Emil Velikov writes:
> On 26 September 2015 at 21:25, Francisco Jerez wrote:
>> Emil Velikov writes:
>>
>>> Hi all,
>>>
>>> On 10 September 2015 at 00:30, Mark Janes wrote:
Mark Janes writes:
> Francisco Jerez writes:
>
>> Mark Janes writes:
>>
>>> When I teste
On 26 September 2015 at 21:25, Francisco Jerez wrote:
> Emil Velikov writes:
>
>> Hi all,
>>
>> On 10 September 2015 at 00:30, Mark Janes wrote:
>>> Mark Janes writes:
>>>
Francisco Jerez writes:
> Mark Janes writes:
>
>> When I tested this, I saw an intermittent BSW gpu
Emil Velikov writes:
> Hi all,
>
> On 10 September 2015 at 00:30, Mark Janes wrote:
>> Mark Janes writes:
>>
>>> Francisco Jerez writes:
>>>
Mark Janes writes:
> When I tested this, I saw an intermittent BSW gpu hang. I haven't been
> able to confirm that it is due to the h
Emil Velikov writes:
> Hi all,
>
> On 10 September 2015 at 00:30, Mark Janes wrote:
>> Mark Janes writes:
>>
>>> Francisco Jerez writes:
>>>
Mark Janes writes:
> When I tested this, I saw an intermittent BSW gpu hang. I haven't been
> able to confirm that it is due to the h
Hi all,
On 10 September 2015 at 00:30, Mark Janes wrote:
> Mark Janes writes:
>
>> Francisco Jerez writes:
>>
>>> Mark Janes writes:
>>>
When I tested this, I saw an intermittent BSW gpu hang. I haven't been
able to confirm that it is due to the host-mem-barrier test.
>>> It wo
Mark Janes writes:
> Francisco Jerez writes:
>
>> Mark Janes writes:
>>
>>> When I tested this, I saw an intermittent BSW gpu hang. I haven't been
>>> able to confirm that it is due to the host-mem-barrier test.
>>>
>> It would probably be useful to know if the hang is due to any of the
>> ima
Am 09.09.2015 um 15:04 schrieb Roland Scheidegger:
> Am 09.09.2015 um 05:56 schrieb Ian Romanick:
>> On 08/15/2015 02:24 AM, Francisco Jerez wrote:
>>> Roland Scheidegger writes:
>>>
I guess though you'd need these bits when implementing things like
ARB_fragment_shader_ordering? (Thus st
Am 09.09.2015 um 05:56 schrieb Ian Romanick:
> On 08/15/2015 02:24 AM, Francisco Jerez wrote:
>> Roland Scheidegger writes:
>>
>>> I guess though you'd need these bits when implementing things like
>>> ARB_fragment_shader_ordering? (Thus stuff actually looks useful but I
>>> don't know if anybody
Mark Janes writes:
> Francisco Jerez writes:
>
>> Mark Janes writes:
>>
>>> When I tested this, I saw an intermittent BSW gpu hang. I haven't been
>>> able to confirm that it is due to the host-mem-barrier test.
>>>
>> It would probably be useful to know if the hang is due to any of the
>> ima
Francisco Jerez writes:
> Mark Janes writes:
>
>> When I tested this, I saw an intermittent BSW gpu hang. I haven't been
>> able to confirm that it is due to the host-mem-barrier test.
>>
> It would probably be useful to know if the hang is due to any of the
> image load/store tests or if it's
On 08/15/2015 02:24 AM, Francisco Jerez wrote:
> Roland Scheidegger writes:
>
>> I guess though you'd need these bits when implementing things like
>> ARB_fragment_shader_ordering? (Thus stuff actually looks useful but I
>> don't know if anybody wants to implement it in the near term.)
>>
> I bel
Francisco Jerez writes:
> Francisco Jerez writes:
>
>> Mark Janes writes:
>>
>>> When I tested this, I saw an intermittent BSW gpu hang. I haven't been
>>> able to confirm that it is due to the host-mem-barrier test.
>>>
>> It would probably be useful to know if the hang is due to any of the
>
Francisco Jerez writes:
> Mark Janes writes:
>
>> When I tested this, I saw an intermittent BSW gpu hang. I haven't been
>> able to confirm that it is due to the host-mem-barrier test.
>>
> It would probably be useful to know if the hang is due to any of the
> image load/store tests or if it's
Mark Janes writes:
> When I tested this, I saw an intermittent BSW gpu hang. I haven't been
> able to confirm that it is due to the host-mem-barrier test.
>
It would probably be useful to know if the hang is due to any of the
image load/store tests or if it's something unrelated.
signature.asc
When I tested this, I saw an intermittent BSW gpu hang. I haven't been
able to confirm that it is due to the host-mem-barrier test.
-Mark
Francisco Jerez writes:
> The hardware documentation relating to the UAV HW-assisted coherency
> mechanism and UAV access enable bits is scarce and sometime
Francisco Jerez writes:
> The hardware documentation relating to the UAV HW-assisted coherency
> mechanism and UAV access enable bits is scarce and sometimes
> contradictory, and there's quite some guesswork behind this commit, so
> let me summarize the background first: HSW and later hardware ha
Roland Scheidegger writes:
> I guess though you'd need these bits when implementing things like
> ARB_fragment_shader_ordering? (Thus stuff actually looks useful but I
> don't know if anybody wants to implement it in the near term.)
>
I believe that could be implemented using the thread dependenc
I guess though you'd need these bits when implementing things like
ARB_fragment_shader_ordering? (Thus stuff actually looks useful but I
don't know if anybody wants to implement it in the near term.)
Roland
Am 14.08.2015 um 18:27 schrieb Francisco Jerez:
> The hardware documentation relating to
The hardware documentation relating to the UAV HW-assisted coherency
mechanism and UAV access enable bits is scarce and sometimes
contradictory, and there's quite some guesswork behind this commit, so
let me summarize the background first: HSW and later hardware have
infrastructure to support a str
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