https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #17 from Zamundaaa ---
(In reply to bugreports61 from comment #16)
> One note in addition, for ghostwire tokyo i had even set the ingame option
> for max luminance to 1000 nits.
> Uploaded tiny tinas wonderlond in addition,same 10mil thing.
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #16 from bugreport...@gmail.com ---
(In reply to Zamundaaa from comment #8)
> (In reply to bugreports61 from comment #6)
> > Is that something you need to fix in kwin or your vulkan hdr layer ?
> The Vulkan layer is doing everything correctly
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #15 from bugreport...@gmail.com ---
Created attachment 174857
--> https://bugs.kde.org/attachment.cgi?id=174857&action=edit
tina tinas wonderland
Also 10 million max nits mastering luminance
--
You are receiving this mail because:
You ar
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #14 from bugreport...@gmail.com ---
Created attachment 174855
--> https://bugs.kde.org/attachment.cgi?id=174855&action=edit
the last of us hdr layer output
--
You are receiving this mail because:
You are watching all bug changes.
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #13 from bugreport...@gmail.com ---
Created attachment 174854
--> https://bugs.kde.org/attachment.cgi?id=174854&action=edit
halo infinite hdr layer output
--
You are receiving this mail because:
You are watching all bug changes.
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #12 from bugreport...@gmail.com ---
Created attachment 174853
--> https://bugs.kde.org/attachment.cgi?id=174853&action=edit
ghostwire tokyo hdr layer output
--
You are receiving this mail because:
You are watching all bug changes.
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #11 from bugreport...@gmail.com ---
Created attachment 174852
--> https://bugs.kde.org/attachment.cgi?id=174852&action=edit
gears 5 hdr layer output
--
You are receiving this mail because:
You are watching all bug changes.
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #10 from bugreport...@gmail.com ---
(In reply to Zamundaaa from comment #8)
> (In reply to bugreports61 from comment #6)
> > Is that something you need to fix in kwin or your vulkan hdr layer ?
> The Vulkan layer is doing everything correctly
https://bugs.kde.org/show_bug.cgi?id=494502
Zamundaaa changed:
What|Removed |Added
Status|ASSIGNED|RESOLVED
Latest Commit|
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #8 from Zamundaaa ---
(In reply to bugreports61 from comment #6)
> Is that something you need to fix in kwin or your vulkan hdr layer ?
The Vulkan layer is doing everything correctly, the only real place to fix it
would be the game that prov
https://bugs.kde.org/show_bug.cgi?id=494502
Bug Janitor Service changed:
What|Removed |Added
Status|CONFIRMED |ASSIGNED
--- Comment #7 from Bug Janitor
https://bugs.kde.org/show_bug.cgi?id=494502
TraceyC changed:
What|Removed |Added
CC||kde...@tlcnet.info
--
You are receiving this mail be
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #6 from bugreport...@gmail.com ---
(In reply to Zamundaaa from comment #5)
> > max 1000.00 nits
> Heh, I'm not surprised that causes issues! I'll look into adding some sanity
> checks to HDR metadata...
Cool, thy, great that you foun
https://bugs.kde.org/show_bug.cgi?id=494502
Zamundaaa changed:
What|Removed |Added
Ever confirmed|0 |1
Status|NEEDSINFO |C
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #4 from bugreport...@gmail.com ---
Hi,
btw, the issue is not limited to Dead Island 2, it affects multiple games. Same
issue in e.g Gears 5, where you easily can spot it already at the loading
screen of the game.
I also tested with gamescop
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #3 from bugreport...@gmail.com ---
Created attachment 174723
--> https://bugs.kde.org/attachment.cgi?id=174723&action=edit
kwin62 hdr laayer
--
You are receiving this mail because:
You are watching all bug changes.
https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #2 from bugreport...@gmail.com ---
(In reply to Zamundaaa from comment #1)
> Please attach the command line output of when you run the game with the
> Vulkan layer. It should contain some information about the colorspace and
> HDR metadata (g
https://bugs.kde.org/show_bug.cgi?id=494502
Zamundaaa changed:
What|Removed |Added
Resolution|--- |WAITINGFORINFO
Status|REPORTED
https://bugs.kde.org/show_bug.cgi?id=494502
Nate Graham changed:
What|Removed |Added
Keywords||regression
CC|
19 matches
Mail list logo