[Mesa-dev] [PATCH 2/2] glsl: Fail the build if the grammar contains shift/reduce errors.

2013-07-12 Thread Kenneth Graunke
When working on a parser, it's very easy to accidentally introduce new shift/reduce conflicts. Failing the build guarantees they'll be noticed and fixed. Signed-off-by: Kenneth Graunke --- src/glsl/glsl_parser.yy | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/glsl/glsl_parser.yy b/sr

[Mesa-dev] [PATCH 1/2] glsl: Silence the last shift/reduce conflict warning in the grammar.

2013-07-12 Thread Kenneth Graunke
The single remaining shift/reduce conflict was the classic ELSE problem: 292 selection_rest_statement: statement . ELSE statement 293 | statement . ELSE shift, and go to state 479 ELSE [reduce using rule 293 (selection_rest_statement)] $default redu

[Mesa-dev] [PATCH] r600g/sb: Initialize ra_checker member variables.

2013-07-12 Thread Vinson Lee
Fixes "Uninitialized scalar field" defect reported by Coverity. Signed-off-by: Vinson Lee --- src/gallium/drivers/r600/sb/sb_pass.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/r600/sb/sb_pass.h b/src/gallium/drivers/r600/sb/sb_pass.h index c7272ba..c3

[Mesa-dev] [PATCH] i965: Combine URB code emission into a single group.

2013-07-12 Thread Kenneth Graunke
All four URB packets need to be programmed together in order for the GPU state to be valid. Putting them in separate BEGIN..ADVANCE blocks is risky: if we're nearing the end of a batch, the batch could be flushed inbetween two of the commands, causing the URB programming to be split into two batch

Re: [Mesa-dev] [PATCH] glsl: Reject C-style initializers with unknown types.

2013-07-12 Thread Chris Forbes
Reviewed-by: Chris Forbes ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] [PATCH] glsl: Reject C-style initializers with unknown types.

2013-07-12 Thread Kenneth Graunke
On 07/12/2013 11:24 AM, Matt Turner wrote: On Fri, Jul 12, 2013 at 11:10 AM, Matt Turner wrote: Previously, vec3 b = {{ 1.0, 2.0, 3.0 }} would cause a segfault because the we dereferenced the constructor_type field which was NULL. Arrays, structs, and matrices were unaffected. This is a bad

Re: [Mesa-dev] [PATCH] configure.ac: better detection of LLVM version

2013-07-12 Thread Tom Stellard
On Thu, Jun 27, 2013 at 11:13:37PM +0200, Klemens Baum wrote: Pushed, thanks for the patch! Sorry for the delay. -Tom > --- > configure.ac | 41 ++--- > 1 file changed, 26 insertions(+), 15 deletions(-) > > diff --git a/configure.ac b/configure.ac > index 68

Re: [Mesa-dev] [PATCH v2 1/5] glsl: Rework builtin_variables.cpp to reduce code duplication.

2013-07-12 Thread Kenneth Graunke
On 07/12/2013 06:25 PM, Paul Berry wrote: So this patch reworks things so that instead of having a separate function for each shader type and GLSL version, we have a function for constants, one for uniforms, one for varyings, and one for the special variables that are specific to each shader type

Re: [Mesa-dev] [PATCH] r600g/sb: Initialize ra_constraint::cost.

2013-07-12 Thread Vadim Girlin
On 07/13/2013 06:21 AM, Vinson Lee wrote: Fixes "Uninitialized scalar field" reported by Coverity. Pushed, thanks. Vadim Signed-off-by: Vinson Lee --- src/gallium/drivers/r600/sb/sb_shader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/r600/sb/s

[Mesa-dev] [PATCH] r600g/sb: Initialize ra_constraint::cost.

2013-07-12 Thread Vinson Lee
Fixes "Uninitialized scalar field" reported by Coverity. Signed-off-by: Vinson Lee --- src/gallium/drivers/r600/sb/sb_shader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/r600/sb/sb_shader.h b/src/gallium/drivers/r600/sb/sb_shader.h index ca9d29e..040

Re: [Mesa-dev] [Mesa-stable] [PATCH] glsl: Disallow return with a void argument from void functions.

