Is it available in any version before 2.0 do you know? I don’t know much about
OpenGL but there is a 1.5 version also which maybe has it.
I found this page also which suggests it exists on some 1.x version.
http://stackoverflow.com/questions/17457327/blending-issue-porting-from-opengles-1-0-to-2
Ryan Joseph wrote:
> I’m using OpenGLES 1.1 because it was easier to learn but I don’t see
> glBlendEquation being included in the GLES11 unit. Maybe it didn’t
> exist until OpenGLES 2.0?
>
Indeed, glBlendEquation is simply not available in OpenGLES 1.1.
See the specs: https://www.khronos.org/op
Thanks I didn’t know any loading had to be called.
Does this work on OpenGLES 1.x do you know? I’m going to try this on iOS also.
> On Jan 29, 2016, at 10:20 AM, Michalis Kamburelis
> wrote:
>
> For glBlendEquation, you want to call Load_GL_version_1_2, and then
> (assuming Load_GL_version_1_2
I’m using OpenGLES 1.1 because it was easier to learn but I don’t see
glBlendEquation being included in the GLES11 unit. Maybe it didn’t exist until
OpenGLES 2.0?
> On Jan 29, 2016, at 11:02 AM, Michalis Kamburelis
> wrote:
>
> Um, GLExt is for OpenGL, it loads OpenGL extension, *not* for Ope
Ryan Joseph wrote:
> Just tested on iOS and I get that error. I think on iOS it loads from the
> OpenGLES.framework and therefor this is failing. Also that load function
> wasn’t available but it failed upon including the GLExt unit.
>
> An unhandled exception occurred at $0001000CDEF7:
> Ex
Just tested on iOS and I get that error. I think on iOS it loads from the
OpenGLES.framework and therefor this is failing. Also that load function wasn’t
available but it failed upon including the GLExt unit.
An unhandled exception occurred at $0001000CDEF7:
Exception: Could not load OpenGL
Ryan Joseph wrote:
> Functions like glBlendEquation from GLExt are crashing (access violation)
> compiling on Mac with ppc386. The functions didn’t get loaded I think for
> some reason.
>
> Is this is known problem on Mac with a work around perhaps?
>
GLExt works fine on Mac (and other platfor
Functions like glBlendEquation from GLExt are crashing (access violation)
compiling on Mac with ppc386. The functions didn’t get loaded I think for some
reason.
Is this is known problem on Mac with a work around perhaps?
Thanks.
Regards,
Ryan Joseph
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On 28.01.2016 07:27, Martin Schreiber wrote:
Hi,
I am not able to build a fixes_3_0 RTL with debug info on win64 with a
fixes_3_0 ppcx64.exe.
How should it be done?
I'll probably found the problem, sorry for the noise.
Martin
___
fpc-pascal maill