>If we are talking about taking advantage of SMP (?), the kernel is supposed to >do this automatically by balancing computations across all CPUs. >Therefore, presumably, only the kernel would have to be compiled with any >additional effort. >Except if I am missing something here, is the Wii's CPU instruction set >deviating from the Powerpc standard in some particular way that it would >require recompiling a whole program?
Here’s the explanation for the issues with SMP on the Wii U: https://gitlab.com/linux-wiiu/linux-wiiu/-/issues/20 It’s an issue with the Espresso CPU specifically. -- Kurt