On Fri, 14 Jul 2017 09:55:58 +0000 Manoj Bonda <mbo...@nvidia.com> wrote:
> Hi, > > Thanks i'll look into the issue and come up with an ETA ASAP. > Going on I will be the maintainer of VDPAU. Please direct any VDPAU issues to > me. That's great to hear. Is there a bug tracker for this? Other than fixing the bug that prompted my patch, on top of my wish list would be: - 10 bit surface support - mapping GL surfaces as progressive frames instead of fields - getting rid of display preemption _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel