Re: [computer-go] End of games in KGS

2006-11-27 Thread nando
ture-all-dead option, combined with chinese-type rules (which can be enforced for rated games) would solve the "problem" (doesn't give a chance for the opponent to claim anything more than he should), but that precisely, wouldn't be very nice for

Re: [computer-go] Anchor Player

2006-12-26 Thread nando
hen area scoring is used), and add it to the set of input parameters that the operators have to pass "off-line" (out of the GTP stream). -- nando ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Anchor Player

2006-12-26 Thread nando
p, what komi is normally given in 19x19 Chinese? 6.5, 7.5 ??? It's 7.5 -- nando ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Anchor Player

2006-12-27 Thread nando
or between 7.5 and 8.5. Currently on CGOS, we do have games scored W+0.5 with 7.5 komi. As you can see, a komi of 6.5 would give B+0.5 instead. -- nando ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Anchor Player

2006-12-27 Thread nando
;almost"). There must be a seki somewhere on the board though. -- nando ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Anchor Player

2006-12-27 Thread nando
ke this one: http://senseis.xmp.net/?path=LifeAndDeath&page=Seki#toc7 ... and I'm not sure how this would be counted under chinese rules. Anyway, I don't think this would cause any trouble to a 19x19 CGOS server. Or do you see a potential problem here ? -- nando __

Re: [computer-go] Fw: Compensation for handicap plays?

2006-12-28 Thread nando
does it so it seems like a good idea not to have two different ways to handle things out there. Just to be precise: KGS does option 2 if you select chinese rules, and it also does option 1 when you select AGA rules. -- nando ___ computer-go mailing list c

Re: [computer-go] Strongest 9x9 programm?

2007-01-01 Thread nando
On 12/31/06, Chrilly <[EMAIL PROTECTED]> wrote: For testing Suzie on 9x9 we (Peter Woitke and Chrilly) use Gnu-Go Level 16. Is there something stronger around /available? Did you consider trying CrazyStone ? http://remi.coulom.free.fr/CrazyStone/

Re: [computer-go] KGS bot curiosity

2007-03-02 Thread nando
he isn't a chronic escaper, in which case he would lose by forfeit immediately) and resume it later by loading the unfinished game in whatever room he wants. nando ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] CGOS 19x19 almost ready.

2007-05-22 Thread nando
ot sure if it makes a difference (I don't recall if it's the default setting in the engine or not), but I added --positional-superko to the command line, which means, my program did experience losses on CGOS due to illegal moves without it. -- nando _

Re: [computer-go] Congratulations to GNU and to MoGoBot19!

2007-06-19 Thread nando
Not sure this was mentioned before, but there's an interesting study work presented at http://senseis.xmp.net/?TimingSystemsRedux -- nando On 6/20/07, igo <[EMAIL PROTECTED]> wrote: [Fischer clock] -- play a move to get times. [Byo-yomi] -- use times to play a move. For human'