[Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader

2011-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=38183 --- Comment #2 from Lauri Kasanen 2011-06-11 23:20:59 PDT --- Created an attachment (id=47858) View: https://bugs.freedesktop.org/attachment.cgi?id=47858 Review: https://bugs.freedesktop.org/review?bug=38183&attachment=47858 Patch to the ment

[Mesa-dev] [Bug 38183] [glsl] Galactic Vice: fails to compile shader

2011-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=38183 --- Comment #1 from Lauri Kasanen 2011-06-11 23:20:11 PDT --- Looks like a shader bug, there's no implicit conversion in GLSL (at least the lower versions). No doubt Nvidia would let this shader through ;) The attached changes make it build on

Re: [Mesa-dev] [Bug 38198 ] - X: (EE) FBDEV(0): FBIOPUTCMAP: Invalid argument (edit)

2011-06-11 Thread Jalil Karimov
Attached rootstrap for bug: https://bugs.freedesktop.org/show_bug.cgi?id=38198 Jalil > --- You are receiving this mail because: --- > You are the assignee for the bug. > ___ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > htt

[Mesa-dev] [Bug 26411] Mesa classic-only: Missing textures in Funguloids

2011-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=26411 Sven Arvidsson changed: What|Removed |Added CC|s...@whiz.se | -- Configure bugmail: https://bugs.

[Mesa-dev] [PATCH] arb_vertex_buffer_object-elements-negative-offset: New test.

2011-06-11 Thread Eric Anholt
This tests for a bug in moving VBO offsets in the i965 driver. --- tests/all.tests|4 + tests/spec/CMakeLists.txt |1 + .../arb_vertex_buffer_object/CMakeLists.gl.txt | 16 +++ tests/spec/arb_vertex_buffer_object/CMakeLists

[Mesa-dev] [PATCH 1/2] i965: Add missing state flag for vertex elements on current VS program.

2011-06-11 Thread Eric Anholt
Fixes a missing 3DSTATE_VERTEX_ELEMENTS on topogun.trace. --- src/mesa/drivers/dri/i965/brw_draw_upload.c |3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index c6e5395..13d3aa7 100

[Mesa-dev] [PATCH 2/2] i965: Don't try to continue space before the start of a VBO.

2011-06-11 Thread Eric Anholt
This loop is trying to see if all the buffers to be uploaded happen to be the same increment from the start of the 3DSTATE_VERTEX_BUFFERS currently loaded in the hardware. However, we might be at a smaller offset than the previous set of VERTEX_BUFFERS, so we can't reuse because that packet made t

[Mesa-dev] [Bug 38183] New: [glsl] Galactic Vice: fails to compile shader

2011-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=38183 Summary: [glsl] Galactic Vice: fails to compile shader Product: Mesa Version: git Platform: Other URL: http://galacticvice.com/ OS/Version: All Status: NEW Sev

[Mesa-dev] [Bug 37234] gears of glxgears change brightness

2011-06-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=37234 almos changed: What|Removed |Added Status|NEW |RESOLVED Resolution|