Re: Halo x Spark

2012-03-24 Thread Richard Oren
Hi Nick, I was looking at the code from the link below and was noticing a couple of things that might need to be considered when building for mobile devices. Primarily the need for skins to be Multi-DPI capable. It doesn't seem like you have taken this into account. Also I would suggest using t

Re: Welcome new Committer, Martin Heidegger to Apache Flex

2012-03-24 Thread JP Bader
Mazel tov, Martin! On Mar 25, 2012 12:22 AM, "Yennick Trevels" wrote: > Gratz Martin! > > http://images3.wikia.nocookie.net/__cb20100501113730/warhammer40kfanon/images/e/ee/Official_Seal_of_Awesomeness.gif >

Re: Welcome new Committer, Martin Heidegger to Apache Flex

2012-03-24 Thread Yennick Trevels
Gratz Martin! http://images3.wikia.nocookie.net/__cb20100501113730/warhammer40kfanon/images/e/ee/Official_Seal_of_Awesomeness.gif

Re: Changing Flex rendering to abstract renderer

2012-03-24 Thread Alex Harui
On 3/24/12 3:41 AM, "imagene...@gmail.com" wrote: > I am porting Flex to Starling with a fork of Starling that will have the > additional functionality to support such a port. Besides that, I will > attempt to get Flex working with Jangaroo. I have not looked into Jangaroo. > To facilitate bot

Re: Actionscript workers and async locking?

2012-03-24 Thread Martin Heidegger
After having a deeper look at as3commons-async I think it is pretty unmature, however: I actually quite like the new threading API that uses promises. Imagine: var serial: Async = new Async(); serial. .next( thread.doSomething() ) // passes the Promise from "thread.doSomething

Re: Welcome new Committer, Martin Heidegger to Apache Flex

2012-03-24 Thread Roland Zwaga
Hooray for Martin! :) Seriously, he deserves it! On 24 March 2012 23:08, Nicholas Kwiatkowski wrote: > Hey Everybody! > > I wanted to formally introduce Martin Heidegger as our newest project > committer. Martin has a few patches in JIRA, and has been very active on > this mailing list. > > -Ni

Welcome new Committer, Martin Heidegger to Apache Flex

2012-03-24 Thread Nicholas Kwiatkowski
Hey Everybody! I wanted to formally introduce Martin Heidegger as our newest project committer. Martin has a few patches in JIRA, and has been very active on this mailing list. -Nick Kwiatkowski Apache Flex PPMC Member

Re: ApacheFlex twitter account

2012-03-24 Thread Joan Llenas Masó
An Apache Flex Twitter account that is sufficiently updated is a must nowdays. I would'nt say "regularly updated" because it means "twit anything, even if it doesn't have much value". Even more than one could help staying more focused... apacheFlex (news, events, general stuff) apacheFlex_mailing

Re: ApacheFlex twitter account

2012-03-24 Thread Ariel Jakobovits
what about more than commit activity? what about ideas being passed around or even worked on? new wiki pages?   Ariel Jakobovits Email: arielj...@yahoo.com Phone: 650-690-2213 Fax: 650-641-0031 Cell: 650-823-8699 From: Jun Heider To: flex-dev@incubator.apache.o

Re: ApacheFlex twitter account

2012-03-24 Thread Jun Heider
On Mar 23, 2012, at 8:08 PM, Rick Winscot wrote: > ...or tweet a digest of daily activity? Keep it interesting and highly > focused and people will look forward to the info... The second people feel > there is a bot behind the account - they'll un-follow. > > Rick Winscot > On Mar 23, 2012 9:17 P

Re: Actionscript workers and async locking?

2012-03-24 Thread Roland Zwaga
On 24 March 2012 19:42, Robert Smith wrote: > Hi Cosma, > > It sounds like you really can't do much about the timing of your bootstrap > if one call is dependent upon the result of your prior call. Even if you > had threads available, you'd be waiting the same amount of time. So, I'm > thinking

Re: Halo x Spark

2012-03-24 Thread Robert Smith
I agree with Sebastian. As long as both component sets remain available, the argument is pretty moot. My personal opinion is that I'll take the spark components and the power they provide over mx components any day. In advertising, it's very helpful to have the extra capability to do most anyth

Re: Actionscript workers and async locking?

2012-03-24 Thread Robert Smith
Hi Cosma, It sounds like you really can't do much about the timing of your bootstrap if one call is dependent upon the result of your prior call. Even if you had threads available, you'd be waiting the same amount of time. So, I'm thinking the best you're going to get at this point is some n

Re: Halo x Spark

2012-03-24 Thread Nicholas Kwiatkowski
True. But the point I was trying to make was not about the power (which, it is extremely powerful), but that it is powerful, even at the introductory level. Making an Alert Box look like the iOS Alert Box in Halo is damn near impossible without resorting to raster images -- which don't scale, and

Re: just a thought: Adobe Flash player fully running on stage3D?

