Hello all,
What would it take to have a debian build for the Espresso (Nintendo Wii U) CPU?
Currently, due to overall Espresso weirdness, both GCC and glibc need to be
patched for any applications to take advantage of all three cores. This means
every application and library needs to be patched
>If we are talking about taking advantage of SMP (?), the kernel is supposed to
>do this automatically by balancing computations across all CPUs.
>Therefore, presumably, only the kernel would have to be compiled with any
>additional effort.
>Except if I am missing something here, is the Wii's CPU
On 2/25/25, 1:07 PM, "Lennart Sorensen" mailto:lsore...@csclub.uwaterloo.ca>> wrote:
>Well someone would have to build and maintain it. It seems hard enough to
>even get that for powerpc and ppc64, never mind a really niche platform.
It would essentially be the same as the powerpc port, except tha
Hi Len,
>On 2/25/25, 4:57 AM, "Lennart Sorensen" mailto:lsore...@csclub.uwaterloo.ca>> wrote:
>
>On Tue, Feb 25, 2025 at 02:49:32AM +, Kurt Stine wrote:
>> Hello all,
>>
>> What would it take to have a debian build for the Espresso (Nintendo Wii U
Hi Adrian,
On 2/25/25, 5:03 AM, "John Paul Adrian Glaubitz" mailto:glaub...@physik.fu-berlin.de>> wrote:
>Hello Kurt,
>
>On Tue, 2025-02-25 at 02:49 +, Kurt Stine wrote:
>> What would it take to have a debian build for the Espresso (Nintendo Wii U)
>>
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