2013-07-12 Thread Matt Turner
On Fri, Jul 12, 2013 at 6:44 PM, Kenneth Graunke wrote: > On 07/12/2013 06:04 PM, Carl Worth wrote: >> >> Carl Worth writes: >>> >>> From: Matt Turner >>> >>> Reviewed-by: Kenneth Graunke >>> (cherry picked from commit fcaa48d9cc8937e0ceb59dfd22ef5b6e6fd1a273) >>> >>> Conflicts (resolved by Car

Re: [Mesa-dev] [PATCH v2 4/5] glsl: Stop exposing compatibility-only builtin vars in the core profile.

2013-07-12 Thread Kenneth Graunke
On 07/12/2013 06:25 PM, Paul Berry wrote: GL 3.2 and GLSL 1.50 specify that several builtin variables (e.g. gl_FrontColor) are available only in the compatibility profile. GL 3.1 and GLSL 1.40 make a similar stipulation (except phrased in terms of ARB_compatibility). Previous versions of GLSL ma

Re: [Mesa-dev] [Mesa-stable] [PATCH] glsl: Disallow return with a void argument from void functions.

2013-07-12 Thread Kenneth Graunke
On 07/12/2013 06:04 PM, Carl Worth wrote: Carl Worth writes: From: Matt Turner Reviewed-by: Kenneth Graunke (cherry picked from commit fcaa48d9cc8937e0ceb59dfd22ef5b6e6fd1a273) Conflicts (resolved by Carl Worth ): src/glsl/ast_to_hir.cpp [Oops. I meant to pass the --compose option

Re: [Mesa-dev] [PATCH] glsl: Initialize ast_aggregate_initializer::constructor_type.

2013-07-12 Thread Matt Turner
On Fri, Jul 12, 2013 at 5:24 PM, Vinson Lee wrote: > Fixes "Uninitialized pointer field" defect reported by Coverity. > > Signed-off-by: Vinson Lee > --- > src/glsl/ast.h | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/src/glsl/ast.h b/src/glsl/ast.h > index 9b119ed..c

[Mesa-dev] [PATCH v2 5/5] glsl/builtins: Stop exposing ftransform in the core profile.

2013-07-12 Thread Paul Berry
GL 3.2 and GLSL 1.50 specify that the ftransform() function is available only in the compatibility profile. GL 3.1 and GLSL 1.40 make a similar stipulation (except phrased in terms of ARB_compatibility). Previous versions of GLSL make no such stipulation. However, since GL versions 3.1 and above

[Mesa-dev] [PATCH v2 4/5] glsl: Stop exposing compatibility-only builtin vars in the core profile.

2013-07-12 Thread Paul Berry
GL 3.2 and GLSL 1.50 specify that several builtin variables (e.g. gl_FrontColor) are available only in the compatibility profile. GL 3.1 and GLSL 1.40 make a similar stipulation (except phrased in terms of ARB_compatibility). Previous versions of GLSL make no such stipulation. However, since GL v

[Mesa-dev] [PATCH v2 3/5] glsl: Add const safety to _mesa_glsl_parse_state::is_version()

2013-07-12 Thread Paul Berry
Needed for the patch that follows. --- src/glsl/glsl_parser_extras.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 7f478df..ad8b063 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras

[Mesa-dev] [PATCH v2 2/5] main: do nothing in the ff fragment shader when using the core profile.

2013-07-12 Thread Paul Berry
When the core profile is active, there is no fixed function fragment shader functionality. However, we still need to generate a dummy fragment shader program in case the back-end expects it (e.g. to cover the case where GL_RASTERIZER_DISCARD is active and the client hasn't supplied a fragment shad

[Mesa-dev] [PATCH v2 1/5] glsl: Rework builtin_variables.cpp to reduce code duplication.

