>If we are talking about taking advantage of SMP (?), the kernel is supposed to 
>do this automatically by balancing computations across all CPUs.
>Therefore, presumably, only the kernel would have to be compiled with any 
>additional effort.
>Except if I am missing something here, is the Wii's CPU instruction set 
>deviating from the Powerpc standard in some particular way that it would 
>require recompiling a whole program?

Here’s the explanation for the issues with SMP on the Wii U: 
https://gitlab.com/linux-wiiu/linux-wiiu/-/issues/20

It’s an issue with the Espresso CPU specifically.

-- Kurt

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