Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2018-10-24 Thread Manoj Bonda
: ffmpeg-devel@ffmpeg.org Subject: Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default On Tue, 8 Aug 2017 05:15:52 + Manoj Bonda wrote: > Hi , > > HEVC issue for read-back API has been fixed and will be part of the upcoming > drivers. > Please help us under

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-08-18 Thread wm4
On Tue, 8 Aug 2017 05:15:52 + Manoj Bonda wrote: > Hi , > > HEVC issue for read-back API has been fixed and will be part of the upcoming > drivers. > Please help us understand the issue with the open gl interop. That's great to hear. (Sorry, saw this only now...) > As per our understan

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-08-08 Thread Philip Langdale
On Tue, 8 Aug 2017 05:15:52 + Manoj Bonda wrote: > Hi , > > HEVC issue for read-back API has been fixed and will be part of the > upcoming drivers. Please help us understand the issue with the open > gl interop. As per our understanding we are mapping the video surface > to gl using the gl-

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-08-07 Thread Manoj Bonda
Hi , HEVC issue for read-back API has been fixed and will be part of the upcoming drivers. Please help us understand the issue with the open gl interop. As per our understanding we are mapping the video surface to gl using the gl-interop and the app(mpv) will be doing the merging/de-interlaci

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-07-14 Thread Manoj Bonda
em up along with other tasks based on the priority Thanks, ManojGupta. -Original Message- From: ffmpeg-devel [mailto:ffmpeg-devel-boun...@ffmpeg.org] On Behalf Of wm4 Sent: Friday, July 14, 2017 3:54 PM To: ffmpeg-devel@ffmpeg.org Subject: Re: [FFmpeg-devel] [PATCH] vdpau: do not use

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-07-14 Thread wm4
On Fri, 14 Jul 2017 09:55:58 + Manoj Bonda wrote: > Hi, > > Thanks i'll look into the issue and come up with an ETA ASAP. > Going on I will be the maintainer of VDPAU. Please direct any VDPAU issues to > me. That's great to hear. Is there a bug tracker for this? Other than fixing the bug

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-07-14 Thread Manoj Bonda
Sent: Friday, July 14, 2017 3:04 PM To: FFmpeg development discussions and patches Cc: Yogender Gupta Subject: Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default On 2017-07-14 08:19, Yogender Gupta wrote: > Please help to understand what is broken with a command line,

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-07-14 Thread Philip Langdale
On 2017-07-14 08:19, Yogender Gupta wrote: Please help to understand what is broken with a command line, so that we can address this issue. This is the issue that the hevc low level decoder outputs frames instead of fields - which all the other decoders do. Originally, the vdpau support didn't

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-07-14 Thread wm4
On Fri, 14 Jul 2017 08:19:25 + Yogender Gupta wrote: > Please help to understand what is broken with a command line, so that we can > address this issue. With ffmpeg CLI, you can try something like: ffmpeg -hwaccel vdpau -i some_8bit_hevc_file.mkv -frames 10 -pix_fmt yuv420p out.y4m Yo

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-07-14 Thread Yogender Gupta
: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default On Sat, 1 Jul 2017 07:10:47 -0700 Philip Langdale wrote: > On Sat, 1 Jul 2017 11:40:38 +0200 > wm4 wrote: > > > NVIDIA broke its own API when using VDPAU decoding. If you retrieve > > the decoded YU

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-07-03 Thread wm4
On Sat, 1 Jul 2017 07:10:47 -0700 Philip Langdale wrote: > On Sat, 1 Jul 2017 11:40:38 +0200 > wm4 wrote: > > > NVIDIA broke its own API when using VDPAU decoding. If you retrieve > > the decoded YUV data, or if you map the surfaces with GL interop, the > > result are interlacing artifacts. Th

Re: [FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-07-01 Thread Philip Langdale
On Sat, 1 Jul 2017 11:40:38 +0200 wm4 wrote: > NVIDIA broke its own API when using VDPAU decoding. If you retrieve > the decoded YUV data, or if you map the surfaces with GL interop, the > result are interlacing artifacts. The only way to get non-broken data > is by using the vdpau video mixer t

[FFmpeg-devel] [PATCH] vdpau: do not use buggy HEVC support by default

2017-07-01 Thread wm4
NVIDIA broke its own API when using VDPAU decoding. If you retrieve the decoded YUV data, or if you map the surfaces with GL interop, the result are interlacing artifacts. The only way to get non-broken data is by using the vdpau video mixer to convert it to RGB. There is no way to block the non-wo