Re: [Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader

2015-10-15 Thread Jason Ekstrand
On Thu, Oct 15, 2015 at 6:03 AM, Neil Roberts wrote: > Ping, could you please push this patch? It's a pain to use the optimise > debug output without it. Thanks. Pushed! Sorry that took so long. I was off doing other things. > Reviewed-by: Neil Roberts Thanks. > - Neil > > Jason Ekstrand w

Re: [Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader

2015-10-15 Thread Neil Roberts
Ping, could you please push this patch? It's a pain to use the optimise debug output without it. Thanks. Reviewed-by: Neil Roberts - Neil Jason Ekstrand writes: > This has the better name to use. Aparently, sh->Name is usually 0. > --- > src/glsl/nir/glsl_to_nir.cpp | 2 +- > 1 file changed,

Re: [Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader

2015-10-10 Thread Kenneth Graunke
On Friday, October 09, 2015 07:45:20 AM Jason Ekstrand wrote: > This has the better name to use. Aparently, sh->Name is usually 0. > --- > src/glsl/nir/glsl_to_nir.cpp | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.

[Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader

2015-10-10 Thread Jason Ekstrand
This has the better name to use. Aparently, sh->Name is usually 0. --- src/glsl/nir/glsl_to_nir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 6e1dd84..3284bdc 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b

[Mesa-dev] [PATCH] nir/glsl: Use shader_prog->Name for naming the NIR shader

2015-10-09 Thread Jason Ekstrand
This has the better name to use. Aparently, sh->Name is usually 0. --- src/glsl/nir/glsl_to_nir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 6e1dd84..3284bdc 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b