2012-03-24 Thread Omar Gonzalez
On Saturday, March 24, 2012, sébastien Paturel wrote: > Hey Adobe guys, > Would'nt it be a good idea to make flash player rely fully on stage3D? > it could make it more easy to target any new device as GPU apis are more standard than others, and you only have to care about graphic cards and not th

RE: Halo x Spark

2012-03-24 Thread tinylion development
That’s just the thing The example you’ve shown isn't really a very different look than the standard one. Just different images in basically the same component. With spark skin you can make a component radically different in ways that would be impossible in halo. Try for example in halo, taking t

Re: Halo x Spark

2012-03-24 Thread Nicholas Kwiatkowski
I'd love to. Take a look at some of the components that are being submitted via our own SVN (in the whiteboard area). For example, the MobileAlert component I've been writing uses Spark skinning, and in all honesty, it is pretty nice. http://svn.apache.org/viewvc/incubator/flex/whiteboard/quetwo

Re: Changing Flex rendering to abstract renderer

2012-03-24 Thread Williams Farias
+1 !! Hey, thats bizarre! I havent even know about Satrling and Jangaroo! But yes, thats EXACTLY the point to Flex get over everything on the web! Develop in Flex, run in HTML Canvas! Insane! 2012/3/24 sébastien Paturel > Great initiative ! > I also believe that flex has a great future if we man

Re: Halo x Spark

2012-03-24 Thread superabe superabe
@William. A good example is an app I am working on now. It's not released to the public yet, but when it does I will be sure to post a link here. About samples online, not sure, but did you check http://www.scalenine.com/gallery/ . It usually has good skin collections. About mixing it, like I sai

just a thought: Adobe Flash player fully running on stage3D?

2012-03-24 Thread sébastien Paturel
Hey Adobe guys, Would'nt it be a good idea to make flash player rely fully on stage3D? it could make it more easy to target any new device as GPU apis are more standard than others, and you only have to care about graphic cards and not the mutliplicity of OS or navigators? just a thought, mayb

Re: Halo x Spark

2012-03-24 Thread sébastien Paturel
i already started a discussion several weeks ago about it. MX versus Spark war has no sens since flex could not stay without separating ui logic and skin code. spark components had to be done. Without Spark architecture, im not sure we would be able to target mobile today. The main issue here

Re: Changing Flex rendering to abstract renderer

2012-03-24 Thread sébastien Paturel
Great initiative ! I also believe that flex has a great future if we manage to get it cross compiled to HTML5 and maybe other platforms (video game platforms for example). The future is mutli screen (smart tv coming) and media merging in one device (phone, computer, watch, videogame etc in one

Re: Changing Flex rendering to abstract renderer

2012-03-24 Thread sébastien Paturel
+1 Le 24/03/2012 12:45, Jesus Barquin a écrit : +1 2012/3/24 Paw Suddergaard That is an awesome initiative! Do you have a blog/twitter/xx where its possible to follow your work? /paw On Sat, Mar 24, 2012 at 11:41 AM, imagene...@gmail.com< imagene...@gmail.com wrote: I am porting Flex to St

Re: Changing Flex rendering to abstract renderer

2012-03-24 Thread Jesus Barquin
+1 2012/3/24 Paw Suddergaard > That is an awesome initiative! > > Do you have a blog/twitter/xx where its possible to follow your work? > > /paw > > On Sat, Mar 24, 2012 at 11:41 AM, imagene...@gmail.com < > imagene...@gmail.com > > wrote: > > > I am porting Flex to Starling with a fork of Starl

Re: Changing Flex rendering to abstract renderer

2012-03-24 Thread Paw Suddergaard
That is an awesome initiative! Do you have a blog/twitter/xx where its possible to follow your work? /paw On Sat, Mar 24, 2012 at 11:41 AM, imagene...@gmail.com wrote: > I am porting Flex to Starling with a fork of Starling that will have the > additional functionality to support such a port.

Re: Halo x Spark

2012-03-24 Thread Carlos Rovira
Oleg, I'm not saying that the problems you are point are not there, but if we are commeting between halo vs spark. I think the later is the way to go. MX was a component set brought from the Flash MX and MX 2004 days. It has many problems, more than spark. If this discussion is about to choose a

Re: Halo x Spark

2012-03-24 Thread Left Right
Carlos, I've just explained why using Spark skins sometimes is absolutely impossible - they are literary order of magnitude bigger and slower then their Halo counterparts. This may be a weak argument in the light of how the entire framework is slow and bloated, but there are always certain requirem

Re: Halo x Spark

2012-03-24 Thread Left Right
> > You can't design and preview skins in Illustrator, Fireworks and Photoshop > and export as FXG? > Only to the extent allowed by those programs, which, in many cases is almost nothing (you need to be able to name your components in a particular way in order for them to be displayed in the way i

Re: Halo x Spark

2012-03-24 Thread Carlos Rovira
I agree with the people that thinks that "spark was the best thing happen in Flex4". Until Flex 4 skinning was limited and a pain. Right now skinning is s much easy. Why people thinks the opposite let me think that they does not understand how to use skinning in the right way. For example I se

Re: Halo x Spark

2012-03-24 Thread Tink
You can't design and preview skins in Illustrator, Fireworks and Photoshop and export as FXG? Tink Left Right wrote: >I think that the most important motivation behind new skinning system was >that assets imported from Flash CS aren't editable / aren't fully editable >in other editors comm

Re: Halo x Spark

2012-03-24 Thread Left Right
I think that the most important motivation behind new skinning system was that assets imported from Flash CS aren't editable / aren't fully editable in other editors commonly used for Flex framework. Since new skins are all in plain text, they eliminate this restriction. However, several important

Re: Halo x Spark

2012-03-24 Thread Frank Pepermans
Spark has a lot of potential and for me personally, I never went back to Flex 3.x mx skinning. But your complaints are valid of course, simple skinning tasks can be very cumbersome and 'visualizing' MXML code as you type it can be quite hard, I briefly tried Catalyst but didn't end up using it,