2013-07-12 Thread Paul Berry
Previously, we had a separate function for setting up the built-in variables for each combination of shader stage and GLSL version (e.g. generate_110_vs_variables to generate the built-in variables for GLSL 1.10 vertex shaders). The functions called each other in ad-hoc ways, leading to unexpected

[Mesa-dev] [Bug 66809] Compiz segfault with latest mesa-git

2013-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=66809 Marek Olšák changed: What|Removed |Added Assignee|mesa-dev@lists.freedesktop. |nouveau@lists.freedesktop.o

Re: [Mesa-dev] [PATCH] glsl: Disallow return with a void argument from void functions.

2013-07-12 Thread Carl Worth
Carl Worth writes: > From: Matt Turner > > Reviewed-by: Kenneth Graunke > (cherry picked from commit fcaa48d9cc8937e0ceb59dfd22ef5b6e6fd1a273) > > Conflicts (resolved by Carl Worth ): > src/glsl/ast_to_hir.cpp [Oops. I meant to pass the --compose option to "git send-email" to add a bit of

[Mesa-dev] [PATCH] glsl: Disallow return with a void argument from void functions.

2013-07-12 Thread Carl Worth
From: Matt Turner Reviewed-by: Kenneth Graunke (cherry picked from commit fcaa48d9cc8937e0ceb59dfd22ef5b6e6fd1a273) Conflicts (resolved by Carl Worth ): src/glsl/ast_to_hir.cpp CC: mesa-sta...@lists.freedesktop.org --- src/glsl/ast_to_hir.cpp | 19 ++- 1 file changed,

Re: [Mesa-dev] [PATCH 07/12] r600g: don't call buffer_wait in buffer_mmap_sync_with_rings

2013-07-12 Thread Marek Olšák
This should fix it: http://cgit.freedesktop.org/mesa/mesa/commit/?id=06b38dbab287026625de302e80e9806db206c43e Marek On Thu, Jul 11, 2013 at 10:15 PM, Vadim Girlin wrote: > On 07/01/2013 05:53 AM, Marek Olšák wrote: >> >> The winsys should do this, because it measures how much time we spend >> i

[Mesa-dev] [PATCH] glsl: Initialize ast_aggregate_initializer::constructor_type.

2013-07-12 Thread Vinson Lee
Fixes "Uninitialized pointer field" defect reported by Coverity. Signed-off-by: Vinson Lee --- src/glsl/ast.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/glsl/ast.h b/src/glsl/ast.h index 9b119ed..c0350e7 100644 --- a/src/glsl/ast.h +++ b/src/glsl/ast.h @@ -307,7 +3

Re: [Mesa-dev] [RFC] Mesa 9.2 and release process changes

2013-07-12 Thread Carl Worth
Brian Paul writes: > Carl, it would be good if you could put all the above info in Mesa > docs/. The devinfo.html page mentions the "This is a candidate for the > stable branches" convention, etc. The docs/lists.html file describes > all the mailing lists. And so on. Great idea. Thanks for

[Mesa-dev] [PATCH] glapi: Do not use backtrace on OpenBSD.

2013-07-12 Thread Vinson Lee
execinfo.h is not available on OpenBSD. Signed-off-by: Vinson Lee --- src/mapi/glapi/gen/gl_gentable.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mapi/glapi/gen/gl_gentable.py b/src/mapi/glapi/gen/gl_gentable.py index a3c9898..5c35271 100644 --- a/src/mapi/glapi/ge

[Mesa-dev] [Bug 66863] New: st_glsl_to_tgsi.cpp:2320:emit_block_mov: Assertion `type->is_scalar() || type->is_vector()' failed.

2013-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=66863 Priority: medium Bug ID: 66863 Assignee: mesa-dev@lists.freedesktop.org Summary: st_glsl_to_tgsi.cpp:2320:emit_block_mov: Assertion `type->is_scalar() || type->is_vector()' failed.

