First I used QtMultimedia Audio component which seems to follow system volume 
setting, but after the sound is played, there is glitch in animations running 
on the screen.

This sounds like a bug. Can you please give me the source of your example 
demonstrating this, for use as a test case? (please see http://sscce.org/)


Then I switched to SoundEffect component, but it plays always with full volume 
regardless of system volume settings (or muting).
I can 'manually' adjust the volume through with SoundEffect.volume -property.

Is there any way that I can pass system volume/muted value to 
SoundEffect.volume?

This sounds like another bug. It should be inheriting this. Again: source would 
be appreciated so I can file this.


Both cases are in my test program.
You can get it from https://github.com/kimmoli/tonetest

-kimmo
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