On 2/27/14 11:53 AM, "OmPrakash Muppirala" <bigosma...@gmail.com> wrote:
> >Lets do it! Where do we start? I want to start building some JS side SVG >drawing APIs that I want to use with our Charts. The BarChart on the JS >side uses CSS to draw, which will become limited very soon. Having a >robust JS based SVG drawing API will definitely help us in the long run. >Do you mind starting with an SVG parser in Falcon? We could just do with >the primitives for now: BitmapImage, Ellipse, Line, Path and Rect. Then >we can do the fills, strokes, gradients, etc. No need to deal with the >whole SVG spec. An SVG Parser or emitter (output to SVG from the tree)? I'll try to find the relevant code this evening. I'm not sure what you mean by a drawing library. What pops into my mind is a component called Graphics that creates a DOM element and draws Flash in AS and SVG in JS. You shouldn't need any compiler changes for that. -Alex