Re: [Mesa-dev] [PATCH] configure: Avoid use of AC_CHECK_FILE for cross compiling

2013-07-12 Thread Tom Stellard
Hi Jonathan, Sorry for the delay. I've pushed this patch, thanks! -Tom On Wed, Jul 03, 2013 at 11:05:43AM +1000, Jonathan Liu wrote: > Bump. > > On 4 June 2013 23:04, Jonathan Liu wrote: > > The AC_CHECK_FILE macro can't be used for cross compiling as it will > > result in "error: cannot chec

Re: [Mesa-dev] [PATCH 1/3] gallium: add expand_resource interface

2013-07-12 Thread Grigori Goronzy
On 12.07.2013 16:19, Jose Fonseca wrote: I admit I haven't fully understood what's being proposed yet. But just a few quick words. I always wanted to have a "present" method that ensures that the contents of a resource is made visible to whatever the consumer is (full-screen flip, blit to prim

Re: [Mesa-dev] [PATCH RFC 3/3] glsl: Rework builtin_variables.cpp to reduce code duplication.

2013-07-12 Thread Chad Versace
On 07/12/2013 12:25 PM, Fredrik Höglund wrote: On Friday 12 July 2013, Chad Versace wrote: On 07/11/2013 10:18 PM, Paul Berry wrote: Another possibility that Chad suggested when I was talking to him this afternoon is to just just return BAD_MATCH if the client supplies the forward-compatibility

Re: [Mesa-dev] [PATCH] st/clover: Allow double precision operations

2013-07-12 Thread Tom Stellard
On Tue, Jul 02, 2013 at 10:44:37AM +0200, Niels Ole Salscheider wrote: > Pass "cl_khr_fp64" preprocessor definition to clang > I've gone back and forth a few times on this patch, but I think it is OK, because all it does is enable the prototypes for builtins that use the double type. This is fin

Re: [Mesa-dev] [PATCH RFC 3/3] glsl: Rework builtin_variables.cpp to reduce code duplication.

2013-07-12 Thread Fredrik Höglund
On Friday 12 July 2013, Chad Versace wrote: > On 07/11/2013 10:18 PM, Paul Berry wrote: > > Another possibility that Chad suggested when I was talking to him this > > afternoon is to just just return BAD_MATCH if the client supplies the > > forward-compatibility flag when requesting a 3.0+ context.

Re: [Mesa-dev] [PATCH 3/3] tgsi: rename the TGSI fragment kill opcodes

2013-07-12 Thread Christoph Bumiller
On 12.07.2013 16:06, Jose Fonseca wrote: > The tradition has been to use "C" suffix for conditional opcodes, instead of > "_IF". That said, I don't feel too strongly either way. > Except the 'C' suffix usually (ok, we only have BREAKC) indicates a single condition value where non-zero means tru

Re: [Mesa-dev] [RFC] Mesa 9.2 and release process changes

2013-07-12 Thread Marek Olšák
On Thu, Jul 11, 2013 at 1:38 AM, Ian Romanick wrote: > On 07/08/2013 03:12 PM, Marek Olšák wrote: >> >> On Tue, Jul 2, 2013 at 10:02 PM, Ian Romanick wrote: >>> >>> 3. I'd like to make some adjustments to our process for picking patches >>> back >>> to the stable branch. The current process is o

Re: [Mesa-dev] [PATCH] glsl: Reject C-style initializers with unknown types.

2013-07-12 Thread Matt Turner
On Fri, Jul 12, 2013 at 11:10 AM, Matt Turner wrote: > Previously, vec3 b = {{ 1.0, 2.0, 3.0 }} would cause a segfault because > the we dereferenced the constructor_type field which was NULL. > > Arrays, structs, and matrices were unaffected. This is a bad commit message. Use this instead: _mesa

Re: [Mesa-dev] [PATCH 14/14] glsl: Add support for C-style initializers.

