Hello all,

What would it take to have a debian build for the Espresso (Nintendo Wii U) CPU?

Currently, due to overall Espresso weirdness, both GCC and glibc need to be 
patched for any applications to take advantage of all three cores. This means 
every application and library needs to be patched to be able to support smp on 
the Wii U. Debian powerpc will currently run on the Wii U, but due to the lack 
of patches, you are stuck with only a single core, and performance is extremely 
hampered by that. Adelie Linux currently has support for the Wii U, but it 
would be great to have a debian build.

The Wii U has three cores and 2GB of RAM, so it's relatively powerful machine 
for the price (you can find them for around $25 online). I'm also able to 
provide access to multiple if needed.

The smp patches are available here: https://gitlab.com/linux-wiiu/smp-patches

Currently, there is not a patch for LLVM, so any applications that are built 
with clang will not run on an smp-patched build.

Any input is appreciated!

Regards,
Kurt

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