Sorry for warming this up. I trust that the issue with SoundEffect not
inheriting the system volume will be fixed in one of the upcoming
releases.
But is there some workaround for the meantime? I would be happy to
just read the current system sound volume somehow. No matter what kind
of API, QML o
>behaviour on Jolla:
>titleSound.volume = 1.00;
>means, that system volume is changed to 1.00. This can be really annoying and
>I hope it is fixed soon because my app >is accepted in store and installed on
>many Jolla devices. I’m so sorry for users who start it and always get full
>title >Soun
First I used QtMultimedia Audio component which seems to follow system volume
setting, but after the sound is played, there is glitch in animations running
on the screen.
This sounds like a bug. Can you please give me the source of your example
demonstrating this, for use as a test case? (pleas
My app has not been rejected because of this, but this seems to be a bug, I
recognized it on my Jolla device with my game Morzyn.
I do the following:
I use the Audio component for background music (and other sounds) and set the
volume to 1 or 0 to fade in or out. For the fade effect I use a be
Hi,
On 20 Dec 2013, at 12:21, Kimmo Lindholm
mailto:kimmo.lindh...@eke.fi>> wrote:
First I used QtMultimedia Audio component which seems to follow system volume
setting, but after the sound is played, there is glitch in animations running
on the screen.
This sounds like a bug. Can you please g
>>>Reason for rejection: The application does not respond to volume control.
>>>In the phone the volume is muted, but in the application is not muted. Br
>>>Dorota
>
>That's a weird cause for rejection. There are *many* use cases where you want
>the phone to be muted, but not other apps.
So all a
On Friday 20 December 2013 11:21 Kimmo Lindholm wrote:
> My app was rejected...
>
> >>Reason for rejection: The application does not respond to volume control.
> >>In the phone the volume is muted, but in the application is not muted. Br
> >>Dorota
That's a weird cause for rejection. There are *m
My app was rejected...
>>Reason for rejection: The application does not respond to volume control. In
>>the phone the volume is muted, but in the application is not muted.
>>Br
>>Dorota
First I used QtMultimedia Audio component which seems to follow system volume
setting, but after the sound is