On 08/15/2015 02:24 AM, Francisco Jerez wrote: > Roland Scheidegger <srol...@vmware.com> writes: > >> I guess though you'd need these bits when implementing things like >> ARB_fragment_shader_ordering? (Thus stuff actually looks useful but I >> don't know if anybody wants to implement it in the near term.) >> > I believe that could be implemented using the thread dependency > mechanism which is independent of the UAV coherency stuff. BTW I wasn't > aware that the extension had become ARB.
It hasn't. It's still just an Intel extension. >> Roland _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev