On 2/27/14 11:53 AM, "OmPrakash Muppirala" <bigosma...@gmail.com> wrote:

>
>Lets do it!  Where do we start?  I want to start building some JS side SVG
>drawing APIs that I want to use with our Charts.  The BarChart on the JS
>side uses CSS to draw, which will become limited very soon.  Having a
>robust JS based SVG drawing API will definitely help us in the long run.
>Do you mind starting with an SVG parser in Falcon?  We could just do with
>the primitives for now:  BitmapImage, Ellipse, Line, Path and Rect.  Then
>we can do the fills, strokes, gradients, etc.  No need to deal with the
>whole SVG spec.

An SVG Parser or emitter (output to SVG from the tree)?  I'll try to find
the relevant code this evening.

I'm not sure what you mean by a drawing library.  What pops into my mind
is a component called Graphics that creates a DOM element and draws Flash
in AS and SVG in JS.  You shouldn't need any compiler changes for that.

-Alex

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