul 25, 2012 at 6:57 AM, Brian Paul wrote:
>> Several days passed and no software renderer.
>> I rather would like to test the llvmpipe
>> than fix the compiler...
>>
>> What is the status with OSMesa and llvmpipe?
>
>
> OSMesa only works with the legacy swrast driver, not llvmpipe. One t
On 07/25/2012 09:01 AM, Matt Turner wrote:
On Wed, Jul 25, 2012 at 6:57 AM, Brian Paul wrote:
Several days passed and no software renderer.
I rather would like to test the llvmpipe
than fix the compiler...
What is the status with OSMesa and llvmpipe?
OSMesa only works with the legacy swrast
Brian Paul writes:
> On 07/25/2012 09:01 AM, Matt Turner wrote:
>> On Wed, Jul 25, 2012 at 6:57 AM, Brian Paul wrote:
Several days passed and no software renderer.
I rather would like to test the llvmpipe
than fix the compiler...
What is the status with OSMesa and llvmpi
On 07/25/2012 10:57 AM, Eric Anholt wrote:
Brian Paul writes:
On 07/25/2012 09:01 AM, Matt Turner wrote:
On Wed, Jul 25, 2012 at 6:57 AM, Brian Paul wrote:
Several days passed and no software renderer.
I rather would like to test the llvmpipe
than fix the compiler...
What is the status wi
On 07/25/2012 07:19 AM, Paul Berry wrote:
> A lot of code was still differentiating between between winsys and
> user fbos by testing the fbo's name against zero. This converts
> everything in core mesa, the state tracker, and src/mesa/program over
> to use _mesa_is_user_fbo() and _mesa_is_winsys_
On 07/25/2012 07:20 AM, Paul Berry wrote:
> A lot of code was still differentiating between between winsys and
> user fbos by testing the fbo's name against zero. This converts
> everything in the i915 and 965 drivers over to use _mesa_is_user_fbo()
> and _mesa_is_winsys_fbo().
> ---
> src/mesa/d
On 07/25/2012 07:20 AM, Paul Berry wrote:
> The sendc instruction causes the fragment shader thread to wait for
> any dependent threads (i.e. threads rendering to overlapping pixels)
> to complete before sending the message. We need to use sendc on the
> first render target write in order to guara
On 07/25/2012 06:33 AM, Brian Paul wrote:
> Always allocate space for the inverse matrix in _math_matrix_ctr()
> since we were always calling _math_matrix_alloc_inv() anyway.
> ---
> src/mesa/main/matrix.c|4 +--
> src/mesa/math/m_matrix.c | 51
> ---
Chad Versace writes:
> Rename quantize_num_samples to intel_quantize_num_samples and change the
> first param from struct intel_context* to struct intel_screen*. The
> function will later be used by intelCreateBuffer, which is not bound to
> any context but is bound to a screen. Since the functio
Chad Versace writes:
> Add a new param, num_samples, to intel_create_renderbuffer and
> intel_create_private_renderbuffer. The caller, intelCreateBuffer, passes
> in the value of gl_config::NumSamples.
>
> No multisample GL config is yet advertised, so the value of num_samples is
> currently 0.
>
We should always upload the shader here.
Signed-off-by: Christian König
---
src/gallium/drivers/radeonsi/radeonsi_shader.c | 26
1 file changed, 13 insertions(+), 13 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c
b/src/gallium/drivers/radeon
Also split it into seperate header and add
some helper functions.
Signed-off-by: Christian König
---
src/gallium/drivers/radeonsi/r600.h| 21 ++
src/gallium/drivers/radeonsi/r600_buffer.c | 12 ++--
src/gallium/drivers/radeonsi/r600_hw_context.c | 23 +++
Let's just use the T# descriptors until we get a fetch shader.
Signed-off-by: Christian König
---
src/gallium/drivers/radeonsi/radeonsi_shader.c |6 +-
src/gallium/drivers/radeonsi/si_state.c| 43 +++--
src/gallium/drivers/radeonsi/si_state.h|9 +--
src/gallium/
Signed-off-by: Christian König
---
src/gallium/drivers/radeonsi/si_state_draw.c |8
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c
b/src/gallium/drivers/radeonsi/si_state_draw.c
index 0d9f009..74ed01f 100644
--- a/src/galli
Signed-off-by: Christian König
---
src/gallium/drivers/radeon/SIInstrInfo.td |2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gallium/drivers/radeon/SIInstrInfo.td
b/src/gallium/drivers/radeon/SIInstrInfo.td
index aac6443..3fcf4e2 100644
--- a/src/gallium/drivers/radeon/SIInstrInfo.t
Chad Versace writes:
> Transform the code from clever, obfuscated, and imperative to
> straight-forward and table-driven.
I don't like this change. It increases the amount of code, and to
change any single option, you need to change more code.
If we were to change back_buffer_modes (and I thin
https://bugs.freedesktop.org/show_bug.cgi?id=47375
--- Comment #14 from Barto 2012-07-25 18:56:11 PDT
---
(In reply to comment #13)
> I also tried forcing fallback=1 so that _swrast_DrawPixels() gets called but I
> didn't see any failed assertions. I'm using the Mesa 8.0.x branch.
>
> I don't
On 07/23/2012 12:13 PM, Daniel Charles wrote:
> Recently more files were removed from control to be auto-generated
> in the dricore library. Android build was not able to locate the
> new files if they were not created beforehand.
>
> LOCAL_SRC_FILES includes some of those files and Android.gen.mk
On Tue, 2012-07-24 at 10:45 -0700, Ian Romanick wrote:
> On 07/23/2012 12:59 PM, Ian Romanick wrote:
> > Perhaps someone can refresh my memory as to what exactly this option
> > does? Can we make this the default and remove the option from configure?
>
> Thanks to all for the refresher. Off-list
On Wed, Jul 25, 2012 at 1:58 PM, Christian König
wrote:
> Also split it into seperate header and add
> some helper functions.
>
> Signed-off-by: Christian König
For the series:
Reviewed-by: Alex Deucher
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https://bugs.freedesktop.org/show_bug.cgi?id=47375
--- Comment #15 from Brian Paul 2012-07-25 22:22:58
PDT ---
(In reply to comment #14)
> Brian, can you tell me what are the differences in swrast component between
> the
> 7.11.2-1 mesa release version and the 8.0.x release ?
There's a ton of
On 21 July 2012 17:36, Chad Versace wrote:
> No Piglit regressions on Ivybridge.
>
> Tested with `glxgears -samples 1`.
>
> Passes 53/70 of oglconform's winsys multisample tests. The failing tests
> mostly consist of those that call glDrawPixels on the depth and stencil
> buffer (which fail due t
XGetImage() will generate a BadMatch error if the source window isn't
visible. When that happens, create a new XImage. Fixes piglit 'select'
test failures with swrast/xlib driver.
NOTE: This is a candidate for the 8.0 branch.
---
src/mesa/drivers/x11/xm_buffer.c | 29 +
Paul Berry writes:
> The sendc instruction causes the fragment shader thread to wait for
> any dependent threads (i.e. threads rendering to overlapping pixels)
> to complete before sending the message. We need to use sendc on the
> first render target write in order to guarantee that fragment sh
https://bugs.freedesktop.org/show_bug.cgi?id=52512
Bug #: 52512
Summary: Build failures: glsl_lexer.cc & glsl_parser.cc don't
exist
Classification: Unclassified
Product: Mesa
Version: git
Platform: All
OS/Versi
https://bugs.freedesktop.org/show_bug.cgi?id=52513
Bug #: 52513
Summary: Building static libs doesn't work
Classification: Unclassified
Product: Mesa
Version: git
Platform: All
OS/Version: All
Status: NEW
Sev
https://bugs.freedesktop.org/show_bug.cgi?id=52512
--- Comment #1 from Kenneth Graunke 2012-07-25 23:06:30
UTC ---
Presumably this is with the latest git master? Have you done make clean/git
clean? Also, what version of automake do you have?
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