https://bugs.kde.org/show_bug.cgi?id=494502
--- Comment #8 from Zamundaaa <xaver.h...@gmail.com> --- (In reply to bugreports61 from comment #6) > Is that something you need to fix in kwin or your vulkan hdr layer ? The Vulkan layer is doing everything correctly, the only real place to fix it would be the game that provides wrong data. We can detect this obvious nonsense in KWin though and ignore it. > And why did it work in 6.1.5 and not in 6.2 anymore ? In 6.1, HDR metadata was completely ignored, in 6.2 it's used to adapt the image to the capabilities of your screen. -- You are receiving this mail because: You are watching all bug changes.