On 07/25/2012 09:01 AM, Matt Turner wrote:
On Wed, Jul 25, 2012 at 6:57 AM, Brian Paul<bri...@vmware.com> wrote:
Several days passed and no software renderer.
I rather would like to test the llvmpipe
than fix the compiler...
What is the status with OSMesa and llvmpipe?
OSMesa only works with the legacy swrast driver, not llvmpipe. One thing on
my to-do list is to write a gallium state tracker to implement OSMesa for
gallium drivers. But I don't know when I'll get to that.
OSMesa does software offscreen rendering? Why wouldn't developers just
use FBOs these days? Beyond not depending on OSMesa, they'd have
hardware acceleration.
I think it's mostly legacay apps that use OSMesa. But some OSMesa
apps do unusual things like directly touching the color/depth buffer
values to avoid glRead/DrawPixels (see the
OSMesaGetDepth/ColorBuffer() functions).
-Brian
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