2013-07-12 Thread Matt Turner
On Thu, Jul 11, 2013 at 8:52 PM, Matt Turner wrote: >> I believe that all this grammar is correct, but do we have tests for >> spurious curly braces? Things like >> >> vec4 v = {{{1, 2, 3, 4}}}; > > No, I'll write one. Nice call on this test. For vectors _mesa_ast_set_aggregate_type would wa

Re: [Mesa-dev] [PATCH 2/3] draw/llvm: cache LLVM compilation

2013-07-12 Thread Jose Fonseca
The series looks alright AFAICT. The only request I have is the ability to disable the cache, so that we can iron out any eventual bugs. Another thing we eventually need to think about is thread safety. Though that's not a new problem, so it can be addressed in a follow-on change. Jose -

[Mesa-dev] [PATCH] glsl: Reject C-style initializers with unknown types.

2013-07-12 Thread Matt Turner
Previously, vec3 b = {{ 1.0, 2.0, 3.0 }} would cause a segfault because the we dereferenced the constructor_type field which was NULL. Arrays, structs, and matrices were unaffected. --- src/glsl/ast_function.cpp | 5 + 1 file changed, 5 insertions(+) diff --git a/src/glsl/ast_function.cpp b/

Re: [Mesa-dev] [PATCH RFC 3/3] glsl: Rework builtin_variables.cpp to reduce code duplication.

2013-07-12 Thread Chad Versace
On 07/11/2013 10:18 PM, Paul Berry wrote: On 11 July 2013 16:30, Ian Romanick wrote: I believe you're right, that there's a bug in our implementation--it would successfully compile this shader, and it shouldn't. In fact, based on my discussion with Chad today, it sounds like we don't have a

Re: [Mesa-dev] [Intel-gfx] [benjamin.widaw...@intel.com: intel_gpu_top broken for HSW. Ideas needed]

2013-07-12 Thread Ben Widawsky
On Fri, Jul 12, 2013 at 10:12:39AM -0700, Ben Widawsky wrote: > FWD'd from our internal list now that we have more insight. > - Forwarded message from Ben Widawsky - > > Date: Thu, 11 Jul 2013 10:32:03 -0700 > From: Ben Widawsky > To: linux-...@linux.intel.com > Subject: intel_gpu_top br

Re: [Mesa-dev] [Intel-gfx] [benjamin.widaw...@intel.com: intel_gpu_top broken for HSW. Ideas needed]

2013-07-12 Thread Ben Widawsky
On Fri, Jul 12, 2013 at 07:16:37PM +0200, Daniel Vetter wrote: > On Fri, Jul 12, 2013 at 7:12 PM, Ben Widawsky > wrote: > > FWD'd from our internal list now that we have more insight. > > - Forwarded message from Ben Widawsky > > - > > > > Date: Thu, 11 Jul 2013 10:32:03 -0700 > > From:

Re: [Mesa-dev] [Intel-gfx] [benjamin.widaw...@intel.com: intel_gpu_top broken for HSW. Ideas needed]

2013-07-12 Thread Daniel Vetter
On Fri, Jul 12, 2013 at 7:12 PM, Ben Widawsky wrote: > FWD'd from our internal list now that we have more insight. > - Forwarded message from Ben Widawsky - > > Date: Thu, 11 Jul 2013 10:32:03 -0700 > From: Ben Widawsky > To: linux-...@linux.intel.com > Subject: intel_gpu_top broken for

[Mesa-dev] [Bug 66858] Missing definition for NVFX_FP_OP_OPCODE_KILL_IF

2013-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=66858 Andrew Dunai changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 66833] Text rendering problems on Dota 2, all mesa drivers

2013-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=66833 --- Comment #6 from Laurent carlier --- I cannot reproduce this with mesa-9.2 from git & llvm-3.4svn with a radeonsi card (HD7870) but game segfault/terminate when i try to launch a new game. -- You are receiving this mail because: You are the

[Mesa-dev] [Bug 66833] Text rendering problems on Dota 2, all mesa drivers

2013-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=66833 --- Comment #5 from Vedran Rodic --- As Chris Forbes already noticed on #intel-gfx (sorry, didn't get to see that), the trace captured on Intel/Mesa machine shows the same problems when played back on a machine with Geforce 9800GT with nVidia pro

