https://bugs.freedesktop.org/show_bug.cgi?id=38183

--- Comment #1 from Lauri Kasanen <cur...@operamail.com> 2011-06-11 23:20:11 
PDT ---
Looks like a shader bug, there's no implicit conversion in GLSL (at least the
lower versions). No doubt Nvidia would let this shader through ;)

The attached changes make it build on Mesa.

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