I'm not sure what you mean by "(has the skin)".
TextButton.as should have a TextButtonView.as already.
One option would be to replace TextButtonView with a version that changes
states in a skin class. The skin class would be TextButtonSkin.as or
TextButtonSkin.mxml that references a set of fxg f
On Sat, Mar 1, 2014 at 8:13 AM, Alex Harui wrote:
> OK. Do you think you can build a new example in MXML/AS/FXG? The
> skin/view would simply choose a different FXG file for each state. In
> theory you should be able to get a working SWF without any Falcon changes,
> then I can run that throug
OK. Do you think you can build a new example in MXML/AS/FXG? The
skin/view would simply choose a different FXG file for each state. In
theory you should be able to get a working SWF without any Falcon changes,
then I can run that through FalconJX.
Thanks,
-Alex
On 3/1/14 12:01 AM, "OmPrakash M
So, if it were up to me, we'd start with a test case where an MXML or AS
> skin points to an fxg file for each state. The Falcon compiler should
> already generate the right thing for the AS side. Then, we have to apply
> a similar hook to the FXG compiler that we did to get JS output for
> Falc
On 2/27/14 2:38 PM, "OmPrakash Muppirala" wrote:
>On Thu, Feb 27, 2014 at 1:43 PM, Alex Harui wrote:
>
>>
>>
>> On 2/27/14 11:53 AM, "OmPrakash Muppirala" wrote:
>>
>> >
>> >Lets do it! Where do we start? I want to start building some JS side
>>SVG
>> >drawing APIs that I want to use with o
On Thu, Feb 27, 2014 at 1:43 PM, Alex Harui wrote:
>
>
> On 2/27/14 11:53 AM, "OmPrakash Muppirala" wrote:
>
> >
> >Lets do it! Where do we start? I want to start building some JS side SVG
> >drawing APIs that I want to use with our Charts. The BarChart on the JS
> >side uses CSS to draw, whi
On 2/27/14 11:53 AM, "OmPrakash Muppirala" wrote:
>
>Lets do it! Where do we start? I want to start building some JS side SVG
>drawing APIs that I want to use with our Charts. The BarChart on the JS
>side uses CSS to draw, which will become limited very soon. Having a
>robust JS based SVG d
On Thu, Feb 27, 2014 at 9:16 AM, Alex Harui wrote:
> This is just my opinion, but I would not count on FXG being a feature of
> Adobe Creative Cloud forever.
Agreed. I share the same concern. And I dont think they will ever lose
the option of exporting to SVG.
> I anticipate that the AS sid
On Thu, Feb 27, 2014 at 1:24 AM, Carlos Rovira <
carlos.rov...@codeoscopic.com> wrote:
> Very cool Om! I'll take a look and will try to make my hands dirty with
> this stuff :)
>
> After read your email I think that maybe only getting a SVG version of
> spark components skin could be sufficient t
This is just my opinion, but I would not count on FXG being a feature of
Adobe Creative Cloud forever. I anticipate that the AS side of FlexJS
will have to do SVG->Sprite conversion someday.
I'm wondering if you are using XSLT for a reason other than not having the
time to learn the FalconJX code
Very cool Om! I'll take a look and will try to make my hands dirty with
this stuff :)
After read your email I think that maybe only getting a SVG version of
spark components skin could be sufficient to create a good looking set of
FlexJS components, so in the end we really doesn't need FXG. I lik
Thanks Carlos! I created the SVG skins from the current spark component
skins through a combination of automation and manual coding. One of the
tools I use is the FXG -> SVG XSLT translator available here [1]
Notice that there are three xslt files, transform.xslt, transform-over.xslt
and transfo
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