[Mesa-dev] [Bug 66858] Missing definition for NVFX_FP_OP_OPCODE_KILL_IF

2013-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=66858 --- Comment #1 from Brian Paul --- That's my fault. But I believe this is the correct fix (undo the change to that line): --- a/src/gallium/drivers/nv30/nvfx_fragprog.c +++ b/src/gallium/drivers/nv30/nvfx_fragprog.c @@ -197,7 +197,7 @@ nvfx_fp_

[Mesa-dev] [Bug 66858] New: Missing definition for NVFX_FP_OP_OPCODE_KILL_IF

2013-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=66858 Priority: medium Bug ID: 66858 Assignee: mesa-dev@lists.freedesktop.org Summary: Missing definition for NVFX_FP_OP_OPCODE_KILL_IF Severity: normal Classification: Unclassified

Re: [Mesa-dev] Trouble opening OSMesa Created Image‏

2013-07-12 Thread Brian Paul
On 07/12/2013 12:46 AM, Andy Li wrote: Hello everyone, I have a question regarding to the OSMesa demo code. I have installed OSMesa and trying to play around with the demo code. I have complied the .c file and an executable file has created. After I ran the executable file, a "Windows cursor (im

Re: [Mesa-dev] [PATCH 3/3] tgsi: rename the TGSI fragment kill opcodes

2013-07-12 Thread Brian Paul
On 07/12/2013 08:06 AM, Jose Fonseca wrote: The tradition has been to use "C" suffix for conditional opcodes, instead of "_IF". That said, I don't feel too strongly either way. I agree that the current naming is confusing. And I like the fact that the new and old opcodes don't overlap, which

Re: [Mesa-dev] [PATCH 1/3] gallium: add expand_resource interface

2013-07-12 Thread Jose Fonseca
I admit I haven't fully understood what's being proposed yet. But just a few quick words. I always wanted to have a "present" method that ensures that the contents of a resource is made visible to whatever the consumer is (full-screen flip, blit to primary surface, a compositor, etc.). We have

Re: [Mesa-dev] [PATCH 3/3] tgsi: rename the TGSI fragment kill opcodes

2013-07-12 Thread Jose Fonseca
The tradition has been to use "C" suffix for conditional opcodes, instead of "_IF". That said, I don't feel too strongly either way. I agree that the current naming is confusing. And I like the fact that the new and old opcodes don't overlap, which means there is no way we inadvertently get th

[Mesa-dev] [Bug 66833] Text rendering problems on Dota 2, all mesa drivers

2013-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=66833 --- Comment #4 from Vedran Rodic --- I've managed to capture the trace with the latest version of apitrace (sigh, ubuntu should really update the in-distro one). http://mjesec.ffzg.hr/~vrodic/dota/dota_linux.225278.trim.trace.bz2 (25MB bz2). T

Re: [Mesa-dev] [PATCH RFC 3/3] glsl: Rework builtin_variables.cpp to reduce code duplication.

2013-07-12 Thread Paul Berry
On 11 July 2013 12:06, Matt Turner wrote: > On Mon, Jul 8, 2013 at 10:40 AM, Paul Berry > wrote: > > + const glsl_type *typ(const char *name) > > This must not be a typo, since it's consistent. > Heh, "type" is a reserved word in so many languages that I guess I assumed it was reserved in C++

Re: [Mesa-dev] [PATCH] gallivm: handle srgb-to-linear and linear-to-srgb conversions

2013-07-12 Thread Jose Fonseca
Looks good. Thanks for the update. Jose - Original Message - > From: Roland Scheidegger > > srgb-to-linear is using 3rd degree polynomial for now which should be _just_ > good enough. Reverse is using some rational polynomials and is quite > accurate, > though not hooked into llvmpipe's

[Mesa-dev] [Bug 66850] New: glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format

2013-07-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=66850 Priority: medium Bug ID: 66850 Assignee: mesa-dev@lists.freedesktop.org Summary: glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format Sever