Am 18.12.2016 um 07:38 schrieb Duncan Jones:
Hi all,
I’ve created a variation of RandomStringUtils.random(), which generates the
specified number of code points (rather than chars).
Implementation can be seen here
(https://gist.github.com/dmjones500/da2f61a0234f428748417bf1443c0dff).
Signatu
Am 18.12.2016 um 07:55 schrieb Gary Gregory:
I thought we were talking about deprecating any random code in favor of
Commons RNG?
I would not expect functionality like this in a component RNG. If
features like this are added to RNG it should be renamed, e.g. to
commons-random.
--
I thought we were talking about deprecating any random code in favor of
Commons RNG?
Gary
On Dec 17, 2016 10:39 PM, "Duncan Jones" wrote:
> On reflection, a bad choice of subject line. The other methods are
> Unicode-capable, but just very rooted in thinking about char data types.
>
> > On 18 D
On reflection, a bad choice of subject line. The other methods are
Unicode-capable, but just very rooted in thinking about char data types.
> On 18 Dec 2016, at 06:38, Duncan Jones wrote:
>
> Hi all,
>
> I’ve created a variation of RandomStringUtils.random(), which generates the
> specified n
Hi all,
I’ve created a variation of RandomStringUtils.random(), which generates the
specified number of code points (rather than chars).
Implementation can be seen here
(https://gist.github.com/dmjones500/da2f61a0234f428748417bf1443c0dff).
Signature is:
public static String randomUnicode(f