Re: [Freedos-user] Infocom-style games for DOS

2015-05-22 Thread Ralf Quint
On 5/21/2015 8:00 PM, David Griffith wrote: > What do you mean by saving the game progress? All Z-machine > implemenations allow you to save your progress. The steps/answers/instructions in the game to get to the point where it crashes... Ralf --- This email has been checked for viruses by Avas

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread Mateusz Viste
On 22/05/2015 05:00, David Griffith wrote: > The "FROTZ" that appears in the crash message is from the > filename of the executable. If I rename > it to FOO.EXE, the crash message will contain "FOO". Yes, that's because the 'system halt' message prints out the MCB when MCB corruption happens (w

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread Mateusz Viste
On 21/05/2015 21:43, Ralf Quint wrote:> Is there a way to save the game progress, so someone else could try it > on different hardware? Hi Ralf, No need for a save state - the game crashes within a minut or so after starting playing, so the crash is rather easy to reproduce :) Mateusz -

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread David Griffith
On Thu, 21 May 2015, Ralf Quint wrote: > On 5/21/2015 1:04 AM, David Griffith wrote: >> I guess my next step is to bring one of my older machines home, clean >> it up, install FreeDOS, and get to work with Turbo C++'s debugger. Can >> anyone offer any explanation why a program would run fine in DO

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread Ralf Quint
On 5/21/2015 1:04 AM, David Griffith wrote: > I guess my next step is to bring one of my older machines home, clean > it up, install FreeDOS, and get to work with Turbo C++'s debugger. Can > anyone offer any explanation why a program would run fine in DOSbox > and crash on real hardware? DOSBox

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread Rugxulo
Hi, On Thu, May 21, 2015 at 4:18 AM, David Griffith wrote: > On Wed, 20 May 2015, Rugxulo wrote: > >> At risk of asking the obvious, what major DOS version / vendor is the >> OP (David) developing on? Is it MS-DOS or FreeDOS? Does this mean it >> works for him in MS-DOS but not in FreeDOS? > > I'

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread Rugxulo
Hi, On Thu, May 21, 2015 at 4:04 AM, David Griffith wrote: > On Wed, 20 May 2015, Mateusz Viste wrote: > >> My guess is that you have a fishy memory usage in newer versions of >> frotz - following an invalid pointer, or writing to non-allocated >> memory, or so... Presumably yes. A very quick te

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread Mateusz Viste
On 05/21/2015 10:18 AM, David Griffith wrote: > I guess I won't know > just where the crash occurs until I can get real hardware running or if I > can get a crash in a VirtualBox environment. You could also try pin-pointing the problem the good old way - ie. lots of printf() outputs at every bigg

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread Mateusz Viste
On 05/21/2015 10:04 AM, David Griffith wrote: > I guess my next step is to bring one of my older machines home, clean it > up, install FreeDOS, and get to work with Turbo C++'s debugger. You could also try running it on Linux through valgrind, it's usually pretty decent when it comes to finding b

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread David Griffith
On Wed, 20 May 2015, Rugxulo wrote: > Hi, > > On Wed, May 20, 2015 at 1:38 PM, Mateusz Viste wrote: >> >> Here the result with Frotz v2.43. Same computer, same game: >> >> http://s11.postimg.org/y8fknk0rn/frotz_v2_43_lost_pig.jpg > > At risk of asking the obvious, what major DOS version / vendor

Re: [Freedos-user] Infocom-style games for DOS

2015-05-21 Thread David Griffith
On Wed, 20 May 2015, Mateusz Viste wrote: > Good news is that Frotz v2.32 works fine. I played the "Lost Pig" game > for about 20 minutes and I didn't experienced any crash. > > My guess is that you have a fishy memory usage in newer versions of > frotz - following an invalid pointer, or writing t

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Rugxulo
Hi, On Thu, May 21, 2015 at 12:40 AM, Mateusz Viste wrote: > > I don't know details, but I guess the OP is developing on some emulation > machine, like DOSemu or DOSBox, and it works fine for him there. This > happened to me in the past - emulated environment are apparently more > resilient to bu

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Mateusz Viste
I don't know details, but I guess the OP is developing on some emulation machine, like DOSemu or DOSBox, and it works fine for him there. This happened to me in the past - emulated environment are apparently more resilient to bugs than a real machine. I doubt that using a DJGPP version is a sol

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Rugxulo
Hi, On Wed, May 20, 2015 at 1:38 PM, Mateusz Viste wrote: > > Here the result with Frotz v2.43. Same computer, same game: > > http://s11.postimg.org/y8fknk0rn/frotz_v2_43_lost_pig.jpg At risk of asking the obvious, what major DOS version / vendor is the OP (David) developing on? Is it MS-DOS or

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Ralf Quint
On 5/20/2015 1:08 PM, Dario Roncone wrote: > Yes i know it... 8080 Intel 2x86 3x86 Dx/Sx intel MMX amdSSE SSE2. > Doesn't look like it... Ralf --- This email has been checked for viruses by Avast antivirus software. http://www.avast.com --

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Dario Roncone
Shell CMD 4dos its a storry about computers. 2015-05-20 22:10 GMT+02:00, Dario Roncone : > Fuck youself... > > 2015-05-20 22:01 GMT+02:00, Ralf Quint : >> On 5/20/2015 12:59 PM, Dario Roncone wrote: >>> Great Stuff! GNU OpenSource >>> >> You really need to work on the way you are trying to expre

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Ralf Quint
On 5/20/2015 1:10 PM, Dario Roncone wrote: > Fuck youself... > Sorry, don't play your games. But might have a try with the Infocom stuff... Ralf --- This email has been checked for viruses by Avast antivirus software. http://www.avast.com

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Dario Roncone
Fuck youself... 2015-05-20 22:01 GMT+02:00, Ralf Quint : > On 5/20/2015 12:59 PM, Dario Roncone wrote: >> Great Stuff! GNU OpenSource >> > You really need to work on the way you are trying to express yourself. I > don't understand one bi of your comments in regards to the Infocom game > engine..

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Dario Roncone
Yes i know it... 8080 Intel 2x86 3x86 Dx/Sx intel MMX amdSSE SSE2. 2015-05-20 21:48 GMT+02:00, Ralf Quint : > On 5/20/2015 12:46 PM, Dario Roncone wrote: >> Yes Software diden´t work! >> > That's not an explanation. And it's DOS for crying out loud. There can't > be any hardware too old to run a D

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Ralf Quint
On 5/20/2015 12:59 PM, Dario Roncone wrote: > Great Stuff! GNU OpenSource > You really need to work on the way you are trying to express yourself. I don't understand one bi of your comments in regards to the Infocom game engine... Ralf --- This email has been checked for viruses by Avast anti

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Dario Roncone
Great Stuff! GNU OpenSource 2015-05-20 21:46 GMT+02:00, Dario Roncone : > Yes Software diden´t work! > > 2015-05-20 21:41 GMT+02:00, Ralf Quint : >> On 5/20/2015 12:22 PM, Dario Roncone wrote: >>> Sorry! too Old hardware. >>> >> ? Care to explain WHY? >> >> Ralf >> >> --- >> This email has been c

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Ralf Quint
On 5/20/2015 12:46 PM, Dario Roncone wrote: > Yes Software diden´t work! > That's not an explanation. And it's DOS for crying out loud. There can't be any hardware too old to run a DOS program on... Ralf --- This email has been checked for viruses by Avast antivirus software. http://www.avast.co

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Dario Roncone
Yes Software diden´t work! 2015-05-20 21:41 GMT+02:00, Ralf Quint : > On 5/20/2015 12:22 PM, Dario Roncone wrote: >> Sorry! too Old hardware. >> > ? Care to explain WHY? > > Ralf > > --- > This email has been checked for viruses by Avast antivirus software. > http://www.avast.com > > > ---

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Ralf Quint
On 5/20/2015 12:22 PM, Dario Roncone wrote: > Sorry! too Old hardware. > ? Care to explain WHY? Ralf --- This email has been checked for viruses by Avast antivirus software. http://www.avast.com -- One dashboard for ser

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Dario Roncone
Sorry! too Old hardware. 2015-05-20 20:38 GMT+02:00, Mateusz Viste : > Here the result with Frotz v2.43. Same computer, same game: > > http://s11.postimg.org/y8fknk0rn/frotz_v2_43_lost_pig.jpg > > Mateusz > > > > On 19/05/2015 23:25, David Griffith wrote: >> On Tue, 19 May 2015, Mateusz Viste wrot

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Mateusz Viste
Good news is that Frotz v2.32 works fine. I played the "Lost Pig" game for about 20 minutes and I didn't experienced any crash. My guess is that you have a fishy memory usage in newer versions of frotz - following an invalid pointer, or writing to non-allocated memory, or so... good luck :) M

Re: [Freedos-user] Infocom-style games for DOS

2015-05-20 Thread Mateusz Viste
Here the result with Frotz v2.43. Same computer, same game: http://s11.postimg.org/y8fknk0rn/frotz_v2_43_lost_pig.jpg Mateusz On 19/05/2015 23:25, David Griffith wrote: > On Tue, 19 May 2015, Mateusz Viste wrote: > >> Hello David, >> >> First of all thanks for still caring about DOS in 2015, a

Re: [Freedos-user] Infocom-style games for DOS

2015-05-19 Thread David Griffith
On Tue, 19 May 2015, Mateusz Viste wrote: > Hello David, > > First of all thanks for still caring about DOS in 2015, and on top of > that, caring about how your app works on real hardware :) > > I tested the version of frotz you submitted to us, and I must disappoint > you - it's buggy. > > I test

Re: [Freedos-user] Infocom-style games for DOS

2015-05-19 Thread Mateusz Viste
Hello David, First of all thanks for still caring about DOS in 2015, and on top of that, caring about how your app works on real hardware :) I tested the version of frotz you submitted to us, and I must disappoint you - it's buggy. I tested it using the "Lost Pig" game from the gopher repo you

[Freedos-user] Infocom-style games for DOS

2015-05-18 Thread David Griffith
I'm the one who maintains and develops Frotz these days, a program that emulates the Z-machine[1] for modern computers. I worked to make sure the old DOS interface code works with the current core code. Release 2.44 is coming up Really Soon Now and I was wondering if I could get some of you